Player Matchup

Vulcan
Vulcan
Gold IV
Hibouvore
Vulcan
Gold IV
Level 149
God Stats
3W - 2L
1,271 SR
Queue Stats
261W - 383L
1,275 MMR
Solo
Bacchus
Bacchus
Gold III
Josemaarf
Bacchus
Gold III
Level 105
God Stats
0W - 2L
1,149 SR
Queue Stats
47W - 66L
1,592 MMR
Party 2
Artemis
Artemis
Silver III
ObiWeedKeNoVeh
Artemis
Silver III
Level 57
God Stats
5W - 6L
1,563 SR
Queue Stats
267W - 388L
992 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,327 SR
1,286 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 81
1,500 SR
1,441 MMR
Discordia
Discordia
Silver III
HampeGaming
Discordia
Silver III
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,394 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
fire531
Kumbhakarna
Silver II
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,464 MMR
Party 1
Anhur
Anhur
Silver II
loco66
Anhur
Silver II
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 18L
1,464 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hibouvore
Vulcan
18
8 / 4 / 5
13,495
750
17,376
12,800
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Josemaarf
Bacchus
17
2 / 3 / 12
13,290
738
10,134
23,623
34,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
6 / 7 / 4
12,749
708
15,296
14,854
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabPersephone

VS

Bans
GilgameshThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HampeGaming
Discordia
17
3 / 10 / 5
12,513
695
15,393
13,722
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
fire531
Kumbhakarna
17
2 / 4 / 11
13,267
737
9,296
25,767
34,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
loco66
Anhur
20
9 / 2 / 5
14,566
809
21,584
13,041
4,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
16
Kills
14
14
Deaths
16
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
HampeGaming
Discordia
3
10
5
0.55
L
Vulcan
Hibouvore
Vulcan
8
4
5
2.63
L
Bacchus
Josemaarf
Bacchus
2
3
12
2.67
L
6
7
4
1.14
W
Kumbhakarna
fire531
Kumbhakarna
2
4
11
1.88
W
Anhur
loco66
Anhur
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,806
Damage
46,273
51,277
Taken
52,530
44,490
Mitigated
43,203
3,750
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
HampeGaming
Discordia
15,393
437
490
966
13,722
3,614
0
7,803
5,919
47,681
0
L
Vulcan
Hibouvore
Vulcan
17,376
5,153
0
470
12,800
4,742
252
9,087
3,713
58,931
0
L
Bacchus
Josemaarf
Bacchus
10,134
1,388
0
1,595
23,623
34,807
0
9,571
14,052
24,837
0
L
15,296
6,952
0
1,685
14,854
4,941
946
6,215
8,639
0
43,703
W
Kumbhakarna
fire531
Kumbhakarna
9,296
882
327
4,316
25,767
34,874
94
12,978
12,114
18,447
0
W
Anhur
loco66
Anhur
21,584
8,815
0
2,637
13,041
4,715
2,322
7,171
5,870
0
92,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
40,346
183
Minions Killed
222
9
Camps Cleared
7
996,694
Distance Traveled
958,498
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,513
695
63
4
1
287,421
4
L
Vulcan
13,495
750
89
5
4
371,642
6
L
Bacchus
13,290
738
22
1
2
343,049
1
L
Artemis
12,749
708
72
4
3
282,003
0
W
Kumbhakarna
13,267
737
7
0
0
354,288
1
W
Anhur
14,566
809
152
8
6
316,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role