Player Matchup

Zhong Kui
Zhong Kui
Platinum I
CallMeHampel-_-
Zhong Kui
Platinum I
Level 114
God Stats
6W - 9L
1,523 SR
Queue Stats
184W - 178L
1,953 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
Daniel_son143
Gilgamesh
Platinum I
Level 128
God Stats
15W - 12L
1,634 SR
Queue Stats
239W - 230L
1,963 MMR
Party 2
Medusa
Medusa
Diamond V
Gokuu_Black--
Medusa
Diamond V
Level 153
God Stats
9W - 7L
1,586 SR
Queue Stats
542W - 537L
1,935 MMR
Solo
Ra
Ra
Platinum IV
endimoniaoh
Ra
Platinum IV
Level 149
God Stats
1W - 2L
1,588 SR
Queue Stats
200W - 204L
1,799 MMR
Party 2
Yemoja
Yemoja
Platinum III
iGE Creed
Yemoja
Platinum III
Level 154
God Stats
15W - 24L
1,434 SR
Queue Stats
671W - 683L
1,891 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,553 SR
1,908 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,615 SR
1,907 MMR
Achilles
Achilles
Platinum IV
DeadWaifusAreEZ
Achilles
Platinum IV
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
78W - 26L
1,956 MMR
Solo
Agni
Agni
Gold I
Dr_GlouGlou
Agni
Gold I
Level 124
God Stats
5W - 3L
1,782 SR
Queue Stats
19W - 7L
1,902 MMR
Party 1
Apollo
Apollo
Diamond V
HydroxHit
Apollo
Diamond V
Level 95
God Stats
11W - 7L
1,567 SR
Queue Stats
270W - 263L
1,916 MMR
Solo
Artio
Artio
Platinum V
Juli_Desstroyer9
Artio
Platinum V
Level 102
God Stats
3W - 3L
1,498 SR
Queue Stats
75W - 77L
1,860 MMR
Solo
Geb
Geb
Gold I
docteur_PO
Geb
Gold I
Level 148
God Stats
1W - 0L
1,730 SR
Queue Stats
19W - 7L
1,902 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CallMeHampel-_-
Zhong Kui
14
3 / 4 / 2
9,267
441
8,611
13,065
11,948
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
Daniel_son143
Gilgamesh
14
3 / 9 / 3
9,029
430
9,945
22,873
8,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 4 / 3
9,830
468
8,679
14,576
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
1 / 9 / 1
8,827
420
6,590
16,651
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
iGE Creed
Yemoja
11
1 / 4 / 3
8,101
386
2,625
10,724
5,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
PersephoneUllrCliodhna

VS

Bans
BacchusAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
17 / 3 / 5
14,398
686
27,675
17,988
11,667
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 0 / 5
13,513
643
14,380
9,037
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
HydroxHit
Apollo
20
4 / 1 / 4
15,030
716
7,144
14,799
5,120
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 4 / 4
11,998
571
6,015
15,545
16,509
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 15
11,664
555
7,935
17,078
21,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
8
Kills
30
30
Deaths
9
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CallMeHampel-_-
Zhong Kui
3
4
2
1
L
Gilgamesh
Daniel_son143
Gilgamesh
3
9
3
0.5
W
Achilles
17
3
5
6.5
W
8
0
5
10.5
L
0
4
3
0.38
W
Apollo
HydroxHit
Apollo
4
1
4
6
W
0
4
4
0.5
W
1
1
15
8.5
L
1
9
1
0.17
L
Yemoja
iGE Creed
Yemoja
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
63,149
77,889
Taken
74,447
36,209
Mitigated
57,872
14,258
Healing
19,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CallMeHampel-_-
Zhong Kui
8,611
757
0
3,512
13,065
11,948
0
2,636
10,429
46,737
0
L
Gilgamesh
Daniel_son143
Gilgamesh
9,945
2,759
0
1,168
22,873
8,713
0
6,644
16,229
0
53,878
W
Achilles
27,675
12,401
0
2,060
17,988
11,667
6,978
4,777
13,211
0
137,185
W
14,380
537
0
1,040
9,037
3,513
2,221
3,065
5,972
113,743
0
L
8,679
2,612
0
3,759
14,576
5,081
0
4,515
10,061
0
91,341
W
Apollo
HydroxHit
Apollo
7,144
4,534
0
9,025
14,799
5,120
6,147
1,079
13,720
0
137,495
W
6,015
873
12
4,228
15,545
16,509
594
5,901
9,644
68,636
0
W
7,935
638
502
2,584
17,078
21,063
14
3,004
14,074
32,492
0
L
6,590
603
1,001
1,913
16,651
5,078
0
10,563
6,088
67,705
0
L
Yemoja
iGE Creed
Yemoja
2,625
528
1,499
1,406
10,724
5,389
0
3,972
6,752
17,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,054
Gold Earned
66,603
518
Minions Killed
783
0
Camps Cleared
0
1,634,754
Distance Traveled
2,189,057
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,267
441
103
5
0
264,750
4
L
Gilgamesh
9,029
430
81
4
0
394,208
4
W
Achilles
14,398
686
165
8
0
488,957
5
W
Agni
13,513
643
200
10
0
403,334
0
L
Medusa
9,830
468
174
8
0
372,412
1
W
Apollo
15,030
716
234
11
0
434,495
4
W
Artio
11,998
571
151
7
0
397,576
2
W
Geb
11,664
555
33
2
0
464,695
2
L
Ra
8,827
420
127
6
0
363,986
6
L
Yemoja
8,101
386
33
2
0
239,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role