Player Matchup

Apollo
Apollo
 
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MKaylis
Baron Samedi
Level 124
God Stats
3W - 1L
1,595 SR
Queue Stats
46W - 37L
1,417 Elo+
Solo
Kali
Kali
Shoobaka
Kali
Level 77
God Stats
32W - 26L
1,509 SR
Queue Stats
67W - 77L
1,408 Elo+
Solo
Anubis
Anubis
tomg35
Anubis
Level 110
God Stats
6W - 5L
1,566 SR
Queue Stats
132W - 136L
1,462 Elo+
Solo
Tyr
Tyr
ВеселіКульки
Tyr
Level 92
God Stats
1W - 7L
1,506 SR
Queue Stats
92W - 92L
1,434 Elo+
Solo
Team Averages
Level 105
1,535 SR
1,444 Elo+

VS

Team Averages
Level 53
1,455 SR
1,370 Elo+
Anhur
Anhur
Campionero_
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 1
Nemesis
Nemesis
Jaumerf12
Nemesis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 27L
1,306 Elo+
Party 1
Loki
Loki
NiñeraD4monos
Loki
Level 3
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 2L
1,161 Elo+
Party 1
Cabrakan
Cabrakan
Ron_1412
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,706 Elo+
Party 1
Nox
Nox
aqwatrual
Nox
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 12L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
4
1 / 2 / 0
4,593
353
1,977
1,914
297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
MKaylis
Baron Samedi
10
1 / 5 / 2
6,162
474
3,597
9,871
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
13
6 / 3 / 5
7,797
600
6,431
8,892
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
tomg35
Anubis
13
8 / 2 / 1
7,845
603
9,602
8,915
4,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 1 / 6
8,471
652
6,767
11,936
10,532
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 3
6,808
524
3,713
8,821
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Jaumerf12
Nemesis
11
1 / 8 / 3
7,054
543
4,849
9,198
8,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
1 / 6 / 0
5,567
428
1,447
9,100
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Ron_1412
Cabrakan
9
2 / 4 / 5
6,206
477
6,207
9,513
4,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 4 / 0
7,268
559
7,045
6,708
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
25
Kills
12
13
Deaths
26
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
2
0
0.5
L
4
4
3
1.38
L
Nemesis
Jaumerf12
Nemesis
1
8
3
0.31
W
Baron Samedi
MKaylis
Baron Samedi
1
5
2
0.4
L
1
6
0
0.17
L
Cabrakan
Ron_1412
Cabrakan
2
4
5
1.13
W
Kali
6
3
5
2.83
L
4
4
0
1
W
Anubis
tomg35
Anubis
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,374
Damage
23,261
41,528
Taken
43,340
24,905
Mitigated
19,011
13,895
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,977
1,653
0
210
1,914
297
0
268
1,602
0
7,013
L
3,713
1,386
254
2,343
8,821
2,407
450
1,632
7,189
0
28,727
L
Nemesis
Jaumerf12
Nemesis
4,849
1,794
0
636
9,198
8,083
512
2,230
6,968
0
26,082
W
Baron Samedi
MKaylis
Baron Samedi
3,597
387
80
1,995
9,871
5,899
0
3,167
6,388
27,613
0
L
1,447
600
0
2,060
9,100
2,251
0
2,267
6,833
0
21,123
L
Cabrakan
Ron_1412
Cabrakan
6,207
600
0
3,260
9,513
4,380
0
3,866
5,647
21,231
0
W
Kali
6,431
3,112
0
3,910
8,892
3,499
0
2,215
6,569
0
41,075
L
7,045
1,138
0
1,526
6,708
1,890
165
3,204
3,504
22,518
0
W
Anubis
tomg35
Anubis
9,602
223
0
5,713
8,915
4,678
568
4,301
4,614
46,687
0
W
6,767
983
0
1,987
11,936
10,532
132
2,763
9,103
0
30,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
32,903
279
Minions Killed
215
0
Camps Cleared
0
1,022,998
Distance Traveled
1,174,048
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,593
353
14
1
0
60,568
0
L
Anhur
6,808
524
45
3
0
198,479
2
L
Nemesis
7,054
543
50
4
0
235,190
2
W
Baron Samedi
6,162
474
39
3
0
192,153
5
L
Loki
5,567
428
46
4
0
258,402
3
L
Cabrakan
6,206
477
35
3
0
252,997
1
W
Kali
7,797
600
73
6
0
278,499
1
L
Nox
7,268
559
39
3
0
228,980
2
W
Anubis
7,845
603
98
8
0
233,240
4
W
Tyr
8,471
652
55
4
0
258,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role