Player Matchup

Bellona
Bellona
Platinum III
BasciDaBomb
Bellona
Platinum III
Level 124
God Stats
19W - 15L
1,679 SR
Queue Stats
118W - 103L
1,818 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
Chiken-Rozey
Gilgamesh
Gold V
Level 122
God Stats
5W - 1L
1,982 SR
Queue Stats
24W - 30L
1,706 MMR
Party 3
Cernunnos
Cernunnos
Gold I
Deacon885
Cernunnos
Gold I
Level 126
God Stats
13W - 13L
1,615 SR
Queue Stats
489W - 493L
1,696 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
JL-yseult
Kuzenbo
Silver I
Level 57
God Stats
8W - 2L
1,654 SR
Queue Stats
18W - 16L
1,679 MMR
Party 3
Merlin
Merlin
Platinum V
jake1josh1
Merlin
Platinum V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 160L
1,681 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 115
1,686 SR
1,716 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,693 SR
1,716 MMR
Vamana
Vamana
Gold II
Adel9799
Vamana
Gold II
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 59L
1,715 MMR
Solo
Charybdis
Charybdis
Platinum I
Bennansss
Charybdis
Platinum I
Level 141
God Stats
123W - 124L
1,580 SR
Queue Stats
664W - 684L
1,800 MMR
Party 4
Awilix
Awilix
Gold II
bblizzybaby
Awilix
Gold II
Level 125
God Stats
63W - 43L
1,591 SR
Queue Stats
616W - 623L
1,579 MMR
Party 4
Ganesha
Ganesha
Gold III
bouncypoodle430
Ganesha
Gold III
Level 120
God Stats
11W - 4L
1,959 SR
Queue Stats
66W - 48L
1,743 MMR
Party 1
Persephone
Persephone
Gold III
smithy168
Persephone
Gold III
Level 156
God Stats
1W - 4L
1,834 SR
Queue Stats
66W - 48L
1,743 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BasciDaBomb
Bellona
20
3 / 3 / 6
14,779
528
19,992
25,359
27,118
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Chiken-Rozey
Gilgamesh
20
8 / 9 / 2
16,281
581
15,987
28,480
14,581
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
Deacon885
Cernunnos
20
3 / 7 / 2
13,670
488
17,555
26,479
8,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
JL-yseult
Kuzenbo
16
0 / 10 / 4
10,790
385
8,928
29,340
33,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
jake1josh1
Merlin
20
2 / 5 / 1
13,148
470
12,780
13,403
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ArachneArtioThothCliodhna

VS

Bans
ShivaBastetMedusaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Adel9799
Vamana
20
3 / 4 / 11
15,540
555
12,124
39,441
47,323
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Bennansss
Charybdis
20
9 / 4 / 8
17,002
607
22,040
29,260
13,494
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
20
3 / 6 / 8
15,615
558
10,466
19,305
10,905
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
0 / 0 / 28
15,941
569
11,504
24,100
39,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
smithy168
Persephone
20
19 / 2 / 4
18,936
676
39,969
17,767
8,366
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
16
Kills
34
34
Deaths
16
15
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Vamana
Adel9799
Vamana
3
4
11
2.13
L
Bellona
BasciDaBomb
Bellona
3
3
6
2
W
Charybdis
Bennansss
Charybdis
9
4
8
3.25
L
Gilgamesh
Chiken-Rozey
Gilgamesh
8
9
2
1
L
Cernunnos
Deacon885
Cernunnos
3
7
2
0.57
L
Kuzenbo
JL-yseult
Kuzenbo
0
10
4
0.2
W
Awilix
3
6
8
1.17
W
0
0
28
14
L
Merlin
jake1josh1
Merlin
2
5
1
0.5
W
Persephone
smithy168
Persephone
19
2
4
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,242
Damage
96,103
123,061
Taken
129,873
87,022
Mitigated
119,253
22,342
Healing
48,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Adel9799
Vamana
12,124
5,161
0
17,754
39,441
47,323
3,546
6,828
31,971
0
96,709
L
Bellona
BasciDaBomb
Bellona
19,992
7,551
0
8,909
25,359
27,118
0
6,870
18,489
0
116,058
W
Charybdis
Bennansss
Charybdis
22,040
10,552
0
16,446
29,260
13,494
6,580
4,969
24,291
0
157,980
L
Gilgamesh
Chiken-Rozey
Gilgamesh
15,987
3,370
0
2,467
28,480
14,581
1,277
15,751
12,729
0
134,160
L
Cernunnos
Deacon885
Cernunnos
17,555
9,170
0
6,482
26,479
8,490
1,948
6,568
19,911
0
117,534
L
Kuzenbo
JL-yseult
Kuzenbo
8,928
3,116
337
3,333
29,340
33,111
159
12,305
17,035
22,453
0
W
Awilix
10,466
4,040
0
1,522
19,305
10,905
508
1,856
17,449
0
132,120
W
11,504
436
0
7,569
24,100
39,165
807
6,836
17,264
47,992
11,347
L
Merlin
jake1josh1
Merlin
12,780
843
0
814
13,403
3,722
0
8,020
5,383
108,501
0
W
Persephone
smithy168
Persephone
39,969
3,428
0
5,076
17,767
8,366
2,375
3,462
14,303
151,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,668
Gold Earned
83,034
770
Minions Killed
761
0
Camps Cleared
0
2,590,269
Distance Traveled
2,759,665
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,540
555
174
6
0
520,295
5
L
Bellona
14,779
528
186
7
0
541,270
6
W
Charybdis
17,002
607
209
7
0
489,416
7
L
Gilgamesh
16,281
581
196
7
0
544,879
8
L
Cernunnos
13,670
488
174
6
0
481,353
2
L
Kuzenbo
10,790
385
27
1
0
548,121
12
W
Awilix
15,615
558
161
6
0
582,754
3
W
Ganesha
15,941
569
18
1
0
611,753
11
L
Merlin
13,148
470
187
7
0
474,646
7
W
Persephone
18,936
676
199
7
0
555,447
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role