Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Iam_Rayann
Cupid
Level 27
God Stats
0W - 2L
1,363 SR
Queue Stats
5W - 8L
1,269 Elo+
Party 2
Thor
Thor
Lirikk22
Thor
Level 44
God Stats
3W - 15L
1,213 SR
Queue Stats
127W - 168L
1,330 Elo+
Solo
Chang'e
Chang'e
ReD_ZoCKeR
Chang'e
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
101W - 118L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
TI1_Moqueur
Nu Wa
Level 86
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 61
1,369 SR
1,397 Elo+

VS

Team Averages
Level 72
1,466 SR
1,436 Elo+
Gilgamesh
Gilgamesh
Catman175
Gilgamesh
Level 36
God Stats
3W - 2L
1,460 SR
Queue Stats
4W - 2L
1,453 Elo+
Party 3
Izanami
Izanami
ILiekToHeal
Izanami
Level 123
God Stats
4W - 2L
1,493 SR
Queue Stats
19W - 14L
1,505 Elo+
Party 3
Erlang Shen
Erlang Shen
KindFoal463949
Erlang Shen
Level 146
God Stats
1W - 1L
1,607 SR
Queue Stats
8W - 14L
1,392 Elo+
Party 3
Agni
Agni
Mr_Dred_Rus
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 117L
1,408 Elo+
Solo
Tiamat
Tiamat
Mxd4ra
Tiamat
Level 7
God Stats
1W - 0L
1,272 SR
Queue Stats
2W - 1L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 3 / 0
10,482
552
12,018
15,501
16,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
13
0 / 2 / 1
8,122
427
3,772
9,062
1,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
14
2 / 9 / 3
8,774
462
5,769
20,199
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
ReD_ZoCKeR
Chang'e
16
3 / 3 / 0
9,313
490
7,070
13,197
4,028
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 1
6,922
364
5,564
6,130
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Catman175
Gilgamesh
15
1 / 5 / 1
9,495
500
3,679
12,668
8,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ILiekToHeal
Izanami
18
0 / 0 / 1
10,755
566
3,432
6,574
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
KindFoal463949
Erlang Shen
19
11 / 1 / 4
11,893
626
19,230
16,285
8,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 3 / 2
9,936
523
9,176
11,512
4,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiamat
Mxd4ra
Tiamat
14
1 / 3 / 2
8,778
462
1,571
10,766
4,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
12
Kills
18
19
Deaths
12
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
3
0
2
W
Gilgamesh
Catman175
Gilgamesh
1
5
1
0.3
W
Izanami
ILiekToHeal
Izanami
0
0
1
0.5
L
Cupid
0
2
1
0.25
W
Erlang Shen
KindFoal463949
Erlang Shen
11
1
4
13
L
Thor
2
9
3
0.39
W
5
3
2
2
W
Tiamat
Mxd4ra
Tiamat
1
3
2
0.67
L
Chang'e
ReD_ZoCKeR
Chang'e
3
3
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,193
Damage
37,088
64,089
Taken
57,805
30,450
Mitigated
27,958
23,414
Healing
17,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,018
3,773
0
6,300
15,501
16,942
784
888
14,613
6,827
63,828
W
Gilgamesh
Catman175
Gilgamesh
3,679
1,340
0
1,575
12,668
8,504
664
1,675
10,993
0
45,652
W
Izanami
ILiekToHeal
Izanami
3,432
1,775
0
3,427
6,574
2,736
2,712
849
5,725
0
93,244
L
Cupid
3,772
1,430
199
3,940
9,062
1,983
0
1,252
7,810
0
41,445
W
Erlang Shen
KindFoal463949
Erlang Shen
19,230
11,848
0
5,363
16,285
8,086
36
3,268
13,017
0
94,949
L
Thor
5,769
1,990
0
5,158
20,199
6,167
339
2,822
17,377
0
56,390
W
9,176
986
0
4,488
11,512
4,307
1,956
3,419
8,093
59,133
0
W
Tiamat
Mxd4ra
Tiamat
1,571
233
0
2,308
10,766
4,325
1,115
4,930
5,836
32,452
0
L
Chang'e
ReD_ZoCKeR
Chang'e
7,070
786
298
6,151
13,197
4,028
129
4,930
8,267
61,059
0
L
5,564
642
139
1,229
6,130
1,330
0
855
5,275
39,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,613
Gold Earned
50,857
477
Minions Killed
579
0
Camps Cleared
0
1,589,221
Distance Traveled
1,783,995
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,482
552
132
7
0
343,833
4
W
Gilgamesh
9,495
500
106
6
0
401,978
3
W
Izanami
10,755
566
196
10
0
358,107
6
L
Cupid
8,122
427
110
6
0
305,558
2
W
Erlang Shen
11,893
626
137
7
0
433,744
0
L
Thor
8,774
462
85
4
0
328,762
7
W
Agni
9,936
523
85
4
0
290,088
6
W
Tiamat
8,778
462
55
3
0
300,078
4
L
Chang'e
9,313
490
104
5
0
354,841
0
L
Nu Wa
6,922
364
46
2
0
256,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role