Player Matchup

Khepri
Khepri
 
Khepri
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BobsSaggyBallbag
Fenrir
Level 24
God Stats
1W - 5L
1,139 SR
Queue Stats
7W - 25L
956 Elo+
Party 1
Nu Wa
Nu Wa
Javixtroller26
Nu Wa
Level 68
God Stats
9W - 5L
1,795 SR
Queue Stats
170W - 191L
1,368 Elo+
Solo
Guan Yu
Guan Yu
Kurroc
Guan Yu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,818 Elo+
Solo
Hou Yi
Hou Yi
Q-WAYY
Hou Yi
Level 62
God Stats
3W - 6L
1,243 SR
Queue Stats
89W - 112L
1,063 Elo+
Party 1
Team Averages
Level 64
1,435 SR
1,341 Elo+

VS

Team Averages
Level 89
1,496 SR
1,410 Elo+
Tsukuyomi
Tsukuyomi
AshaelMori
Tsukuyomi
Level 66
God Stats
2W - 3L
1,310 SR
Queue Stats
115W - 118L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
Greulf
Baron Samedi
Level 83
God Stats
15W - 9L
1,766 SR
Queue Stats
55W - 43L
1,385 Elo+
Solo
Agni
Agni
JjaMarcusS
Agni
Level 124
God Stats
2W - 0L
1,318 SR
Queue Stats
26W - 40L
1,357 Elo+
Solo
Artemis
Artemis
JohnVavrushka
Artemis
Level 116
God Stats
15W - 14L
1,587 SR
Queue Stats
248W - 243L
1,378 Elo+
Solo
Athena
Athena
PyroXD
Athena
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 7
7,056
371
2,521
6,074
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 3 / 4
9,225
486
4,206
10,356
3,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 6 / 3
9,827
517
10,893
9,943
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Kurroc
Guan Yu
16
3 / 3 / 2
10,127
533
8,048
16,489
11,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Q-WAYY
Hou Yi
14
7 / 4 / 1
9,169
483
10,108
11,643
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AshaelMori
Tsukuyomi
15
4 / 2 / 3
10,168
535
8,784
11,615
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Greulf
Baron Samedi
17
8 / 3 / 5
11,321
596
10,449
11,240
4,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 3
10,068
530
10,729
12,558
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
14
0 / 4 / 1
9,161
482
5,243
12,525
3,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Athena
PyroXD
Athena
14
2 / 5 / 6
9,545
502
4,503
15,828
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
20
Kills
17
17
Deaths
20
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
7
3.5
W
Tsukuyomi
AshaelMori
Tsukuyomi
4
2
3
2.75
L
6
3
4
2.67
W
Baron Samedi
Greulf
Baron Samedi
8
3
5
3.5
L
4
6
3
0.92
W
3
6
3
0.75
W
Artemis
0
4
1
0.13
L
Guan Yu
Kurroc
Guan Yu
3
3
2
1.33
W
Athena
PyroXD
Athena
2
5
6
1
L
Hou Yi
Q-WAYY
Hou Yi
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,776
Damage
39,708
54,505
Taken
63,766
26,337
Mitigated
28,379
12,975
Healing
15,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,521
563
130
1,680
6,074
3,919
278
2,393
3,681
11,198
0
W
Tsukuyomi
AshaelMori
Tsukuyomi
8,784
2,241
0
3,547
11,615
3,135
1,113
2,084
9,369
0
57,548
L
4,206
1,445
0
2,547
10,356
3,410
324
4,315
5,754
0
36,878
W
Baron Samedi
Greulf
Baron Samedi
10,449
93
125
3,178
11,240
4,697
2,527
3,313
7,895
70,670
0
L
10,893
2,483
0
778
9,943
3,258
1,112
5,927
3,948
62,003
0
W
10,729
1,019
0
2,701
12,558
4,976
1,377
2,435
9,740
71,033
0
W
Artemis
5,243
2,032
432
2,998
12,525
3,653
4,070
2,240
10,285
0
77,798
L
Guan Yu
Kurroc
Guan Yu
8,048
807
302
4,556
16,489
11,977
433
6,639
9,295
7,455
51,349
W
Athena
PyroXD
Athena
4,503
1,191
0
2,094
15,828
11,918
635
4,531
11,159
14,162
0
L
Hou Yi
Q-WAYY
Hou Yi
10,108
4,130
0
2,982
11,643
3,773
1,988
5,497
6,146
0
47,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,404
Gold Earned
50,263
389
Minions Killed
470
0
Camps Cleared
0
1,443,260
Distance Traveled
1,746,578
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,056
371
15
1
0
175,587
2
W
Tsukuyomi
10,168
535
91
5
0
362,019
4
L
Fenrir
9,225
486
74
4
0
326,847
0
W
Baron Samedi
11,321
596
119
6
0
339,198
4
L
Nu Wa
9,827
517
99
5
0
299,429
0
W
Agni
10,068
530
121
6
0
318,891
11
W
Artemis
9,161
482
114
6
0
347,247
0
L
Guan Yu
10,127
533
130
7
0
357,961
3
W
Athena
9,545
502
25
1
0
379,223
5
L
Hou Yi
9,169
483
71
4
0
283,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role