Player Matchup

Olorun
Olorun
LoGiStIk73
Olorun
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 46L
1,289 Elo+
Party 3
Chaac
Chaac
Scopeandrun
Chaac
Level 49
God Stats
71W - 44L
1,509 SR
Queue Stats
114W - 122L
1,358 Elo+
Solo
Bellona
Bellona
Sir_Mutes_aLot
Bellona
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
24W - 32L
1,274 Elo+
Party 3
Hera
Hera
TombRaider645
Hera
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 40L
1,469 Elo+
Solo
Bakasura
Bakasura
seanieOR99
Bakasura
Level 42
God Stats
9W - 8L
1,478 SR
Queue Stats
38W - 33L
1,274 Elo+
Party 3
Team Averages
Level 43
1,498 SR
1,333 Elo+

VS

Team Averages
Level 44
1,414 SR
1,253 Elo+
Eset
Eset
Abielmenda
Eset
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,239 Elo+
Party 1
Shiva
Shiva
Aqua blackxz
Shiva
Level 43
God Stats
1W - 3L
1,347 SR
Queue Stats
1W - 4L
1,218 Elo+
Party 2
Thanatos
Thanatos
Aqua frxsh2828
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,218 Elo+
Party 2
Sobek
Sobek
Rupture91
Sobek
Level 44
God Stats
7W - 13L
1,222 SR
Queue Stats
159W - 196L
1,318 Elo+
Solo
Neith
Neith
ariielsan73
Neith
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
LoGiStIk73
Olorun
12
8 / 3 / 3
7,540
685
10,753
7,848
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
2 / 1 / 7
6,519
593
4,593
7,897
4,433
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 2
6,372
579
1,310
4,411
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 5 / 3
6,681
607
6,674
5,608
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
seanieOR99
Bakasura
14
7 / 1 / 0
8,055
732
4,408
7,808
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 0
6,237
567
3,597
8,697
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 3
5,748
523
4,056
7,590
3,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
9
2 / 3 / 1
5,448
495
1,589
7,207
3,098
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Rupture91
Sobek
7
0 / 4 / 2
5,075
461
1,432
9,335
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
4 / 4 / 0
5,979
544
5,057
6,777
1,824
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
21
Kills
9
10
Deaths
21
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
L
0
3
3
0.5
L
Thanatos
2
3
1
0.83
W
Olorun
LoGiStIk73
Olorun
8
3
3
3.17
L
Sobek
Rupture91
Sobek
0
4
2
0.25
W
2
1
7
5.5
W
0
0
2
1
W
4
5
3
1.1
L
4
4
0
1
W
Bakasura
seanieOR99
Bakasura
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,738
Damage
15,731
33,572
Taken
39,606
13,871
Mitigated
15,516
12,694
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,597
383
0
1,589
8,697
2,167
176
4,571
3,470
21,379
0
L
4,056
897
0
1,230
7,590
3,424
0
3,139
4,339
0
25,596
L
Thanatos
1,589
649
0
3,847
7,207
3,098
0
2,125
4,862
0
14,349
W
Olorun
LoGiStIk73
Olorun
10,753
6,657
505
3,252
7,848
2,831
3,556
1,120
6,690
51,049
0
L
Sobek
Rupture91
Sobek
1,432
60
39
2,203
9,335
5,003
0
4,102
5,093
8,866
0
W
4,593
384
257
2,496
7,897
4,433
200
622
7,135
0
18,888
W
1,310
160
0
2,230
4,411
2,186
437
0
4,199
0
21,814
W
6,674
2,091
0
692
5,608
1,550
769
2,015
3,329
26,836
0
L
5,057
1,806
146
2,209
6,777
1,824
0
3,128
3,603
0
20,643
W
Bakasura
seanieOR99
Bakasura
4,408
3,498
0
3,262
7,808
2,871
713
924
6,824
0
44,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,167
Gold Earned
28,487
329
Minions Killed
172
0
Camps Cleared
0
1,112,281
Distance Traveled
992,834
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,237
567
45
4
0
170,610
1
L
Shiva
5,748
523
41
4
0
215,258
2
L
Thanatos
5,448
495
46
4
0
224,902
1
W
Olorun
7,540
685
95
9
0
200,637
2
L
Sobek
5,075
461
11
1
0
195,413
2
W
Chaac
6,519
593
30
3
0
226,904
2
W
Bellona
6,372
579
61
6
0
233,467
3
W
Hera
6,681
607
40
4
0
189,355
2
L
Neith
5,979
544
29
3
0
186,651
0
W
Bakasura
8,055
732
103
9
0
261,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role