Player Matchup

Awilix
Awilix
Masters
 
Awilix
Masters
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Masters
 
Chaac
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Masters
BlöödyValentine
Sobek
Masters
Level 81
God Stats
2W - 0L
1,766 SR
Queue Stats
157W - 129L
2,705 MMR
Party 3
Thoth
Thoth
Masters
IOtherIAnotherI
Thoth
Masters
Level 99
God Stats
17W - 5L
1,909 SR
Queue Stats
307W - 274L
2,766 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 92
1,635 SR
1,994 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 140
1,694 SR
2,052 MMR
Susano
Susano
Masters
 
Susano
Masters
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
 
Agni
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Masters
 
Bellona
Masters
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Masters
MaestroDC
Anhur
Masters
Level 160
God Stats
21W - 23L
2,037 SR
Queue Stats
284W - 259L
3,012 MMR
Solo
Sylvanus
Sylvanus
Masters
ayomayo69
Sylvanus
Masters
Level 160
God Stats
8W - 8L
1,932 SR
Queue Stats
312W - 268L
2,749 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
8 / 1 / 5
7,363
736
7,938
6,276
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
 
Chaac
13
2 / 0 / 2
6,921
692
7,496
9,029
6,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
 
Heimdallr
11
4 / 2 / 2
6,248
625
5,439
6,590
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 2 / 7
5,953
595
3,485
9,597
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 2
7,360
736
5,216
3,295
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CliodhnaShivaGaneshaBakasura

VS

Bans
GilgameshTiamatCthulhuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
4 / 2 / 2
6,282
628
5,687
7,606
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
 
Agni
10
1 / 5 / 1
5,821
582
1,613
5,105
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
9
0 / 4 / 0
5,437
544
6,400
10,518
9,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
MaestroDC
Anhur
6
0 / 8 / 2
4,416
442
5,633
9,380
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ayomayo69
Sylvanus
7
1 / 3 / 3
4,821
482
3,984
7,373
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
22
Kills
6
6
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
1
5
10.5
W
Chaac
 
Chaac
2
0
2
3
W
Heimdallr
 
Heimdallr
4
2
2
2.5
L
Susano
 
Susano
4
2
2
2.5
L
Agni
 
Agni
1
5
1
0.3
L
Bellona
 
Bellona
0
4
0
0
W
3
2
7
3.25
W
5
1
2
6
L
Anhur
MaestroDC
Anhur
0
8
2
0.13
L
Sylvanus
ayomayo69
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,574
Damage
23,317
34,787
Taken
39,982
14,975
Mitigated
17,387
11,830
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,938
3,185
0
316
6,276
1,874
0
1,346
4,930
0
44,879
W
Chaac
 
Chaac
7,496
2,297
0
5,590
9,029
6,114
0
0
9,029
0
45,588
W
Heimdallr
 
Heimdallr
5,439
3,013
0
2,020
6,590
1,087
0
802
5,788
0
38,047
L
Susano
 
Susano
5,687
1,598
0
2,987
7,606
2,072
0
2,172
5,434
0
32,435
L
Agni
 
Agni
1,613
360
0
350
5,105
951
0
1,663
3,442
27,449
0
L
Bellona
 
Bellona
6,400
3,209
0
4,826
10,518
9,748
0
273
10,245
0
35,518
W
3,485
287
0
3,315
9,597
4,906
0
2,145
7,452
9,253
0
W
5,216
281
0
589
3,295
994
0
471
2,824
44,311
0
L
Anhur
MaestroDC
Anhur
5,633
2,553
0
1,474
9,380
1,504
0
2,933
6,447
0
16,240
L
Sylvanus
ayomayo69
Sylvanus
3,984
1,736
434
1,546
7,373
3,112
0
1,660
5,713
11,976
5,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,845
Gold Earned
26,777
346
Minions Killed
256
0
Camps Cleared
0
1,114,337
Distance Traveled
1,024,520
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,363
736
70
7
0
267,327
2
W
Chaac
6,921
692
95
10
0
220,965
3
W
Heimdallr
6,248
625
74
7
0
204,470
3
L
Susano
6,282
628
62
6
0
254,991
2
L
Agni
5,821
582
65
7
0
190,147
4
L
Bellona
5,437
544
84
8
0
190,838
2
W
Sobek
5,953
595
14
1
0
191,801
3
W
Thoth
7,360
736
93
9
0
229,774
5
L
Anhur
4,416
442
22
2
0
181,365
1
L
Sylvanus
4,821
482
23
2
0
207,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role