Player Matchup

Hercules
Hercules
Silver I
 
Hercules
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
L-eScrOdu15
Cernunnos
Bronze III
Level 80
God Stats
8W - 7L
1,708 SR
Queue Stats
140W - 172L
139 MMR
Solo
Bastet
Bastet
Silver IV
Nizh-0
Bastet
Silver IV
Level 69
God Stats
4W - 3L
1,714 SR
Queue Stats
121W - 133L
820 MMR
Solo
Ganesha
Ganesha
Silver IV
Pelo_29011
Ganesha
Silver IV
Level 107
God Stats
0W - 1L
1,288 SR
Queue Stats
28W - 43L
867 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
ThE-KiN6_KillER
Morgan Le Fay
Silver II
Level 119
God Stats
1W - 3L
1,486 SR
Queue Stats
97W - 114L
896 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,539 SR
844 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,620 SR
776 MMR
Bakasura
Bakasura
Silver II
E2ecTRo_
Bakasura
Silver II
Level 83
God Stats
10W - 9L
1,501 SR
Queue Stats
84W - 96L
1,020 MMR
Solo
Charybdis
Charybdis
Bronze IV
Klámstrákr
Charybdis
Bronze IV
Level 125
God Stats
118W - 114L
1,470 SR
Queue Stats
660W - 758L
-384 MMR
Solo
Bacchus
Bacchus
Silver II
Zepodanslebendo
Bacchus
Silver II
Level 142
God Stats
7W - 6L
1,630 SR
Queue Stats
578W - 561L
994 MMR
Solo
Mulan
Mulan
Silver I
damiendu2a
Mulan
Silver I
Level 103
God Stats
8W - 6L
1,733 SR
Queue Stats
50W - 61L
1,205 MMR
Party 1
Zeus
Zeus
Silver III
djeanf2a
Zeus
Silver III
Level 126
God Stats
9W - 5L
1,767 SR
Queue Stats
34W - 49L
1,043 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
0 / 4 / 2
6,455
497
7,133
13,504
9,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
L-eScrOdu15
Cernunnos
11
2 / 2 / 0
6,304
485
3,294
7,536
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Nizh-0
Bastet
10
1 / 3 / 2
6,203
477
3,753
8,182
2,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Pelo_29011
Ganesha
10
0 / 2 / 2
6,013
463
2,125
8,543
4,821
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
ThE-KiN6_KillER
Morgan Le Fay
11
1 / 4 / 1
6,226
479
5,076
8,774
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
IzanamiCu ChulainnCliodhnaAgni

VS

Bans
AtlasArtioArachneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
E2ecTRo_
Bakasura
16
9 / 0 / 2
8,797
677
6,786
8,977
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Klámstrákr
Charybdis
12
3 / 0 / 3
6,966
536
4,996
4,168
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 9
7,106
547
5,546
7,074
5,453
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
12
1 / 2 / 4
7,368
567
8,606
12,276
5,733
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
13
0 / 1 / 3
7,421
571
5,211
3,097
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
15
15
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
2
0.25
W
Bakasura
E2ecTRo_
Bakasura
9
0
2
10
W
Charybdis
Klámstrákr
Charybdis
3
0
3
4.5
L
Cernunnos
L-eScrOdu15
Cernunnos
2
2
0
1
L
Bastet
Nizh-0
Bastet
1
3
2
0.67
L
Ganesha
Pelo_29011
Ganesha
0
2
2
0.5
L
Morgan Le Fay
ThE-KiN6_KillER
Morgan Le Fay
1
4
1
0.38
W
2
1
9
6.5
W
Mulan
1
2
4
1.5
W
Zeus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,381
Damage
31,145
46,539
Taken
35,592
22,446
Mitigated
16,407
12,848
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,133
3,539
0
4,828
13,504
9,478
0
269
13,095
0
38,280
W
Bakasura
E2ecTRo_
Bakasura
6,786
5,020
0
3,489
8,977
3,264
300
2,009
6,968
0
51,147
W
Charybdis
Klámstrákr
Charybdis
4,996
2,706
0
2,169
4,168
1,035
1,643
1,122
3,046
0
35,792
L
Cernunnos
L-eScrOdu15
Cernunnos
3,294
1,099
0
2,020
7,536
2,172
0
2,896
4,555
0
38,752
L
Bastet
Nizh-0
Bastet
3,753
909
0
2,158
8,182
2,885
0
1,277
6,533
0
31,069
L
Ganesha
Pelo_29011
Ganesha
2,125
415
1,414
1,642
8,543
4,821
0
1,636
6,687
20,655
0
L
Morgan Le Fay
ThE-KiN6_KillER
Morgan Le Fay
5,076
596
0
786
8,774
3,090
0
3,586
4,578
40,609
0
W
5,546
746
174
2,084
7,074
5,453
234
1,693
5,381
21,581
8,533
W
Mulan
8,606
1,480
0
5,030
12,276
5,733
354
1,157
11,119
0
39,814
W
Zeus
5,211
0
0
436
3,097
922
0
1,220
1,877
39,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
37,658
333
Minions Killed
414
0
Camps Cleared
0
1,239,454
Distance Traveled
1,309,737
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,455
497
86
7
0
228,187
5
W
Bakasura
8,797
677
126
10
0
324,915
4
W
Charybdis
6,966
536
67
5
0
253,762
1
L
Cernunnos
6,304
485
101
8
0
251,725
2
L
Bastet
6,203
477
64
5
0
277,054
3
L
Ganesha
6,013
463
6
0
0
251,806
3
L
Morgan Le Fay
6,226
479
76
6
0
230,682
3
W
Bacchus
7,106
547
49
4
0
263,852
3
W
Mulan
7,368
567
74
6
0
231,609
3
W
Zeus
7,421
571
98
8
0
235,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role