Player Matchup

Scylla
Scylla
OneEightSeven02
Scylla
Level 117
God Stats
5W - 5L
1,582 SR
Queue Stats
44W - 62L
1,370 Elo+
Party 2
Izanami
Izanami
Valar_Morgulis95
Izanami
Level 118
God Stats
1W - 2L
1,935 SR
Queue Stats
33W - 29L
1,437 Elo+
Party 2
Bacchus
Bacchus
lg04ng97
Bacchus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 72L
1,428 Elo+
Party 2
Team Averages
Level 121
1,672 SR
1,411 Elo+

VS

Team Averages
Level 73
1,553 SR
1,335 Elo+
Artio
Artio
Broke_Berry
Artio
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 45L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
FrasA2230
Kukulkan
Level 114
God Stats
1W - 1L
1,660 SR
Queue Stats
27W - 47L
1,351 Elo+
Party 1
Hachiman
Hachiman
VanHelsing_1997
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 12
10,676
763
10,209
8,595
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 0 / 10
12,062
862
14,852
7,606
2,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
lg04ng97
Bacchus
15
4 / 0 / 16
11,129
795
10,437
11,231
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 1
7,615
544
3,641
17,217
15,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
FrasA2230
Kukulkan
15
2 / 5 / 1
9,742
696
12,390
12,281
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
13
1 / 8 / 1
8,343
596
3,707
9,829
3,144
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
3
3
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Kukulkan
FrasA2230
Kukulkan
2
5
1
0.5
W
7
3
12
4.33
W
11
0
10
16
L
Hachiman
1
8
1
0.19
W
Bacchus
lg04ng97
Bacchus
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,498
Damage
19,738
27,432
Taken
39,327
19,076
Mitigated
22,044
8,794
Healing
3,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,641
196
32
2,351
17,217
15,219
0
8,666
8,551
7,286
0
L
Kukulkan
FrasA2230
Kukulkan
12,390
96
0
1,146
12,281
3,681
0
7,698
4,583
57,458
0
W
10,209
926
0
846
8,595
2,928
680
6,346
2,187
33,530
0
W
14,852
9,023
0
3,158
7,606
2,804
1,276
4,710
2,896
0
72,068
L
Hachiman
3,707
1,898
0
0
9,829
3,144
0
4,522
5,307
0
13,262
W
Bacchus
lg04ng97
Bacchus
10,437
1,007
415
4,375
11,231
13,344
422
4,619
6,168
19,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,867
Gold Earned
25,700
182
Minions Killed
131
10
Camps Cleared
1
788,890
Distance Traveled
645,385
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,615
544
4
0
0
214,138
1
L
Kukulkan
9,742
696
106
8
0
246,728
4
W
Scylla
10,676
763
61
4
2
244,070
2
W
Izanami
12,062
862
112
8
7
261,996
2
L
Hachiman
8,343
596
21
2
1
184,519
1
W
Bacchus
11,129
795
9
1
1
282,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role