Player Matchup

Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
BunniBoinkz
Ganesha
Level 154
God Stats
12W - 7L
1,419 SR
Queue Stats
603W - 515L
1,613 Elo+
Party 3
Neith
Neith
Set94
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,343 Elo+
Party 3
Horus
Horus
Sloop2020
Horus
Level 125
God Stats
13W - 9L
1,855 SR
Queue Stats
402W - 368L
1,471 Elo+
Party 2
Shiva
Shiva
sloopsXXcoach
Shiva
Level 28
God Stats
1W - 1L
1,573 SR
Queue Stats
148W - 95L
1,661 Elo+
Party 2
Team Averages
Level 90
1,569 SR
1,518 Elo+

VS

Team Averages
Level 50
1,549 SR
1,450 Elo+
Guan Yu
Guan Yu
Ankeeel
Guan Yu
Level 27
God Stats
4W - 5L
1,518 SR
Queue Stats
40W - 44L
1,441 Elo+
Party 1
Fafnir
Fafnir
BigCoomer27
Fafnir
Level 31
God Stats
1W - 1L
1,703 SR
Queue Stats
8W - 12L
1,335 Elo+
Party 4
Hou Yi
Hou Yi
Tomcio40TK1
Hou Yi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
alexfire2001
Tsukuyomi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 Elo+
Solo
Nu Wa
Nu Wa
handlebars
Nu Wa
Level 127
God Stats
34W - 20L
1,524 SR
Queue Stats
299W - 306L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 2 / 2
5,871
587
2,067
3,195
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
BunniBoinkz
Ganesha
9
0 / 0 / 3
5,736
574
2,891
5,917
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Set94
Neith
9
1 / 0 / 1
5,181
518
3,048
3,237
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Sloop2020
Horus
10
3 / 0 / 2
6,371
637
5,377
6,418
3,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
8 / 0 / 3
6,812
681
8,582
7,146
2,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ankeeel
Guan Yu
8
0 / 3 / 0
4,808
481
2,149
8,437
3,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
7
0 / 0 / 1
4,877
488
1,591
4,932
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
9
1 / 2 / 0
5,084
508
4,127
5,853
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
alexfire2001
Tsukuyomi
7
0 / 6 / 1
4,606
461
1,575
7,246
1,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nu Wa
9
1 / 3 / 1
5,501
550
4,712
5,097
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
14
Kills
2
2
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
2
1.5
L
Guan Yu
Ankeeel
Guan Yu
0
3
0
0
L
Fafnir
0
0
1
0.5
W
Ganesha
BunniBoinkz
Ganesha
0
0
3
1.5
W
Neith
Set94
Neith
1
0
1
1.5
W
Horus
Sloop2020
Horus
3
0
2
4
L
Hou Yi
1
2
0
0.5
L
Tsukuyomi
alexfire2001
Tsukuyomi
0
6
1
0.08
L
Nu Wa
1
3
1
0.5
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,965
Damage
14,154
25,913
Taken
31,565
11,807
Mitigated
11,906
7,955
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,067
246
0
734
3,195
927
689
1,015
2,084
36,018
0
L
Guan Yu
Ankeeel
Guan Yu
2,149
601
0
2,523
8,437
3,977
0
0
8,082
0
17,330
L
Fafnir
1,591
578
258
1,713
4,932
3,575
0
947
3,950
8,802
0
W
Ganesha
BunniBoinkz
Ganesha
2,891
206
0
1,139
5,917
3,904
141
1,680
4,125
15,954
5,674
W
Neith
Set94
Neith
3,048
1,144
0
773
3,237
963
0
718
2,429
0
19,261
W
Horus
Sloop2020
Horus
5,377
2,049
250
2,880
6,418
3,312
28
546
5,764
856
30,715
L
Hou Yi
4,127
2,324
0
1,337
5,853
1,480
0
266
5,587
0
26,973
L
Tsukuyomi
alexfire2001
Tsukuyomi
1,575
392
0
1,540
7,246
1,690
0
851
6,363
0
17,384
L
Nu Wa
4,712
958
0
1,151
5,097
1,184
0
2,175
2,922
30,176
0
W
8,582
2,348
231
1,948
7,146
2,701
0
1,776
5,208
0
39,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
24,876
275
Minions Killed
242
0
Camps Cleared
0
994,290
Distance Traveled
929,159
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,871
587
92
9
0
187,323
1
L
Guan Yu
4,808
481
55
6
0
188,701
3
L
Fafnir
4,877
488
13
1
0
207,548
3
W
Ganesha
5,736
574
2
0
0
204,292
2
W
Neith
5,181
518
53
5
0
181,005
0
W
Horus
6,371
637
59
6
0
188,182
2
L
Hou Yi
5,084
508
59
6
0
168,405
2
L
Tsukuyomi
4,606
461
47
5
0
196,034
0
L
Nu Wa
5,501
550
68
7
0
168,471
1
W
Shiva
6,812
681
69
7
0
233,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role