Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
ScotianVibeZ
Shiva
Level 61
God Stats
3W - 2L
1,699 SR
Queue Stats
77W - 108L
1,327 Elo+
Party 1
Chiron
Chiron
XxKing CaninexX
Chiron
Level 71
God Stats
19W - 18L
1,547 SR
Queue Stats
100W - 144L
1,330 Elo+
Party 1
Team Averages
Level 97
1,582 SR
1,386 Elo+

VS

Team Averages
Level 72
1,526 SR
1,218 Elo+
Geb
Geb
DecidedCross1
Geb
Level 109
God Stats
1W - 2L
1,794 SR
Queue Stats
34W - 61L
1,284 Elo+
Solo
Vamana
Vamana
OG_ToxicJoker
Vamana
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 71L
1,348 Elo+
Solo
Merlin
Merlin
The_cking
Merlin
Level 45
God Stats
2W - 7L
1,285 SR
Queue Stats
9W - 48L
1,024 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
7 / 2 / 17
8,589
859
5,841
10,165
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
5 / 1 / 19
8,505
851
9,443
9,906
9,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
14 / 0 / 12
9,885
989
15,549
4,880
1,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 2
7,087
709
3,620
13,422
6,404
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 8 / 1
5,781
578
3,844
11,096
7,898
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
The_cking
Merlin
11
2 / 9 / 0
7,117
712
2,507
9,833
3,235
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
6
26
Kills
3
3
Deaths
26
48
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
7
2
17
7.75
L
1
9
2
0.22
L
0
8
1
0.06
W
5
1
19
14.5
L
Merlin
The_cking
Merlin
2
9
0
0.22
W
14
0
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,833
Damage
9,971
24,951
Taken
34,351
17,996
Mitigated
17,537
6,960
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,841
1,497
105
2,179
10,165
6,271
196
1,853
8,312
16,746
2,501
L
3,620
584
33
118
13,422
6,404
0
1,791
11,276
15,313
0
L
3,844
1,345
14
1,953
11,096
7,898
0
2,014
8,723
104
8,857
W
9,443
1,627
109
1,327
9,906
9,749
317
2,803
7,103
0
18,964
L
Merlin
The_cking
Merlin
2,507
355
0
288
9,833
3,235
0
1,975
7,794
11,240
0
W
15,549
7,745
2,069
1,171
4,880
1,976
564
1,960
2,920
0
37,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
19,985
106
Minions Killed
44
7
Camps Cleared
1
577,866
Distance Traveled
440,936
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,589
859
30
3
4
171,767
3
L
Geb
7,087
709
18
2
1
154,594
1
L
Vamana
5,781
578
4
0
0
139,291
0
W
Shiva
8,505
851
19
2
1
193,762
0
L
Merlin
7,117
712
22
2
0
147,051
0
W
Chiron
9,885
989
57
6
2
212,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role