Player Matchup

Discordia
Discordia
Blackteebandit
Discordia
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 9L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DaddyEnglish420
Ah Muzen Cab
Level 128
God Stats
5W - 5L
1,535 SR
Queue Stats
354W - 324L
1,547 Elo+
Party 1
Cabrakan
Cabrakan
Mucksy
Cabrakan
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,532 Elo+
Solo
Nike
Nike
ayochrome
Nike
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 103L
1,460 Elo+
Party 1
Da Ji
Da Ji
life34
Da Ji
Level 155
God Stats
8W - 0L
1,753 SR
Queue Stats
74W - 48L
1,509 Elo+
Party 1
Team Averages
Level 107
1,558 SR
1,502 Elo+

VS

Team Averages
Level 94
1,387 SR
1,507 Elo+
The Morrigan
The Morrigan
ExtraPaleZombie
The Morrigan
Level 29
God Stats
3W - 3L
1,503 SR
Queue Stats
263W - 219L
1,612 Elo+
Solo
Serqet
Serqet
Foxendar8U
Serqet
Level 107
God Stats
1W - 3L
1,406 SR
Queue Stats
108W - 95L
1,517 Elo+
Solo
Jormungandr
Jormungandr
Stretch54399
Jormungandr
Level 17
God Stats
0W - 2L
1,292 SR
Queue Stats
21W - 24L
1,533 Elo+
Solo
Hachiman
Hachiman
TicTheGriot
Hachiman
Level 160
God Stats
0W - 1L
1,289 SR
Queue Stats
40W - 40L
1,410 Elo+
Party 2
Atlas
Atlas
silent jessie
Atlas
Level 156
God Stats
0W - 2L
1,447 SR
Queue Stats
20W - 20L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blackteebandit
Discordia
19
2 / 3 / 20
11,849
741
23,884
13,349
6,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DaddyEnglish420
Ah Muzen Cab
20
9 / 3 / 14
13,881
868
24,323
18,786
9,887
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Mucksy
Cabrakan
20
9 / 5 / 13
12,972
811
14,842
26,822
39,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
19
4 / 6 / 16
12,582
786
7,143
22,216
24,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
life34
Da Ji
17
4 / 8 / 13
11,096
694
13,432
14,779
7,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ExtraPaleZombie
The Morrigan
20
8 / 5 / 12
12,669
792
15,119
12,994
5,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Foxendar8U
Serqet
17
3 / 6 / 16
10,505
657
10,108
18,156
11,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
Stretch54399
Jormungandr
19
5 / 4 / 13
12,162
760
21,740
24,388
30,899
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
TicTheGriot
Hachiman
16
3 / 8 / 14
10,905
682
10,624
15,856
5,534
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 14
12,012
751
19,071
21,255
25,035
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
94
28
Kills
25
25
Deaths
28
76
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Discordia
Blackteebandit
Discordia
2
3
20
4
W
Ah Muzen Cab
DaddyEnglish420
Ah Muzen Cab
9
3
14
5.33
L
The Morrigan
ExtraPaleZombie
The Morrigan
8
5
12
2.8
L
Serqet
Foxendar8U
Serqet
3
6
16
1.83
W
Cabrakan
Mucksy
Cabrakan
9
5
13
3.1
L
Jormungandr
Stretch54399
Jormungandr
5
4
13
2.88
L
Hachiman
TicTheGriot
Hachiman
3
8
14
1.25
W
Nike
4
6
16
2
W
Da Ji
life34
Da Ji
4
8
13
1.31
L
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,624
Damage
76,662
95,952
Taken
92,649
88,762
Mitigated
79,234
29,757
Healing
24,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Blackteebandit
Discordia
23,884
3,071
1,384
2,800
13,349
6,729
772
8,435
4,740
57,012
0
W
Ah Muzen Cab
DaddyEnglish420
Ah Muzen Cab
24,323
9,715
1,934
8,798
18,786
9,887
4,057
11,175
7,571
0
78,727
L
The Morrigan
ExtraPaleZombie
The Morrigan
15,119
1,425
2,479
2,395
12,994
5,890
0
5,292
7,506
43,736
0
L
Serqet
Foxendar8U
Serqet
10,108
2,202
2,277
2,953
18,156
11,876
548
5,984
12,172
0
12,974
W
Cabrakan
Mucksy
Cabrakan
14,842
1,953
779
8,245
26,822
39,772
16
14,894
10,079
22,012
0
L
Jormungandr
Stretch54399
Jormungandr
21,740
4,059
1,698
3,506
24,388
30,899
410
10,409
13,979
41,020
0
L
Hachiman
TicTheGriot
Hachiman
10,624
5,926
1,660
1,887
15,856
5,534
935
6,475
9,381
0
20,511
W
Nike
7,143
1,240
2,238
2,474
22,216
24,642
194
12,098
8,252
0
16,983
W
Da Ji
life34
Da Ji
13,432
2,685
510
595
14,779
7,732
0
9,328
4,905
0
17,143
L
19,071
6,313
2,286
3,373
21,255
25,035
290
10,566
10,689
38,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,380
Gold Earned
58,253
194
Minions Killed
196
0
Camps Cleared
0
1,431,573
Distance Traveled
1,416,387
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,849
741
61
4
0
271,802
0
W
Ah Muzen Cab
13,881
868
102
6
0
276,118
0
L
The Morrigan
12,669
792
67
4
0
263,129
0
L
Serqet
10,505
657
12
1
0
347,169
2
W
Cabrakan
12,972
811
11
1
0
302,576
1
L
Jormungandr
12,162
760
41
3
0
278,171
1
L
Hachiman
10,905
682
33
2
0
250,180
1
W
Nike
12,582
786
14
1
0
310,153
0
W
Da Ji
11,096
694
6
0
0
270,924
1
L
Atlas
12,012
751
43
3
0
277,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role