Player Matchup

Cerberus
Cerberus
Bronze II
RamboKeisari
Cerberus
Bronze II
Level 64
God Stats
3W - 12L
1,409 SR
Queue Stats
56W - 129L
525 MMR
Solo
Hou Yi
Hou Yi
Silver IV
ReaperStorm21
Hou Yi
Silver IV
Level 156
God Stats
11W - 29L
1,230 SR
Queue Stats
138W - 211L
838 MMR
Solo
Thoth
Thoth
Gold IV
SnailGary
Thoth
Gold IV
Level 127
God Stats
10W - 12L
1,637 SR
Queue Stats
366W - 423L
1,222 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,425 SR
862 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,609 SR
1,383 MMR
Fafnir
Fafnir
Silver IV
HampeGaming
Fafnir
Silver IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,336 MMR
Party 1
Vamana
Vamana
Silver III
fire531
Vamana
Silver III
Level 87
God Stats
6W - 2L
1,728 SR
Queue Stats
11W - 18L
1,406 MMR
Party 1
Thanatos
Thanatos
Silver III
loco66
Thanatos
Silver III
Level 88
God Stats
3W - 3L
1,599 SR
Queue Stats
11W - 18L
1,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RamboKeisari
Cerberus
14
0 / 7 / 5
11,059
553
8,174
29,602
30,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 5 / 1
11,453
573
10,076
13,218
5,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thoth
SnailGary
Thoth
19
4 / 4 / 1
13,509
675
24,789
11,781
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ShivaAh Muzen Cab

VS

Bans
BastetPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
0 / 4 / 14
13,516
676
8,010
21,620
36,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vamana
fire531
Vamana
19
4 / 1 / 11
13,609
680
17,757
23,691
18,630
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
loco66
Thanatos
20
12 / 2 / 3
14,412
721
23,099
13,649
6,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
16
16
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
4
14
1.75
L
Cerberus
RamboKeisari
Cerberus
0
7
5
0.36
L
2
5
1
0.5
L
Thoth
SnailGary
Thoth
4
4
1
1.13
W
Vamana
fire531
Vamana
4
1
11
9.5
W
Thanatos
loco66
Thanatos
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,039
Damage
48,866
54,601
Taken
58,960
39,386
Mitigated
61,389
11,740
Healing
29,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
8,010
1,774
654
4,137
21,620
36,468
226
11,484
10,136
32,513
0
L
Cerberus
RamboKeisari
Cerberus
8,174
729
334
8,851
29,602
30,490
0
4,137
24,550
27,094
0
L
10,076
3,810
0
950
13,218
5,309
500
2,594
10,440
0
44,106
L
Thoth
SnailGary
Thoth
24,789
1,281
0
1,605
11,781
3,587
225
2,502
9,110
69,667
0
W
Vamana
fire531
Vamana
17,757
9,037
592
6,761
23,691
18,630
834
13,995
9,696
2,560
65,991
W
Thanatos
loco66
Thanatos
23,099
4,801
0
16,976
13,649
6,291
1,451
8,408
5,241
0
68,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
41,537
220
Minions Killed
221
4
Camps Cleared
11
1,034,058
Distance Traveled
1,157,935
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,516
676
35
2
1
318,595
5
L
Cerberus
11,059
553
45
2
2
341,443
6
L
Hou Yi
11,453
573
80
4
1
307,922
4
L
Thoth
13,509
675
95
5
1
384,693
8
W
Vamana
13,609
680
107
5
3
446,423
2
W
Thanatos
14,412
721
79
4
7
392,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role