Player Matchup

Nu Wa
Nu Wa
BeAloneA
Nu Wa
Level 41
God Stats
12W - 16L
1,618 SR
Queue Stats
317W - 398L
1,483 Elo+
Solo
Charybdis
Charybdis
Boykuh
Charybdis
Level 61
God Stats
18W - 24L
1,454 SR
Queue Stats
39W - 61L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
Loetjeh
Jormungandr
Level 61
God Stats
9W - 2L
1,822 SR
Queue Stats
65W - 78L
1,443 Elo+
Party 2
Team Averages
Level 54
1,632 SR
1,449 Elo+

VS

Team Averages
Level 60
1,324 SR
1,362 Elo+
Agni
Agni
NaorCrusher10
Agni
Level 45
God Stats
0W - 4L
1,486 SR
Queue Stats
14W - 29L
1,306 Elo+
Party 1
Ao Kuang
Ao Kuang
Onyx11
Ao Kuang
Level 54
God Stats
0W - 2L
1,369 SR
Queue Stats
69W - 104L
1,376 Elo+
Party 1
Chaac
Chaac
WiBo545
Chaac
Level 82
God Stats
1W - 3L
1,118 SR
Queue Stats
26W - 47L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeAloneA
Nu Wa
14
4 / 2 / 13
9,515
793
11,897
7,817
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
Boykuh
Charybdis
15
8 / 2 / 8
10,075
840
11,139
6,697
2,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Loetjeh
Jormungandr
15
6 / 1 / 12
10,445
870
9,872
14,905
17,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,869
656
10,493
10,892
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Onyx11
Ao Kuang
12
4 / 7 / 1
9,146
762
6,336
13,225
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
WiBo545
Chaac
12
0 / 5 / 3
7,704
642
6,442
15,860
16,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
18
Kills
5
5
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BeAloneA
Nu Wa
4
2
13
5.25
W
Charybdis
Boykuh
Charybdis
8
2
8
6
W
Jormungandr
Loetjeh
Jormungandr
6
1
12
12
L
1
6
1
0.25
L
Ao Kuang
Onyx11
Ao Kuang
4
7
1
0.64
L
Chaac
WiBo545
Chaac
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,908
Damage
23,271
29,419
Taken
39,977
24,166
Mitigated
24,298
7,373
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BeAloneA
Nu Wa
11,897
4,360
116
1,238
7,817
3,316
787
4,183
3,456
33,858
0
W
Charybdis
Boykuh
Charybdis
11,139
6,636
0
440
6,697
2,983
1,377
4,703
1,965
0
31,199
W
Jormungandr
Loetjeh
Jormungandr
9,872
2,605
283
5,296
14,905
17,867
183
8,135
6,297
26,517
0
L
10,493
659
0
250
10,892
3,526
0
6,069
4,823
44,453
0
L
Ao Kuang
Onyx11
Ao Kuang
6,336
1,724
0
2,532
13,225
4,731
0
8,595
4,630
19,127
0
L
Chaac
WiBo545
Chaac
6,442
883
124
6,199
15,860
16,041
0
7,474
8,386
0
26,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
24,719
139
Minions Killed
120
7
Camps Cleared
3
658,924
Distance Traveled
647,038
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,515
793
47
4
4
206,887
3
W
Charybdis
10,075
840
68
6
2
202,810
0
W
Jormungandr
10,445
870
24
2
1
249,227
3
L
Agni
7,869
656
60
5
0
227,118
2
L
Ao Kuang
9,146
762
23
2
1
205,449
1
L
Chaac
7,704
642
37
3
2
214,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role