Player Matchup

Tiamat
Tiamat
AìiDeen
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,412 Elo+
Party 1
Merlin
Merlin
Combayn
Merlin
Level 48
God Stats
80W - 97L
1,458 SR
Queue Stats
227W - 271L
1,469 Elo+
Solo
Cerberus
Cerberus
Dova03
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,462 Elo+
Party 1
Achilles
Achilles
Xeen561
Achilles
Level 27
God Stats
2W - 5L
1,511 SR
Queue Stats
11W - 15L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
ZeeDy777
Sun Wukong
Level 16
God Stats
2W - 2L
1,560 SR
Queue Stats
25W - 27L
1,441 Elo+
Party 1
Team Averages
Level 40
1,506 SR
1,449 Elo+

VS

Team Averages
Level 67
1,528 SR
1,433 Elo+
Bastet
Bastet
HecateBlack
Bastet
Level 68
God Stats
3W - 2L
1,879 SR
Queue Stats
50W - 47L
1,486 Elo+
Solo
Thor
Thor
Lents
Thor
Level 16
God Stats
7W - 1L
1,500 SR
Queue Stats
28W - 28L
1,313 Elo+
Party 2
Jing Wei
Jing Wei
Mingel
Jing Wei
Level 40
God Stats
22W - 20L
1,438 SR
Queue Stats
99W - 108L
1,401 Elo+
Solo
Artemis
Artemis
Svihs
Artemis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Solo
Nu Wa
Nu Wa
kiriewka
Nu Wa
Level 81
God Stats
10W - 9L
1,324 SR
Queue Stats
142W - 143L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AìiDeen
Tiamat
16
1 / 9 / 4
9,708
971
4,654
17,055
6,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Combayn
Merlin
15
2 / 3 / 3
9,839
984
4,953
6,695
1,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Dova03
Cerberus
16
2 / 9 / 3
9,915
992
11,245
22,379
24,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Xeen561
Achilles
16
4 / 3 / 6
10,829
1,083
7,329
16,476
17,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
ZeeDy777
Sun Wukong
16
1 / 5 / 8
10,253
1,025
11,105
17,669
12,907
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

151

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
7 / 1 / 14
11,752
1,175
10,919
5,948
2,014
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Lents
Thor
17
6 / 6 / 14
10,784
1,078
14,035
12,732
4,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Mingel
Jing Wei
17
7 / 0 / 15
11,993
1,199
19,077
9,790
3,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Svihs
Artemis
17
4 / 3 / 17
10,676
1,068
14,886
9,659
3,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
kiriewka
Nu Wa
18
5 / 0 / 23
11,796
1,180
16,169
5,042
1,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
10
Kills
29
29
Deaths
10
24
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AìiDeen
Tiamat
1
9
4
0.33
L
Merlin
Combayn
Merlin
2
3
3
1.17
L
Cerberus
Dova03
Cerberus
2
9
3
0.39
W
Bastet
7
1
14
14
W
Thor
Lents
Thor
6
6
14
2.17
W
Jing Wei
Mingel
Jing Wei
7
0
15
14.5
W
Artemis
Svihs
Artemis
4
3
17
4.17
L
Achilles
Xeen561
Achilles
4
3
6
2.33
L
Sun Wukong
ZeeDy777
Sun Wukong
1
5
8
1
W
Nu Wa
kiriewka
Nu Wa
5
0
23
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,286
Damage
75,086
80,274
Taken
43,171
63,855
Mitigated
15,090
7,255
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AìiDeen
Tiamat
4,654
509
37
1,363
17,055
6,795
0
3,929
13,126
16,018
0
L
Merlin
Combayn
Merlin
4,953
60
0
0
6,695
1,676
0
1,638
5,057
34,281
0
L
Cerberus
Dova03
Cerberus
11,245
744
0
1,815
22,379
24,731
0
4,547
17,832
28,071
0
W
Bastet
10,919
2,014
0
624
5,948
2,014
0
2,004
3,700
0
18,790
W
Thor
Lents
Thor
14,035
2,310
0
840
12,732
4,524
0
5,509
6,804
0
20,376
W
Jing Wei
Mingel
Jing Wei
19,077
16,401
0
3,084
9,790
3,455
0
5,689
3,928
0
43,772
W
Artemis
Svihs
Artemis
14,886
7,615
0
1,863
9,659
3,523
0
4,749
4,779
0
25,787
L
Achilles
Xeen561
Achilles
7,329
2,640
0
526
16,476
17,746
0
2,510
13,966
0
13,369
L
Sun Wukong
ZeeDy777
Sun Wukong
11,105
2,671
0
3,514
17,669
12,907
0
3,545
14,124
0
39,601
W
Nu Wa
kiriewka
Nu Wa
16,169
4,726
0
761
5,042
1,574
0
2,337
2,558
44,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,544
Gold Earned
57,001
217
Minions Killed
174
4
Camps Cleared
10
877,657
Distance Traveled
941,864
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,708
971
22
2
0
164,887
0
L
Merlin
9,839
984
64
6
0
137,885
0
L
Cerberus
9,915
992
42
4
1
179,457
3
W
Bastet
11,752
1,175
15
2
1
234,086
1
W
Thor
10,784
1,078
19
2
1
150,659
1
W
Jing Wei
11,993
1,199
64
6
5
193,682
0
W
Artemis
10,676
1,068
18
2
1
173,682
1
L
Achilles
10,829
1,083
16
2
2
192,847
0
L
Sun Wukong
10,253
1,025
73
7
1
202,581
0
W
Nu Wa
11,796
1,180
58
6
2
189,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role