Player Matchup

Erlang Shen
Erlang Shen
Angryneeson5280
Erlang Shen
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 13L
1,728 Elo+
Party 1
Loki
Loki
Gi1bert x
Loki
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
83W - 75L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
HORT_On_Fire-_-
Baron Samedi
Level 42
God Stats
9W - 12L
1,395 SR
Queue Stats
200W - 239L
1,428 Elo+
Party 2
Skadi
Skadi
IchHab_3Beine187
Skadi
Level 89
God Stats
1W - 1L
1,246 SR
Queue Stats
174W - 179L
1,411 Elo+
Party 2
Geb
Geb
Stoned-Im-Wald
Geb
Level 49
God Stats
1W - 1L
1,271 SR
Queue Stats
96W - 116L
1,419 Elo+
Party 2
Team Averages
Level 82
1,382 SR
1,516 Elo+

VS

Team Averages
Level 71
1,476 SR
1,538 Elo+
Sobek
Sobek
Blind color1801
Sobek
Level 14
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 3
Vamana
Vamana
MojoJayyJojo
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 35L
1,700 Elo+
Party 3
The Morrigan
The Morrigan
OxtailBow9049
The Morrigan
Level 89
God Stats
6W - 12L
1,503 SR
Queue Stats
329W - 299L
1,543 Elo+
Party 3
Nemesis
Nemesis
jamesred100
Nemesis
Level 68
God Stats
4W - 6L
1,480 SR
Queue Stats
55W - 46L
1,500 Elo+
Party 3
Medusa
Medusa
xXCorn504Xx
Medusa
Level 123
God Stats
20W - 10L
1,638 SR
Queue Stats
555W - 435L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Angryneeson5280
Erlang Shen
17
3 / 0 / 4
10,261
540
11,962
13,064
18,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
19
6 / 2 / 7
10,922
575
9,690
11,756
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
HORT_On_Fire-_-
Baron Samedi
17
6 / 2 / 3
10,406
548
9,134
12,679
5,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 1
11,092
584
13,882
13,780
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 1 / 9
9,690
510
8,029
18,569
11,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,942
365
4,652
15,327
13,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vamana
14
0 / 1 / 0
7,629
402
6,579
14,621
11,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
OxtailBow9049
The Morrigan
14
3 / 8 / 0
8,618
454
11,651
10,700
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
jamesred100
Nemesis
13
1 / 7 / 1
7,834
412
4,666
16,806
5,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
17
4 / 3 / 0
9,745
513
14,684
14,278
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
22
Kills
8
8
Deaths
22
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Angryneeson5280
Erlang Shen
3
0
4
5
L
0
3
3
0.5
W
Loki
6
2
7
4.75
W
Baron Samedi
HORT_On_Fire-_-
Baron Samedi
6
2
3
3.75
W
5
3
1
1.83
L
Vamana
0
1
0
0
L
The Morrigan
OxtailBow9049
The Morrigan
3
8
0
0.38
W
2
1
9
6.5
L
Nemesis
jamesred100
Nemesis
1
7
1
0.21
L
Medusa
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,697
Damage
42,232
69,848
Taken
71,732
43,455
Mitigated
39,437
36,422
Healing
14,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Angryneeson5280
Erlang Shen
11,962
5,525
37
6,560
13,064
18,637
868
2,396
10,668
0
69,265
L
4,652
291
0
2,955
15,327
13,511
162
4,469
10,804
18,070
4,579
W
Loki
9,690
1,739
0
6,318
11,756
4,696
0
1,782
9,974
0
88,286
W
Baron Samedi
HORT_On_Fire-_-
Baron Samedi
9,134
1,015
308
6,022
12,679
5,079
1,781
6,749
5,930
62,611
0
W
13,882
6,947
211
6,987
13,780
3,952
4,682
538
13,242
0
101,337
L
Vamana
6,579
1,611
0
3,469
14,621
11,635
0
2,388
12,187
6,260
37,449
L
The Morrigan
OxtailBow9049
The Morrigan
11,651
2,840
0
827
10,700
3,690
0
4,703
5,677
51,372
5,505
W
8,029
630
437
9,542
18,569
11,091
140
2,975
15,594
29,044
0
L
Nemesis
jamesred100
Nemesis
4,666
799
0
2,341
16,806
5,991
0
3,342
13,288
0
43,894
L
Medusa
14,684
5,652
0
4,756
14,278
4,610
0
1,628
12,610
0
85,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,371
Gold Earned
40,768
593
Minions Killed
440
0
Camps Cleared
0
1,823,745
Distance Traveled
1,651,457
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,261
540
120
6
0
370,073
3
L
Sobek
6,942
365
41
2
0
321,626
1
W
Loki
10,922
575
136
7
0
393,091
5
W
Baron Samedi
10,406
548
126
7
0
351,457
4
W
Skadi
11,092
584
186
10
0
308,721
3
L
Vamana
7,629
402
74
4
0
348,712
0
L
The Morrigan
8,618
454
90
5
0
273,158
1
W
Geb
9,690
510
25
1
0
400,403
4
L
Nemesis
7,834
412
89
5
0
383,769
3
L
Medusa
9,745
513
146
8
0
324,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role