Player Matchup

Mercury
Mercury
Anikilladorbr
Mercury
Level 159
God Stats
13W - 10L
1,550 SR
Queue Stats
179W - 184L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
ChuChuComCH
Zhong Kui
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 172L
1,568 Elo+
Solo
Mulan
Mulan
Gyukimaru
Mulan
Level 156
God Stats
2W - 0L
1,721 SR
Queue Stats
240W - 207L
1,573 Elo+
Solo
Sobek
Sobek
ISeamus
Sobek
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Vidrado_BR
Medusa
Level 120
God Stats
3W - 3L
1,247 SR
Queue Stats
324W - 323L
1,484 Elo+
Solo
Team Averages
Level 149
1,504 SR
1,533 Elo+

VS

Team Averages
Level 144
1,360 SR
1,504 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DearMadness
Arachne
Level 160
God Stats
3W - 5L
1,285 SR
Queue Stats
637W - 693L
1,481 Elo+
Solo
Susano
Susano
F0RASTEIR0
Susano
Level 160
God Stats
4W - 7L
1,318 SR
Queue Stats
257W - 244L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
JumpyWizard52
Gilgamesh
Level 115
God Stats
1W - 4L
1,197 SR
Queue Stats
142W - 140L
1,529 Elo+
Solo
Hachiman
Hachiman
fgggtreeqasdfg
Hachiman
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
522W - 460L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
3 / 4 / 4
8,410
526
7,496
12,959
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
ChuChuComCH
Zhong Kui
15
8 / 1 / 5
9,296
581
11,689
10,999
8,707
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Gyukimaru
Mulan
15
4 / 2 / 4
9,034
565
12,273
12,510
11,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
ISeamus
Sobek
13
1 / 1 / 13
8,381
524
5,895
15,338
16,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Vidrado_BR
Medusa
14
3 / 3 / 3
8,756
547
7,749
9,393
3,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 3 / 4
7,955
497
15,276
12,780
4,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
DearMadness
Arachne
9
2 / 8 / 2
6,460
404
5,675
14,871
7,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Susano
F0RASTEIR0
Susano
16
4 / 3 / 3
8,802
550
7,320
11,529
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
JumpyWizard52
Gilgamesh
14
1 / 2 / 1
7,686
480
4,210
11,621
6,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
15
4 / 3 / 1
8,956
560
9,578
12,895
3,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
11
11
Deaths
19
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
4
0.67
W
Mercury
3
4
4
1.25
W
Zhong Kui
ChuChuComCH
Zhong Kui
8
1
5
10.5
L
Arachne
DearMadness
Arachne
2
8
2
0.38
L
Susano
F0RASTEIR0
Susano
4
3
3
1.83
W
Mulan
Gyukimaru
Mulan
4
2
4
3
W
Sobek
ISeamus
Sobek
1
1
13
7.5
L
Gilgamesh
JumpyWizard52
Gilgamesh
1
2
1
0.75
W
Medusa
Vidrado_BR
Medusa
3
3
3
1.5
L
Hachiman
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,102
Damage
42,059
61,199
Taken
63,696
44,241
Mitigated
26,720
21,021
Healing
21,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,276
748
55
5,963
12,780
4,536
382
4,067
8,591
64,010
0
W
Mercury
7,496
4,321
0
2,719
12,959
3,950
0
3,037
9,922
0
63,172
W
Zhong Kui
ChuChuComCH
Zhong Kui
11,689
1,290
0
5,716
10,999
8,707
341
5,293
5,706
57,132
0
L
Arachne
DearMadness
Arachne
5,675
2,967
0
2,893
14,871
7,707
10
7,459
7,339
0
16,474
L
Susano
F0RASTEIR0
Susano
7,320
1,927
0
3,962
11,529
3,946
0
1,813
9,716
0
58,506
W
Mulan
Gyukimaru
Mulan
12,273
1,994
0
5,548
12,510
11,282
0
1,780
10,730
0
51,630
W
Sobek
ISeamus
Sobek
5,895
926
0
4,615
15,338
16,474
75
4,725
10,613
21,851
0
L
Gilgamesh
JumpyWizard52
Gilgamesh
4,210
1,508
0
2,836
11,621
6,662
0
1,212
9,940
0
44,795
W
Medusa
Vidrado_BR
Medusa
7,749
2,550
0
2,423
9,393
3,828
0
441
8,952
0
61,534
L
Hachiman
9,578
6,386
0
5,757
12,895
3,869
476
3,033
9,822
0
61,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,877
Gold Earned
39,859
469
Minions Killed
445
0
Camps Cleared
0
1,598,623
Distance Traveled
1,571,131
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,955
497
107
7
0
307,529
6
W
Mercury
8,410
526
104
7
0
366,408
2
W
Zhong Kui
9,296
581
135
8
0
318,833
6
L
Arachne
6,460
404
25
2
0
322,069
5
L
Susano
8,802
550
104
7
0
357,936
2
W
Mulan
9,034
565
95
6
0
287,893
3
W
Sobek
8,381
524
34
2
0
348,618
5
L
Gilgamesh
7,686
480
101
6
0
303,871
4
W
Medusa
8,756
547
101
6
0
276,871
1
L
Hachiman
8,956
560
108
7
0
279,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role