Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DamonH2501
Hachiman
Level 64
God Stats
5W - 7L
1,638 SR
Queue Stats
401W - 377L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Merasmusss
Cu Chulainn
Level 62
God Stats
2W - 8L
1,248 SR
Queue Stats
296W - 276L
1,526 Elo+
Party 1
Atlas
Atlas
kartynezusz
Atlas
Level 158
God Stats
23W - 18L
1,579 SR
Queue Stats
356W - 366L
1,561 Elo+
Solo
Team Averages
Level 102
1,493 SR
1,522 Elo+

VS

Team Averages
Level 115
1,506 SR
1,548 Elo+
Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Drakgurka
Mulan
Level 88
God Stats
14W - 10L
1,745 SR
Queue Stats
275W - 246L
1,597 Elo+
Party 2
Shiva
Shiva
Painfulpower
Shiva
Level 95
God Stats
6W - 5L
1,630 SR
Queue Stats
285W - 234L
1,636 Elo+
Party 2
Janus
Janus
Sïïan
Janus
Level 157
God Stats
27W - 23L
1,498 SR
Queue Stats
87W - 74L
1,543 Elo+
Solo
Fenrir
Fenrir
liangboshaonian
Fenrir
Level 148
God Stats
2W - 0L
1,155 SR
Queue Stats
35W - 43L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
5 / 2 / 1
10,364
576
5,149
11,199
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
 
Charybdis
15
1 / 3 / 1
9,312
517
5,793
10,147
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
DamonH2501
Hachiman
15
1 / 5 / 2
9,207
512
5,292
12,151
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Merasmusss
Cu Chulainn
16
1 / 2 / 0
10,074
560
7,843
15,769
13,765
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 4
8,202
456
5,545
18,600
16,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
6 / 1 / 1
11,155
620
10,550
9,343
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Drakgurka
Mulan
17
2 / 0 / 3
10,504
584
10,410
11,639
9,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 3 / 7
9,674
537
8,391
12,885
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Sïïan
Janus
18
3 / 2 / 5
11,101
617
12,219
7,757
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 1
9,629
535
5,111
12,694
5,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
18
18
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
2
1
2.75
L
Charybdis
 
Charybdis
1
3
1
0.5
W
Medusa
 
Medusa
6
1
1
6.5
L
Hachiman
DamonH2501
Hachiman
1
5
2
0.4
W
Mulan
Drakgurka
Mulan
2
0
3
3.5
L
Cu Chulainn
Merasmusss
Cu Chulainn
1
2
0
0.5
W
3
3
7
2.17
W
Janus
Sïïan
Janus
3
2
5
2.75
L
1
6
4
0.5
W
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,622
Damage
46,681
67,866
Taken
54,318
40,358
Mitigated
28,261
16,046
Healing
23,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,149
793
0
4,006
11,199
4,331
0
2,473
8,580
84,636
0
L
Charybdis
 
Charybdis
5,793
1,706
0
3,078
10,147
3,159
351
3,025
6,790
0
71,599
W
Medusa
 
Medusa
10,550
4,497
0
5,465
9,343
3,073
340
1,073
8,270
0
100,182
L
Hachiman
DamonH2501
Hachiman
5,292
2,057
0
3,810
12,151
2,629
0
0
12,151
0
68,093
W
Mulan
Drakgurka
Mulan
10,410
615
0
8,573
11,639
9,557
805
409
10,980
0
73,140
L
Cu Chulainn
Merasmusss
Cu Chulainn
7,843
1,917
0
3,444
15,769
13,765
0
1,659
13,343
0
73,939
W
8,391
1,618
277
3,366
12,885
7,701
170
5,133
7,752
0
26,512
W
Janus
Sïïan
Janus
12,219
762
0
1,058
7,757
2,445
387
1,354
6,403
94,564
0
L
5,545
1,675
0
1,708
18,600
16,474
0
4,358
13,878
20,755
0
W
5,111
796
0
4,965
12,694
5,485
0
2,725
9,969
0
66,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,159
Gold Earned
52,063
615
Minions Killed
644
0
Camps Cleared
0
1,754,360
Distance Traveled
1,991,927
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,364
576
139
8
0
411,153
2
L
Charybdis
9,312
517
150
8
0
345,821
0
W
Medusa
11,155
620
155
9
0
362,810
9
L
Hachiman
9,207
512
140
8
0
317,736
4
W
Mulan
10,504
584
153
9
0
404,925
5
L
Cu Chulainn
10,074
560
165
9
0
330,630
9
W
Shiva
9,674
537
37
2
0
396,675
4
W
Janus
11,101
617
190
11
0
413,216
7
L
Atlas
8,202
456
21
1
0
349,020
10
W
Fenrir
9,629
535
109
6
0
414,301
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role