Player Matchup

Fenrir
Fenrir
Dannllex
Fenrir
Level 116
God Stats
4W - 7L
1,384 SR
Queue Stats
145W - 176L
1,400 Elo+
Solo
Atlas
Atlas
KonerBiller
Atlas
Level 29
God Stats
1W - 2L
1,254 SR
Queue Stats
27W - 31L
1,484 Elo+
Party 1
Neith
Neith
Manda6794
Neith
Level 4
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 1L
1,288 Elo+
Solo
Hades
Hades
ToastedShoe185
Hades
Level 31
God Stats
1W - 0L
1,542 SR
Queue Stats
6W - 6L
1,488 Elo+
Solo
Izanami
Izanami
komet006
Izanami
Level 27
God Stats
9W - 6L
1,665 SR
Queue Stats
14W - 18L
1,467 Elo+
Party 1
Team Averages
Level 41
1,434 SR
1,425 Elo+

VS

Team Averages
Level 58
1,409 SR
1,413 Elo+
Chaac
Chaac
Cxde
Chaac
Level 25
God Stats
1W - 4L
1,310 SR
Queue Stats
21W - 28L
1,347 Elo+
Party 3
Ymir
Ymir
RiNiiii
Ymir
Level 116
God Stats
5W - 11L
1,477 SR
Queue Stats
235W - 247L
1,556 Elo+
Solo
Mercury
Mercury
TheFrosticuffs
Mercury
Level 100
God Stats
0W - 2L
1,290 SR
Queue Stats
26W - 27L
1,473 Elo+
Party 2
Discordia
Discordia
Ziarie
Discordia
Level 25
God Stats
1W - 1L
1,711 SR
Queue Stats
20W - 34L
1,320 Elo+
Party 2
Mulan
Mulan
doofyyyyy
Mulan
Level 25
God Stats
2W - 3L
1,259 SR
Queue Stats
121W - 146L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dannllex
Fenrir
20
4 / 4 / 8
15,760
788
16,011
18,994
11,177
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
2 / 4 / 14
14,939
747
20,248
31,122
59,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Manda6794
Neith
20
6 / 7 / 8
15,460
773
14,988
20,184
11,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
10 / 2 / 9
16,081
804
27,495
20,426
12,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
komet006
Izanami
20
7 / 5 / 11
15,282
764
22,033
21,092
11,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cxde
Chaac
20
4 / 6 / 7
13,254
663
16,815
28,682
36,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
RiNiiii
Ymir
20
4 / 5 / 10
14,186
709
17,102
34,212
49,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 7 / 8
14,323
716
24,310
22,926
11,259
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Ziarie
Discordia
20
1 / 6 / 6
13,352
668
18,703
17,675
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
doofyyyyy
Mulan
20
6 / 5 / 11
13,983
699
16,435
23,478
25,515
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
64
29
Kills
22
22
Deaths
29
50
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
Cxde
Chaac
4
6
7
1.25
W
Fenrir
Dannllex
Fenrir
4
4
8
2
W
2
4
14
2.25
W
Neith
Manda6794
Neith
6
7
8
1.43
L
Ymir
RiNiiii
Ymir
4
5
10
1.8
L
7
7
8
1.57
W
10
2
9
7.25
L
Discordia
Ziarie
Discordia
1
6
6
0.67
L
Mulan
doofyyyyy
Mulan
6
5
11
2.3
W
Izanami
komet006
Izanami
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,775
Damage
93,365
111,818
Taken
126,973
106,409
Mitigated
129,169
31,423
Healing
21,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Cxde
Chaac
16,815
4,384
69
11,352
28,682
36,143
32
12,445
16,166
0
45,101
W
Fenrir
Dannllex
Fenrir
16,011
4,176
0
5,003
18,994
11,177
2,969
4,624
14,370
0
65,557
W
20,248
8,793
0
3,613
31,122
59,713
574
8,705
22,417
40,623
0
W
Neith
Manda6794
Neith
14,988
5,928
833
5,167
20,184
11,626
2,624
6,802
13,382
0
51,912
L
Ymir
RiNiiii
Ymir
17,102
1,175
322
6,582
34,212
49,882
0
10,602
22,948
42,513
0
L
24,310
12,425
0
1,960
22,926
11,259
222
8,454
14,338
0
74,373
W
27,495
866
2,554
8,661
20,426
12,200
1,445
8,858
11,568
82,808
0
L
Discordia
Ziarie
Discordia
18,703
1,179
0
250
17,675
6,370
582
5,192
12,383
59,351
0
L
Mulan
doofyyyyy
Mulan
16,435
3,800
0
568
23,478
25,515
372
10,661
12,534
0
28,318
W
Izanami
komet006
Izanami
22,033
15,514
0
5,592
21,092
11,693
279
6,816
14,276
0
48,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,522
Gold Earned
69,098
376
Minions Killed
286
0
Camps Cleared
0
1,945,040
Distance Traveled
1,835,049
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,254
663
41
2
0
324,392
0
W
Fenrir
15,760
788
102
5
0
476,681
4
W
Atlas
14,939
747
29
1
0
376,466
1
W
Neith
15,460
773
96
5
0
331,106
2
L
Ymir
14,186
709
42
2
0
362,452
0
L
Mercury
14,323
716
94
5
0
430,457
3
W
Hades
16,081
804
102
5
0
409,246
3
L
Discordia
13,352
668
84
4
0
325,835
3
L
Mulan
13,983
699
25
1
0
391,913
1
W
Izanami
15,282
764
47
2
0
351,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role