Player Matchup

Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Herrabansku
Baron Samedi
Level 82
God Stats
1W - 0L
1,857 SR
Queue Stats
3W - 2L
1,723 Elo+
Party 2
Cabrakan
Cabrakan
MasterSyntexx
Cabrakan
Level 79
God Stats
2W - 0L
1,546 SR
Queue Stats
75W - 65L
1,527 Elo+
Solo
Achilles
Achilles
adrianrs71
Achilles
Level 127
God Stats
11W - 6L
1,605 SR
Queue Stats
189W - 181L
1,480 Elo+
Solo
Tiamat
Tiamat
dieulrich
Tiamat
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
311W - 345L
1,357 Elo+
Solo
Team Averages
Level 68
1,602 SR
1,517 Elo+

VS

Team Averages
Level 48
1,500 SR
1,510 Elo+
Ne Zha
Ne Zha
Aimlock_SP
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 1
Cupid
Cupid
Emphatisch
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,331 Elo+
Solo
Bellona
Bellona
Olodnik2303
Bellona
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Romanda1
Erlang Shen
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 73L
1,518 Elo+
Solo
Anubis
Anubis
КотикХохол
Anubis
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
10 / 7 / 19
12,326
725
11,756
21,871
11,174
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Herrabansku
Baron Samedi
20
14 / 1 / 29
14,390
846
35,040
18,712
12,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
MasterSyntexx
Cabrakan
20
7 / 3 / 30
13,110
771
16,464
27,052
48,977
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
adrianrs71
Achilles
20
17 / 3 / 21
14,321
842
20,538
21,606
32,847
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
dieulrich
Tiamat
18
5 / 5 / 25
12,007
706
10,542
13,637
9,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aimlock_SP
Ne Zha
15
0 / 15 / 6
9,676
569
12,576
23,290
9,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
17
1 / 7 / 10
10,843
638
8,014
14,676
6,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Olodnik2303
Bellona
19
5 / 10 / 7
11,465
674
12,313
20,884
25,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Romanda1
Erlang Shen
19
5 / 7 / 5
12,250
721
15,242
24,716
30,351
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 14 / 4
11,618
683
13,498
19,177
10,512
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

177
Kill Participation
48
53
Kills
16
19
Deaths
53
124
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
10
7
19
2.79
L
Ne Zha
Aimlock_SP
Ne Zha
0
15
6
0.2
L
Cupid
1
7
10
0.86
W
Baron Samedi
Herrabansku
Baron Samedi
14
1
29
28.5
W
Cabrakan
MasterSyntexx
Cabrakan
7
3
30
7.33
L
Bellona
Olodnik2303
Bellona
5
10
7
0.85
L
Erlang Shen
Romanda1
Erlang Shen
5
7
5
1.07
W
Achilles
adrianrs71
Achilles
17
3
21
9.17
W
Tiamat
dieulrich
Tiamat
5
5
25
3.5
L
5
14
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,340
Damage
61,643
102,878
Taken
102,743
114,782
Mitigated
83,299
41,465
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,756
7,104
1,391
4,039
21,871
11,174
2,254
3,149
18,467
0
19,063
L
Ne Zha
Aimlock_SP
Ne Zha
12,576
3,268
393
2,234
23,290
9,840
0
13,599
9,143
0
25,585
L
Cupid
8,014
3,007
3,694
3,275
14,676
6,881
0
8,302
6,200
0
24,878
W
Baron Samedi
Herrabansku
Baron Samedi
35,040
2,847
14,165
9,890
18,712
12,058
2,489
477
18,151
66,848
0
W
Cabrakan
MasterSyntexx
Cabrakan
16,464
3,357
315
2,638
27,052
48,977
581
3,876
22,369
26,089
0
L
Bellona
Olodnik2303
Bellona
12,313
3,143
0
1,294
20,884
25,715
0
10,031
10,264
0
23,621
L
Erlang Shen
Romanda1
Erlang Shen
15,242
6,187
622
5,497
24,716
30,351
0
17,276
6,849
0
27,625
W
Achilles
adrianrs71
Achilles
20,538
5,798
1,526
4,822
21,606
32,847
600
4,604
16,254
30
34,673
W
Tiamat
dieulrich
Tiamat
10,542
1,238
701
1,978
13,637
9,726
835
1,392
12,184
28,029
0
L
13,498
1,656
0
1,814
19,177
10,512
0
11,003
7,882
33,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,154
Gold Earned
55,852
140
Minions Killed
161
0
Camps Cleared
0
1,502,085
Distance Traveled
1,121,478
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,326
725
22
1
0
276,775
0
L
Ne Zha
9,676
569
22
1
0
230,412
0
L
Cupid
10,843
638
35
2
0
202,809
3
W
Baron Samedi
14,390
846
54
3
0
292,898
5
W
Cabrakan
13,110
771
19
1
0
305,705
0
L
Bellona
11,465
674
35
2
0
242,549
0
L
Erlang Shen
12,250
721
27
2
0
273,876
0
W
Achilles
14,321
842
24
1
0
329,049
0
W
Tiamat
12,007
706
21
1
0
297,658
0
L
Anubis
11,618
683
42
2
0
171,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role