Player Matchup

Nu Wa
Nu Wa
Platinum IV
CoLOneLRiBs
Nu Wa
Platinum IV
Level 155
God Stats
89W - 81L
1,682 SR
Queue Stats
205W - 226L
1,787 MMR
Solo
Guan Yu
Guan Yu
Gold II
JJeslik99
Guan Yu
Gold II
Level 106
God Stats
23W - 25L
1,565 SR
Queue Stats
164W - 183L
1,756 MMR
Solo
Neith
Neith
Platinum V
XxAlphaDKxX
Neith
Platinum V
Level 68
God Stats
7W - 1L
1,781 SR
Queue Stats
102W - 112L
1,628 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,676 SR
1,724 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,661 SR
1,723 MMR
Odin
Odin
Gold III
DAH Greenzz
Odin
Gold III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,850 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
Scoop323
Baron Samedi
Gold II
Level 138
God Stats
5W - 8L
1,880 SR
Queue Stats
63W - 70L
1,704 MMR
Solo
Ullr
Ullr
Gold II
TopThatBottoms
Ullr
Gold II
Level 160
God Stats
79W - 102L
1,602 SR
Queue Stats
738W - 780L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 9
9,038
753
10,163
5,852
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
JJeslik99
Guan Yu
13
0 / 4 / 11
8,480
707
7,686
12,465
9,477
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
11 / 2 / 1
10,581
882
9,414
8,021
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
BastetShivaChaacGilgameshAchilles

VS

Bans
ThothAresMedusaAtlasAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
8,617
718
7,407
11,291
7,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Scoop323
Baron Samedi
13
3 / 4 / 7
8,604
717
7,811
9,856
5,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 6
8,352
696
5,624
11,416
2,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
13
Kills
10
10
Deaths
13
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
L
5
4
5
1.88
W
Guan Yu
JJeslik99
Guan Yu
0
4
11
1.38
L
Baron Samedi
Scoop323
Baron Samedi
3
4
7
1.63
L
2
5
6
1
W
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
20,842
26,338
Taken
32,563
15,200
Mitigated
16,008
8,244
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,163
5,257
0
727
5,852
1,843
1,310
2,234
3,618
35,633
0
L
7,407
1,915
0
1,914
11,291
7,374
82
3,482
7,514
132
26,076
W
Guan Yu
JJeslik99
Guan Yu
7,686
1,087
1,183
3,847
12,465
9,477
577
3,146
9,319
0
25,211
L
Baron Samedi
Scoop323
Baron Samedi
7,811
462
1,192
2,796
9,856
5,730
0
4,116
5,562
30,312
0
L
5,624
1,440
0
944
11,416
2,904
1,209
3,068
8,085
0
28,216
W
9,414
3,178
0
2,487
8,021
3,880
1,188
2,606
5,415
0
33,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,099
Gold Earned
25,573
146
Minions Killed
142
5
Camps Cleared
7
652,237
Distance Traveled
598,614
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,038
753
58
5
3
203,591
1
L
Odin
8,617
718
33
3
2
214,506
4
W
Guan Yu
8,480
707
34
3
0
240,064
4
L
Baron Samedi
8,604
717
38
3
3
193,087
2
L
Ullr
8,352
696
71
6
2
191,021
3
W
Neith
10,581
882
54
5
2
208,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role