Player Matchup

Sol
Sol
Agggy
Sol
Level 128
God Stats
2W - 5L
1,330 SR
Queue Stats
45W - 47L
1,508 Elo+
Party 3
Neith
Neith
Erebos6
Neith
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 24L
1,409 Elo+
Solo
Bastet
Bastet
SlimSkywalker
Bastet
Level 108
God Stats
5W - 1L
1,682 SR
Queue Stats
18W - 22L
1,429 Elo+
Party 3
Achilles
Achilles
TizaOro
Achilles
Level 89
God Stats
2W - 2L
1,456 SR
Queue Stats
51W - 42L
1,552 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Монголоид
Morgan Le Fay
Level 143
God Stats
12W - 10L
1,376 SR
Queue Stats
95W - 103L
1,499 Elo+
Solo
Team Averages
Level 122
1,469 SR
1,479 Elo+

VS

Team Averages
Level 112
1,602 SR
1,589 Elo+
Ymir
Ymir
Kraeton
Ymir
Level 95
God Stats
6W - 3L
1,509 SR
Queue Stats
134W - 147L
1,597 Elo+
Party 1
Chiron
Chiron
Quzva
Chiron
Level 98
God Stats
0W - 2L
1,796 SR
Queue Stats
98W - 88L
1,569 Elo+
Party 2
Chang'e
Chang'e
a13709679810b
Chang'e
Level 101
God Stats
11W - 7L
1,683 SR
Queue Stats
1,050W - 1,093L
1,565 Elo+
Solo
Hera
Hera
diosxs
Hera
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,553 Elo+
Party 2
Cabrakan
Cabrakan
macustein
Cabrakan
Level 145
God Stats
4W - 3L
1,521 SR
Queue Stats
86W - 78L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Agggy
Sol
18
5 / 0 / 18
12,723
1,060
19,416
6,920
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Erebos6
Neith
18
5 / 0 / 18
12,881
1,073
21,825
11,082
4,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
7 / 1 / 16
12,552
1,046
12,648
7,633
3,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
TizaOro
Achilles
18
7 / 1 / 14
12,684
1,057
9,895
10,890
16,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Монголоид
Morgan Le Fay
19
5 / 0 / 16
13,014
1,085
24,300
4,125
1,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kraeton
Ymir
15
2 / 4 / 0
11,463
955
3,231
13,559
13,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Quzva
Chiron
15
0 / 7 / 1
10,610
884
7,921
30,936
9,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
15
0 / 9 / 0
10,406
867
5,272
12,715
4,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
diosxs
Hera
15
0 / 3 / 1
10,389
866
10,626
19,495
5,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
macustein
Cabrakan
15
0 / 6 / 1
10,169
847
4,520
15,399
20,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
5
29
Kills
2
2
Deaths
29
82
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
Agggy
Sol
5
0
18
14
W
Neith
Erebos6
Neith
5
0
18
14
L
Ymir
Kraeton
Ymir
2
4
0
0.5
L
Chiron
Quzva
Chiron
0
7
1
0.07
W
7
1
16
15
W
Achilles
TizaOro
Achilles
7
1
14
14
L
Chang'e
0
9
0
0
L
Hera
diosxs
Hera
0
3
1
0.17
L
Cabrakan
macustein
Cabrakan
0
6
1
0.08
W
Morgan Le Fay
Монголоид
Morgan Le Fay
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,084
Damage
31,570
40,650
Taken
92,104
28,979
Mitigated
53,106
11,079
Healing
6,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Agggy
Sol
19,416
5,547
0
3,600
6,920
2,746
0
4,095
2,297
43,113
3,111
W
Neith
Erebos6
Neith
21,825
8,134
0
4,532
11,082
4,275
0
7,655
3,237
0
65,807
L
Ymir
Kraeton
Ymir
3,231
130
0
737
13,559
13,396
0
6,082
7,338
8,806
0
L
Chiron
Quzva
Chiron
7,921
982
598
1,497
30,936
9,744
0
14,572
15,948
0
29,057
W
12,648
3,457
0
656
7,633
3,181
0
3,794
3,735
0
16,135
W
Achilles
TizaOro
Achilles
9,895
1,832
0
2,089
10,890
16,906
0
5,063
5,370
0
17,802
L
Chang'e
5,272
310
884
1,314
12,715
4,320
0
4,417
8,117
20,604
0
L
Hera
diosxs
Hera
10,626
1,669
49
249
19,495
5,395
0
11,283
8,186
17,781
0
L
Cabrakan
macustein
Cabrakan
4,520
223
312
423
15,399
20,251
0
6,114
9,099
13,400
0
W
Morgan Le Fay
Монголоид
Morgan Le Fay
24,300
3,420
0
202
4,125
1,871
0
2,201
1,898
50,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,854
Gold Earned
53,037
236
Minions Killed
147
10
Camps Cleared
4
1,235,373
Distance Traveled
791,453
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,723
1,060
50
4
3
238,313
2
W
Neith
12,881
1,073
105
9
4
217,328
0
L
Ymir
11,463
955
14
1
0
156,643
0
L
Chiron
10,610
884
49
4
3
159,621
0
W
Bastet
12,552
1,046
10
1
1
244,842
0
W
Achilles
12,684
1,057
9
1
0
261,719
1
L
Chang'e
10,406
867
41
3
1
133,149
1
L
Hera
10,389
866
33
3
0
189,606
0
L
Cabrakan
10,169
847
10
1
0
152,434
0
W
Morgan Le Fay
13,014
1,085
62
5
2
273,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role