Player Matchup

Artemis
Artemis
Platinum V
Nyhmr
Artemis
Platinum V
Level 131
God Stats
2W - 2L
1,703 SR
Queue Stats
21W - 15L
1,854 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,703 SR
1,854 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 32
1,500 SR
1,525 MMR
Horus
Horus
Gold IV
LelouchVIl
Horus
Gold IV
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nyhmr
Artemis
13
3 / 2 / 0
7,397
1,057
5,417
5,244
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Ah Muzen CabBakasuraSkadiKaliAnhur

VS

Bans
ChronosBastetOlorunHe BoPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
2 / 3 / 0
6,808
973
3,877
7,982
6,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
2
3
0
0.67
W
Artemis
Nyhmr
Artemis
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,417
Damage
3,877
5,244
Taken
7,982
1,836
Mitigated
6,218
2,233
Healing
1,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
3,877
1,929
0
1,996
7,982
6,218
0
474
7,508
0
32,640
W
Artemis
Nyhmr
Artemis
5,417
2,436
0
2,233
5,244
1,836
0
46
5,198
0
29,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,397
Gold Earned
6,808
62
Minions Killed
68
3
Camps Cleared
4
127,253
Distance Traveled
166,446
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,808
973
68
10
4
166,446
1
W
Artemis
7,397
1,057
62
9
3
127,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role