Player Matchup

Charybdis
Charybdis
E2N-94
Charybdis
Level 68
God Stats
19W - 21L
1,504 SR
Queue Stats
138W - 141L
1,517 Elo+
Party 2
Ah Puch
Ah Puch
Yoda-is-Stone
Ah Puch
Level 67
God Stats
32W - 30L
1,580 SR
Queue Stats
51W - 53L
1,588 Elo+
Party 2
Hercules
Hercules
mijnkonijn
Hercules
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 54L
1,509 Elo+
Solo
Team Averages
Level 74
1,528 SR
1,538 Elo+

VS

Team Averages
Level 57
1,500 SR
1,377 Elo+
Hera
Hera
BourdonLoup8328
Hera
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,494 Elo+
Solo
Sobek
Sobek
bleckmask-elroei
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 62L
1,316 Elo+
Party 1
Ravana
Ravana
fireup45
Ravana
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 164L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
E2N-94
Charybdis
12
1 / 1 / 11
8,753
673
7,213
7,296
2,524
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
15
7 / 1 / 8
10,263
789
13,611
10,718
3,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
mijnkonijn
Hercules
15
7 / 0 / 7
9,909
762
8,814
11,857
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
8,086
622
12,982
7,105
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 6 / 1
7,434
572
3,132
12,875
8,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
fireup45
Ravana
11
2 / 9 / 0
8,133
626
4,896
13,980
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Charybdis
E2N-94
Charybdis
1
1
11
6.5
W
Ah Puch
7
1
8
11
L
0
6
1
0.08
L
Ravana
fireup45
Ravana
2
9
0
0.22
W
Hercules
mijnkonijn
Hercules
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,638
Damage
21,010
29,871
Taken
33,960
14,447
Mitigated
16,609
8,514
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,982
1,593
0
1,156
7,105
2,515
0
3,502
3,528
46,008
0
W
Charybdis
E2N-94
Charybdis
7,213
3,123
0
250
7,296
2,524
1,619
2,821
4,475
0
25,224
W
Ah Puch
13,611
1,101
0
5,900
10,718
3,897
320
6,820
3,898
41,613
0
L
3,132
247
0
1,059
12,875
8,046
0
5,146
7,460
9,144
0
L
Ravana
fireup45
Ravana
4,896
1,232
13
1,763
13,980
6,048
0
5,922
7,691
0
12,369
W
Hercules
mijnkonijn
Hercules
8,814
3,019
0
2,364
11,857
8,026
136
6,931
4,926
3,458
25,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
23,653
143
Minions Killed
94
7
Camps Cleared
5
763,876
Distance Traveled
597,057
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,086
622
68
5
3
249,255
0
W
Charybdis
8,753
673
43
3
2
238,259
1
W
Ah Puch
10,263
789
60
5
1
251,888
2
L
Sobek
7,434
572
6
0
0
141,557
2
L
Ravana
8,133
626
20
2
2
206,245
1
W
Hercules
9,909
762
40
3
4
273,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role