Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Crossy1998
Bellona
Level 18
God Stats
9W - 2L
1,831 SR
Queue Stats
73W - 16L
1,805 Elo+
Party 1
Zeus
Zeus
KappaArmy
Zeus
Level 129
God Stats
1W - 1L
1,484 SR
Queue Stats
213W - 67L
1,849 Elo+
Party 1
Team Averages
Level 90
1,605 SR
1,718 Elo+

VS

Team Averages
Level 30
1,422 SR
1,408 Elo+
Ares
Ares
 
Ares
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CaptaineCourage
Tiamat
Level 68
God Stats
7W - 18L
1,500 SR
Queue Stats
19W - 36L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
Darckeagle
Danzaburou
Level 12
God Stats
1W - 7L
1,266 SR
Queue Stats
4W - 13L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 0 / 11
5,545
924
2,431
1,493
515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Crossy1998
Bellona
11
5 / 0 / 9
6,576
1,096
4,584
4,918
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
11
9 / 0 / 5
7,730
1,288
11,838
3,748
1,803
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 5 / 0
4,596
766
1,199
9,351
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 0
4,381
730
3,175
5,394
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Darckeagle
Danzaburou
7
0 / 6 / 0
4,274
712
1,567
6,471
2,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
11
5.5
L
Ares
 
Ares
0
5
0
0
L
0
3
0
0
W
Bellona
Crossy1998
Bellona
5
0
9
9.5
L
Danzaburou
Darckeagle
Danzaburou
0
6
0
0
W
Zeus
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,853
Damage
5,941
10,159
Taken
21,216
5,481
Mitigated
12,220
3,641
Healing
1,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,431
1,019
0
578
1,493
515
1,066
507
950
0
16,484
L
Ares
 
Ares
1,199
52
0
348
9,351
6,345
0
4,995
4,356
2,824
0
L
3,175
107
0
564
5,394
3,203
0
2,773
2,621
10,018
0
W
Bellona
Crossy1998
Bellona
4,584
1,067
0
497
4,918
3,163
835
2,024
2,644
0
16,349
L
Danzaburou
Darckeagle
Danzaburou
1,567
588
0
184
6,471
2,672
0
4,174
2,297
0
10,881
W
Zeus
11,838
2,171
1,159
1,407
3,748
1,803
595
1,476
2,100
29,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,851
Gold Earned
13,251
92
Minions Killed
46
5
Camps Cleared
1
402,915
Distance Traveled
324,013
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,545
924
49
8
5
122,054
0
L
Ares
4,596
766
2
0
0
105,772
0
L
Tiamat
4,381
730
30
5
1
123,922
2
W
Bellona
6,576
1,096
24
4
0
144,157
0
L
Danzaburou
4,274
712
14
2
0
94,319
1
W
Zeus
7,730
1,288
19
3
0
136,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role