Player Matchup

Chaac
Chaac
Callme Snake884
Chaac
Level 120
God Stats
9W - 16L
1,489 SR
Queue Stats
286W - 304L
1,491 Elo+
Solo
Cliodhna
Cliodhna
Chief_evy416
Cliodhna
Level 129
God Stats
2W - 2L
1,521 SR
Queue Stats
247W - 278L
1,366 Elo+
Solo
Vamana
Vamana
Elmo694893
Vamana
Level 84
God Stats
159W - 161L
1,564 SR
Queue Stats
705W - 777L
1,394 Elo+
Solo
Anubis
Anubis
KingBoo239510
Anubis
Level 112
God Stats
1W - 0L
1,551 SR
Queue Stats
184W - 173L
1,453 Elo+
Solo
Olorun
Olorun
Lello_RaVeN
Olorun
Level 65
God Stats
3W - 0L
1,778 SR
Queue Stats
81W - 66L
1,444 Elo+
Solo
Team Averages
Level 102
1,581 SR
1,430 Elo+

VS

Team Averages
Level 107
1,450 SR
1,390 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Darkhawkzilla
Bellona
Level 65
God Stats
3W - 4L
1,537 SR
Queue Stats
25W - 35L
1,420 Elo+
Solo
Achilles
Achilles
Drdvb
Achilles
Level 114
God Stats
1W - 2L
1,232 SR
Queue Stats
44W - 31L
1,369 Elo+
Solo
Ares
Ares
PrinceNick1211
Ares
Level 117
God Stats
3W - 3L
1,236 SR
Queue Stats
358W - 384L
1,381 Elo+
Solo
Raijin
Raijin
Yo Donkey Kong
Raijin
Level 152
God Stats
11W - 8L
1,742 SR
Queue Stats
460W - 470L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 2
7,307
731
6,327
5,014
2,465
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
Chief_evy416
Cliodhna
12
4 / 0 / 3
6,660
666
4,102
7,306
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Elmo694893
Vamana
9
2 / 1 / 3
5,911
591
2,213
6,163
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 1 / 4
5,822
582
2,253
5,800
2,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
10
1 / 0 / 4
5,925
593
3,085
4,460
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
1 / 2 / 0
5,401
540
2,355
4,327
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
9
0 / 3 / 0
5,233
523
643
5,843
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Achilles
Drdvb
Achilles
8
1 / 3 / 0
4,959
496
3,266
5,935
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 2 / 1
4,663
466
1,138
6,615
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 1
5,324
532
3,626
5,203
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
W
5
0
2
6
W
Cliodhna
Chief_evy416
Cliodhna
4
0
3
5.5
L
Bellona
0
3
0
0
L
Achilles
Drdvb
Achilles
1
3
0
0.33
W
Vamana
Elmo694893
Vamana
2
1
3
3.5
W
1
1
4
3
W
Olorun
1
0
4
3
L
0
2
1
0.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
11,028
28,743
Taken
27,923
12,277
Mitigated
12,394
16,116
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,355
1,188
0
1,488
4,327
1,082
0
869
3,458
0
30,468
W
6,327
1,611
0
2,757
5,014
2,465
1,464
0
5,014
0
39,891
W
Cliodhna
Chief_evy416
Cliodhna
4,102
708
0
4,771
7,306
2,252
0
624
6,586
0
39,324
L
Bellona
643
71
0
1,836
5,843
4,195
122
0
5,843
0
24,917
L
Achilles
Drdvb
Achilles
3,266
514
0
1,293
5,935
1,761
0
1,588
4,347
0
18,371
W
Vamana
Elmo694893
Vamana
2,213
485
61
2,712
6,163
3,928
493
1,112
4,997
0
24,782
W
2,253
92
0
3,244
5,800
2,429
0
2,052
3,520
33,775
0
W
Olorun
3,085
1,672
221
2,350
4,460
1,203
420
598
3,862
32,571
0
L
1,138
0
75
1,962
6,615
3,774
0
1,821
4,794
12,974
0
L
3,626
386
0
630
5,203
1,582
81
1,060
4,143
29,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,625
Gold Earned
25,580
333
Minions Killed
248
0
Camps Cleared
0
995,762
Distance Traveled
925,017
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,401
540
58
6
0
175,165
0
W
Chaac
7,307
731
88
9
0
207,200
2
W
Cliodhna
6,660
666
79
8
0
236,676
1
L
Bellona
5,233
523
63
6
0
196,666
1
L
Achilles
4,959
496
44
4
0
207,530
1
W
Vamana
5,911
591
41
4
0
192,598
3
W
Anubis
5,822
582
55
6
0
172,822
1
W
Olorun
5,925
593
70
7
0
186,466
5
L
Ares
4,663
466
19
2
0
160,952
3
L
Raijin
5,324
532
64
6
0
184,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role