Player Matchup

Sun Wukong
Sun Wukong
Eibram17
Sun Wukong
Level 55
God Stats
20W - 21L
1,484 SR
Queue Stats
139W - 165L
1,440 Elo+
Party 1
Nemesis
Nemesis
FareLOLGame
Nemesis
Level 35
God Stats
1W - 1L
1,297 SR
Queue Stats
34W - 39L
1,522 Elo+
Solo
Sol
Sol
SDA04
Sol
Level 46
God Stats
6W - 3L
1,533 SR
Queue Stats
111W - 147L
1,399 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Santiileon
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,395 Elo+
Party 1
Anhur
Anhur
mrcynex
Anhur
Level 42
God Stats
8W - 11L
1,500 SR
Queue Stats
158W - 187L
1,382 Elo+
Solo
Team Averages
Level 37
1,463 SR
1,428 Elo+

VS

Team Averages
Level 34
1,422 SR
1,370 Elo+
Chang'e
Chang'e
 
Chang'e
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Avatarkiwii
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
Karnaki8
Discordia
Level 6
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Hel
Hel
Repa
Hel
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,146 Elo+
Solo
Mulan
Mulan
Virtueuse
Mulan
Level 63
God Stats
1W - 1L
1,275 SR
Queue Stats
7W - 14L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eibram17
Sun Wukong
17
4 / 6 / 5
10,392
547
11,579
21,205
17,304
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
FareLOLGame
Nemesis
20
13 / 1 / 6
12,740
671
15,319
16,464
8,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
SDA04
Sol
17
6 / 3 / 14
11,026
580
12,685
12,395
4,238
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Santiileon
Kumbhakarna
13
1 / 1 / 13
8,511
448
6,082
12,819
14,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
mrcynex
Anhur
17
7 / 0 / 4
9,831
517
7,159
5,825
2,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
6 / 5 / 1
10,645
560
16,325
16,944
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

11
1 / 7 / 0
7,573
399
3,615
9,489
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Karnaki8
Discordia
13
1 / 8 / 3
8,554
450
8,189
10,380
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hel
Repa
Hel
10
0 / 6 / 1
6,723
354
3,471
10,467
3,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mulan
Virtueuse
Mulan
15
3 / 7 / 4
9,184
483
12,721
23,436
10,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
20
31
Kills
11
11
Deaths
33
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
6
5
1
1.3
L
1
7
0
0.14
W
Sun Wukong
Eibram17
Sun Wukong
4
6
5
1.08
W
Nemesis
FareLOLGame
Nemesis
13
1
6
16
L
Discordia
Karnaki8
Discordia
1
8
3
0.31
L
Hel
Repa
Hel
0
6
1
0.08
W
Sol
SDA04
Sol
6
3
14
4.33
W
Kumbhakarna
Santiileon
Kumbhakarna
1
1
13
7.5
L
Mulan
Virtueuse
Mulan
3
7
4
0.71
W
Anhur
mrcynex
Anhur
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,824
Damage
44,321
68,708
Taken
70,716
46,314
Mitigated
26,813
17,833
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,325
1,786
448
6,291
16,944
5,423
90
1,182
15,762
68,132
0
L
3,615
1,431
0
963
9,489
3,611
304
2,854
6,635
0
43,333
W
Sun Wukong
Eibram17
Sun Wukong
11,579
2,716
0
5,274
21,205
17,304
428
10,651
9,907
0
65,985
W
Nemesis
FareLOLGame
Nemesis
15,319
7,924
0
4,308
16,464
8,155
207
5,168
11,164
0
106,674
L
Discordia
Karnaki8
Discordia
8,189
341
0
1,635
10,380
3,487
0
5,106
5,274
40,378
0
L
Hel
Repa
Hel
3,471
297
930
2,981
10,467
3,561
95
5,380
5,087
18,535
0
W
Sol
SDA04
Sol
12,685
3,536
0
5,588
12,395
4,238
614
6,708
5,685
68,056
0
W
Kumbhakarna
Santiileon
Kumbhakarna
6,082
765
0
1,194
12,819
14,387
407
3,880
8,873
20,098
0
L
Mulan
Virtueuse
Mulan
12,721
578
0
5,338
23,436
10,731
0
4,245
19,191
318
70,030
W
Anhur
mrcynex
Anhur
7,159
2,359
0
1,469
5,825
2,230
403
1,039
4,786
0
63,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,500
Gold Earned
42,679
566
Minions Killed
446
0
Camps Cleared
0
1,812,124
Distance Traveled
1,590,177
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,645
560
151
8
0
298,081
2
L
Neith
7,573
399
91
5
0
296,332
1
W
Sun Wukong
10,392
547
128
7
0
334,334
1
W
Nemesis
12,740
671
162
9
0
412,368
5
L
Discordia
8,554
450
71
4
0
336,612
1
L
Hel
6,723
354
38
2
0
332,679
7
W
Sol
11,026
580
138
7
0
337,167
5
W
Kumbhakarna
8,511
448
30
2
0
383,353
8
L
Mulan
9,184
483
95
5
0
326,473
0
W
Anhur
9,831
517
108
6
0
344,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role