Player Matchup

Shiva
Shiva
IStoleYourBike0
Shiva
Level 123
God Stats
2W - 0L
1,746 SR
Queue Stats
224W - 157L
1,701 Elo+
Party 1
Gilgamesh
Gilgamesh
LordHew2000
Gilgamesh
Level 128
God Stats
10W - 5L
1,742 SR
Queue Stats
216W - 158L
1,672 Elo+
Party 1
Zeus
Zeus
Silverfist35
Zeus
Level 109
God Stats
34W - 15L
1,805 SR
Queue Stats
90W - 54L
1,662 Elo+
Party 1
Team Averages
Level 120
1,764 SR
1,679 Elo+

VS

Team Averages
Level 80
1,608 SR
1,535 Elo+
Yemoja
Yemoja
WaterGod2002
Yemoja
Level 75
God Stats
1W - 1L
1,706 SR
Queue Stats
6W - 17L
1,219 Elo+
Solo
Bastet
Bastet
janxxxegerdahl
Bastet
Level 28
God Stats
63W - 22L
1,803 SR
Queue Stats
372W - 242L
1,714 Elo+
Party 2
Thoth
Thoth
negroponte
Thoth
Level 137
God Stats
3W - 5L
1,316 SR
Queue Stats
398W - 267L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
10,445
803
12,164
14,084
13,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
LordHew2000
Gilgamesh
14
4 / 1 / 6
9,516
732
8,632
11,297
6,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 9
9,636
741
11,920
5,721
1,288
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 4 / 3
7,640
588
5,370
11,927
10,041
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 1
8,600
662
6,693
12,289
5,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
12
1 / 6 / 2
7,992
615
8,335
10,892
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
4
4
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
W
Gilgamesh
LordHew2000
Gilgamesh
4
1
6
7
W
1
2
9
2.75
L
Yemoja
0
4
3
0.38
L
3
3
1
1.17
L
Thoth
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,716
Damage
20,398
31,102
Taken
35,108
21,109
Mitigated
18,537
6,290
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,164
2,189
1,118
2,633
14,084
13,073
531
5,867
8,217
0
26,418
W
Gilgamesh
LordHew2000
Gilgamesh
8,632
1,894
0
2,169
11,297
6,748
447
5,299
5,998
0
20,949
W
11,920
349
0
370
5,721
1,288
1,238
2,983
2,738
59,575
0
L
Yemoja
5,370
1,299
2,202
1,846
11,927
10,041
0
4,094
7,833
11,158
0
L
6,693
1,021
84
1,071
12,289
5,274
0
5,074
7,215
0
15,097
L
Thoth
8,335
133
0
885
10,892
3,222
0
3,122
7,770
44,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
24,232
169
Minions Killed
117
9
Camps Cleared
3
774,292
Distance Traveled
662,979
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,445
803
31
2
0
268,281
4
W
Gilgamesh
9,516
732
26
2
5
271,547
7
W
Zeus
9,636
741
112
9
4
234,464
1
L
Yemoja
7,640
588
7
1
0
203,806
1
L
Bastet
8,600
662
22
2
0
239,751
1
L
Thoth
7,992
615
88
7
3
219,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role