Player Matchup

Hou Yi
Hou Yi
Bronze III
BigBadBessy
Hou Yi
Bronze III
Level 127
God Stats
0W - 1L
1,744 SR
Queue Stats
8W - 14L
1,510 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
TheBiggestBoom
Kuzenbo
Bronze III
Level 143
God Stats
1W - 3L
1,492 SR
Queue Stats
20W - 24L
1,443 MMR
Party 1
Cerberus
Cerberus
Gold IV
VirtuousBook519
Cerberus
Gold IV
Level 127
God Stats
10W - 6L
1,557 SR
Queue Stats
249W - 248L
1,474 MMR
Solo
Zeus
Zeus
Gold IV
XPeterthebossX
Zeus
Gold IV
Level 125
God Stats
28W - 12L
1,770 SR
Queue Stats
466W - 465L
1,409 MMR
Solo
Ravana
Ravana
Gold IV
xDarthKermitx
Ravana
Gold IV
Level 159
God Stats
2W - 2L
1,253 SR
Queue Stats
72W - 77L
1,410 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,563 SR
1,449 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,508 SR
1,450 MMR
Atlas
Atlas
Silver III
Greatwii
Atlas
Silver III
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,454 MMR
Solo
Tyr
Tyr
Gold II
Lukas15
Tyr
Gold II
Level 153
God Stats
40W - 54L
1,513 SR
Queue Stats
447W - 427L
1,471 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
RedDeadTyler
Zhong Kui
Gold IV
Level 105
God Stats
12W - 12L
1,690 SR
Queue Stats
743W - 756L
1,469 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
temp-415594
Ah Muzen Cab
Gold IV
Level 102
God Stats
1W - 3L
1,337 SR
Queue Stats
73W - 77L
1,449 MMR
Solo
Susano
Susano
Silver II
xXlMojitolXx
Susano
Silver II
Level 109
God Stats
2W - 5L
1,500 SR
Queue Stats
221W - 221L
1,409 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
3 / 7 / 2
10,379
451
13,585
16,934
5,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 7
10,484
456
8,176
18,567
28,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
18
1 / 5 / 2
11,163
485
10,206
21,869
24,331
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 11 / 5
10,737
467
17,800
18,397
6,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 8 / 4
11,857
516
12,653
19,926
8,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AgniCliodhnaGilgameshArtio

VS

Bans
CabrakanShivaAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Greatwii
Atlas
18
5 / 0 / 17
12,618
549
10,677
20,494
25,906
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
20
10 / 0 / 9
14,397
626
16,890
20,761
25,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
RedDeadTyler
Zhong Kui
20
8 / 5 / 14
13,150
572
16,841
18,638
12,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
temp-415594
Ah Muzen Cab
20
9 / 6 / 10
13,952
607
19,890
18,334
7,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
18
5 / 6 / 17
12,455
542
14,030
21,185
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
104
17
Kills
37
37
Deaths
17
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
7
2
0.57
W
Atlas
Greatwii
Atlas
5
0
17
13.5
W
Tyr
10
0
9
14.5
W
Zhong Kui
RedDeadTyler
Zhong Kui
8
5
14
3
L
3
6
7
1.08
L
Cerberus
1
5
2
0.4
L
2
11
5
0.41
W
Ah Muzen Cab
temp-415594
Ah Muzen Cab
9
6
10
2.33
L
8
8
4
1.25
W
Susano
5
6
17
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,420
Damage
78,328
95,693
Taken
99,412
72,630
Mitigated
78,392
20,922
Healing
37,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
13,585
5,758
0
4,265
16,934
5,351
306
4,217
12,717
0
73,761
W
Atlas
Greatwii
Atlas
10,677
3,531
0
6,281
20,494
25,906
431
8,308
12,186
33,521
0
W
Tyr
16,890
2,955
0
11,918
20,761
25,061
522
7,161
13,600
0
95,890
W
Zhong Kui
RedDeadTyler
Zhong Kui
16,841
2,547
108
6,846
18,638
12,770
2,961
10,589
8,049
81,212
0
L
8,176
2,742
696
3,517
18,567
28,595
0
5,298
13,269
26,759
0
L
Cerberus
10,206
125
0
6,720
21,869
24,331
0
5,914
15,955
76,285
0
L
17,800
3,136
0
380
18,397
6,077
0
7,857
10,540
93,382
0
W
Ah Muzen Cab
temp-415594
Ah Muzen Cab
19,890
12,216
0
8,669
18,334
7,227
7,032
5,046
13,288
0
122,685
L
12,653
3,364
0
5,344
19,926
8,276
0
4,342
15,584
0
66,988
W
Susano
14,030
1,365
0
3,413
21,185
7,428
942
9,003
12,182
0
75,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,620
Gold Earned
66,572
573
Minions Killed
611
0
Camps Cleared
0
2,013,480
Distance Traveled
2,264,605
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,379
451
126
5
0
379,812
3
W
Atlas
12,618
549
28
1
0
475,984
9
W
Tyr
14,397
626
186
8
0
473,897
12
W
Zhong Kui
13,150
572
122
5
0
419,763
6
L
Kuzenbo
10,484
456
30
1
0
426,366
3
L
Cerberus
11,163
485
175
8
0
424,343
8
L
Zeus
10,737
467
146
6
0
327,328
2
W
Ah Muzen Cab
13,952
607
170
7
0
409,795
3
L
Ravana
11,857
516
96
4
0
455,631
9
W
Susano
12,455
542
105
5
0
485,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role