Player Matchup

Baron Samedi
Baron Samedi
IceWyte
Baron Samedi
Level 120
God Stats
17W - 21L
1,678 SR
Queue Stats
540W - 529L
1,405 Elo+
Solo
Da Ji
Da Ji
Kwambee
Da Ji
Level 89
God Stats
11W - 14L
1,490 SR
Queue Stats
36W - 37L
1,451 Elo+
Solo
Chaac
Chaac
Zz Kojack zZ
Chaac
Level 129
God Stats
8W - 6L
1,743 SR
Queue Stats
126W - 138L
1,477 Elo+
Solo
Ullr
Ullr
swavyajj
Ullr
Level 81
God Stats
1W - 2L
1,759 SR
Queue Stats
116W - 116L
1,471 Elo+
Solo
Atlas
Atlas
xLastHashira
Atlas
Level 109
God Stats
33W - 54L
1,498 SR
Queue Stats
80W - 94L
1,463 Elo+
Solo
Team Averages
Level 106
1,634 SR
1,453 Elo+

VS

Team Averages
Level 84
1,533 SR
1,458 Elo+
Loki
Loki
LlL-CHAMPS
Loki
Level 81
God Stats
5W - 4L
1,334 SR
Queue Stats
215W - 205L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
TOXICxFL1GHT
Danzaburou
Level 65
God Stats
12W - 15L
1,584 SR
Queue Stats
16W - 17L
1,447 Elo+
Solo
Janus
Janus
julyuslio97
Janus
Level 86
God Stats
8W - 12L
1,571 SR
Queue Stats
486W - 472L
1,452 Elo+
Party 1
King Arthur
King Arthur
maury_is_thebest
King Arthur
Level 69
God Stats
10W - 7L
1,500 SR
Queue Stats
369W - 367L
1,420 Elo+
Party 1
Athena
Athena
who Ang3lz
Athena
Level 121
God Stats
10W - 6L
1,677 SR
Queue Stats
542W - 530L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IceWyte
Baron Samedi
14
2 / 9 / 5
9,374
469
12,437
15,285
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Kwambee
Da Ji
17
9 / 9 / 3
11,277
564
12,666
17,891
7,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 3 / 2
10,162
508
15,186
21,507
17,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
16
2 / 4 / 5
9,851
493
8,533
12,392
3,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 7 / 3
8,907
445
10,391
20,837
19,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 10
10,902
545
12,645
17,408
6,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
TOXICxFL1GHT
Danzaburou
18
6 / 2 / 4
11,302
565
12,958
16,439
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
5 / 6 / 12
10,915
546
13,978
12,539
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
maury_is_thebest
King Arthur
17
4 / 3 / 5
10,747
537
11,150
19,956
15,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
who Ang3lz
Athena
17
9 / 1 / 19
11,865
593
11,729
20,755
22,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
17
Kills
32
32
Deaths
17
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
IceWyte
Baron Samedi
2
9
5
0.5
L
Da Ji
Kwambee
Da Ji
9
9
3
1.17
W
8
5
10
2.6
W
Danzaburou
TOXICxFL1GHT
Danzaburou
6
2
4
4
L
2
3
2
1
W
5
6
12
1.83
W
King Arthur
maury_is_thebest
King Arthur
4
3
5
2.17
L
Ullr
2
4
5
1.13
W
Athena
who Ang3lz
Athena
9
1
19
18.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,213
Damage
62,460
87,912
Taken
87,097
52,352
Mitigated
53,901
18,819
Healing
27,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
IceWyte
Baron Samedi
12,437
1,303
44
2,148
15,285
6,013
0
6,887
8,398
58,203
0
L
Da Ji
Kwambee
Da Ji
12,666
2,848
0
5,005
17,891
7,006
0
7,001
10,890
0
61,709
W
12,645
3,541
0
4,234
17,408
6,269
0
4,146
13,011
0
71,486
W
Danzaburou
TOXICxFL1GHT
Danzaburou
12,958
5,113
0
7,262
16,439
6,128
1,129
2,678
13,687
0
100,045
L
15,186
1,418
0
7,166
21,507
17,030
9
1,307
20,200
419
75,323
W
13,978
648
0
500
12,539
3,914
0
6,671
5,434
72,811
0
W
King Arthur
maury_is_thebest
King Arthur
11,150
2,111
0
6,819
19,956
15,001
469
1,120
18,836
0
72,086
L
Ullr
8,533
3,168
0
605
12,392
3,083
900
3,398
8,994
0
58,137
W
Athena
who Ang3lz
Athena
11,729
3,107
3,654
4,633
20,755
22,589
226
7,494
13,089
30,926
0
L
10,391
4,240
296
3,555
20,837
19,220
711
7,114
13,173
35,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,571
Gold Earned
55,731
470
Minions Killed
540
0
Camps Cleared
0
1,775,232
Distance Traveled
1,935,926
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,374
469
92
5
0
312,857
2
L
Da Ji
11,277
564
83
4
0
335,873
1
W
Loki
10,902
545
102
5
0
386,257
2
W
Danzaburou
11,302
565
132
7
0
365,503
3
L
Chaac
10,162
508
146
7
0
382,631
3
W
Janus
10,915
546
137
7
0
381,298
1
W
King Arthur
10,747
537
129
6
0
369,608
4
L
Ullr
9,851
493
110
6
0
395,955
5
W
Athena
11,865
593
40
2
0
433,260
0
L
Atlas
8,907
445
39
2
0
347,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role