Player Matchup

Baron Samedi
Baron Samedi
Silver II
Feueroni
Baron Samedi
Silver II
Level 138
God Stats
48W - 81L
1,365 SR
Queue Stats
127W - 188L
1,322 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver V
Pyromachine99
Ah Muzen Cab
Silver V
Level 120
God Stats
3W - 1L
1,574 SR
Queue Stats
16W - 24L
1,336 MMR
Party 1
Hercules
Hercules
Silver V
eagleboom
Hercules
Silver V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,260 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,480 SR
1,306 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,469 SR
1,350 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver V
ChibZ1998
Anhur
Silver V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,306 MMR
Party 2
Agni
Agni
Silver V
PedjaMrva
Agni
Silver V
Level 118
God Stats
0W - 2L
1,407 SR
Queue Stats
5W - 10L
1,244 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Feueroni
Baron Samedi
13
4 / 0 / 9
8,654
721
9,198
4,542
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Pyromachine99
Ah Muzen Cab
15
9 / 0 / 4
9,681
807
10,418
8,697
3,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
eagleboom
Hercules
12
1 / 2 / 11
8,136
678
5,828
14,370
5,602
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThothBastetVulcanZeusGilgamesh

VS

Bans
ShivaSobekAresKhepriGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 6 / 1
7,275
606
6,902
13,390
11,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
ChibZ1998
Anhur
11
1 / 5 / 1
7,099
592
5,548
9,916
2,828
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
11
0 / 3 / 2
6,716
560
8,311
6,897
2,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
2
2
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
6
1
0.25
L
Anhur
ChibZ1998
Anhur
1
5
1
0.3
W
Baron Samedi
Feueroni
Baron Samedi
4
0
9
8.5
L
Agni
0
3
2
0.33
W
Ah Muzen Cab
Pyromachine99
Ah Muzen Cab
9
0
4
11
W
Hercules
eagleboom
Hercules
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
20,761
27,609
Taken
30,203
12,306
Mitigated
16,722
11,208
Healing
2,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,902
911
0
1,231
13,390
11,713
0
3,885
9,164
0
11,194
L
Anhur
ChibZ1998
Anhur
5,548
2,282
172
1,177
9,916
2,828
0
2,485
7,141
0
28,373
W
Baron Samedi
Feueroni
Baron Samedi
9,198
339
1,536
2,323
4,542
3,701
573
1,605
2,937
23,051
0
L
Agni
8,311
318
0
0
6,897
2,181
0
2,313
4,262
22,719
0
W
Ah Muzen Cab
Pyromachine99
Ah Muzen Cab
10,418
6,667
0
3,456
8,697
3,003
1,316
2,283
6,414
0
50,746
W
Hercules
eagleboom
Hercules
5,828
1,916
0
3,893
14,370
5,602
309
4,614
9,756
0
12,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
21,090
134
Minions Killed
95
7
Camps Cleared
2
699,026
Distance Traveled
605,932
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,275
606
15
1
1
201,155
2
L
Anhur
7,099
592
51
4
0
193,232
3
W
Baron Samedi
8,654
721
22
2
1
230,127
4
L
Agni
6,716
560
29
2
1
211,545
2
W
Ah Muzen Cab
9,681
807
97
8
5
240,611
4
W
Hercules
8,136
678
15
1
1
228,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role