Player Matchup

Janus
Janus
GraceMonsoon
Janus
Level 44
God Stats
6W - 6L
1,522 SR
Queue Stats
82W - 83L
1,520 Elo+
Solo
Zeus
Zeus
LechugaFria
Zeus
Level 41
God Stats
5W - 10L
1,410 SR
Queue Stats
114W - 142L
1,444 Elo+
Solo
Skadi
Skadi
Nelovki
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,362 Elo+
Solo
Fenrir
Fenrir
NemesisV
Fenrir
Level 29
God Stats
1W - 3L
1,221 SR
Queue Stats
18W - 26L
1,321 Elo+
Solo
Nike
Nike
jhaison
Nike
Level 156
God Stats
1W - 3L
1,331 SR
Queue Stats
25W - 36L
1,466 Elo+
Solo
Team Averages
Level 58
1,397 SR
1,422 Elo+

VS

Team Averages
Level 100
1,682 SR
1,362 Elo+
Artemis
Artemis
Big_Bad_Joe_44
Artemis
Level 38
God Stats
20W - 17L
1,940 SR
Queue Stats
371W - 423L
1,501 Elo+
Party 2
Scylla
Scylla
CONNOROG-2000
Scylla
Level 121
God Stats
6W - 9L
1,576 SR
Queue Stats
380W - 431L
1,502 Elo+
Party 2
Yemoja
Yemoja
Shadow wolfie3
Yemoja
Level 29
God Stats
2W - 0L
1,713 SR
Queue Stats
42W - 50L
1,369 Elo+
Solo
Aphrodite
Aphrodite
YhunA-Heartfilia
Aphrodite
Level 155
God Stats
7W - 3L
1,482 SR
Queue Stats
52W - 75L
1,219 Elo+
Party 1
Erlang Shen
Erlang Shen
cham3x-34
Erlang Shen
Level 155
God Stats
3W - 2L
1,700 SR
Queue Stats
37W - 61L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
12,536
737
23,393
12,462
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 5 / 10
10,897
641
31,826
12,117
3,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Nelovki
Skadi
16
0 / 7 / 5
10,283
605
7,645
12,234
3,541
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
NemesisV
Fenrir
18
5 / 5 / 4
11,526
678
11,169
20,054
10,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
jhaison
Nike
18
3 / 4 / 7
11,076
652
12,311
24,640
16,104
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 9
11,818
695
12,674
22,390
8,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 1 / 8
13,173
775
22,192
11,164
4,685
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
2 / 1 / 14
12,306
724
6,537
15,968
12,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
18
4 / 4 / 10
11,576
681
9,954
22,010
14,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
cham3x-34
Erlang Shen
20
6 / 4 / 13
13,167
775
18,689
31,755
28,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
15
Kills
24
24
Deaths
15
33
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
W
9
1
8
13
L
4
3
7
2.5
L
3
5
10
1.6
L
Skadi
Nelovki
Skadi
0
7
5
0.36
L
Fenrir
NemesisV
Fenrir
5
5
4
1.4
W
2
1
14
9
W
Aphrodite
4
4
10
2.25
W
Erlang Shen
cham3x-34
Erlang Shen
6
4
13
3.13
L
Nike
jhaison
Nike
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,344
Damage
70,046
81,507
Taken
103,287
38,376
Mitigated
68,459
12,763
Healing
53,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,674
4,926
0
5,908
22,390
8,491
710
13,547
8,724
0
47,951
W
22,192
3,506
0
1,372
11,164
4,685
2,922
5,275
5,889
60,518
0
L
23,393
453
192
2,073
12,462
4,273
300
5,465
6,869
74,390
0
L
31,826
1,879
0
1,890
12,117
3,595
0
6,441
5,446
49,136
0
L
Skadi
Nelovki
Skadi
7,645
3,072
0
250
12,234
3,541
0
4,438
7,708
0
28,016
L
Fenrir
NemesisV
Fenrir
11,169
2,438
0
2,520
20,054
10,863
134
9,066
10,776
0
31,113
W
6,537
648
9,890
4,795
15,968
12,395
149
10,817
5,113
17,977
0
W
Aphrodite
9,954
844
13,110
10,471
22,010
14,098
578
14,922
6,880
37,078
0
W
Erlang Shen
cham3x-34
Erlang Shen
18,689
9,349
672
7,365
31,755
28,790
1,762
12,751
18,683
0
47,125
L
Nike
jhaison
Nike
12,311
443
413
5,425
24,640
16,104
0
12,331
12,025
4,254
27,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,318
Gold Earned
62,040
258
Minions Killed
287
0
Camps Cleared
0
1,684,959
Distance Traveled
1,612,426
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,818
695
61
4
0
307,561
1
W
Scylla
13,173
775
96
6
0
321,401
3
L
Janus
12,536
737
113
7
0
350,912
4
L
Zeus
10,897
641
27
2
0
318,759
0
L
Skadi
10,283
605
39
2
0
301,950
0
L
Fenrir
11,526
678
40
2
0
368,653
3
W
Yemoja
12,306
724
19
1
0
319,719
0
W
Aphrodite
11,576
681
63
4
0
323,745
0
W
Erlang Shen
13,167
775
48
3
0
340,000
0
L
Nike
11,076
652
39
2
0
344,685
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role