Player Matchup

Geb
Geb
Diamond III
ASoggySandal
Geb
Diamond III
Level 129
God Stats
2W - 2L
1,659 SR
Queue Stats
200W - 177L
2,221 MMR
Party 1
Nemesis
Nemesis
Diamond II
AnisanTV
Nemesis
Diamond II
Level 160
God Stats
7W - 11L
1,536 SR
Queue Stats
492W - 494L
2,272 MMR
Solo
Guan Yu
Guan Yu
Diamond V
TomPicken
Guan Yu
Diamond V
Level 160
God Stats
6W - 4L
1,958 SR
Queue Stats
140W - 119L
2,193 MMR
Party 1
Apollo
Apollo
Masters
Ymir
Apollo
Masters
Level 160
God Stats
9W - 6L
1,950 SR
Queue Stats
372W - 343L
2,529 MMR
Solo
Ra
Ra
Diamond III
heriskeal
Ra
Diamond III
Level 160
God Stats
11W - 17L
1,528 SR
Queue Stats
350W - 343L
2,413 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,726 SR
2,325 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,425 SR
2,140 MMR
Ao Kuang
Ao Kuang
Diamond I
 
Ao Kuang
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
L8M5
Medusa
Diamond V
Level 154
God Stats
0W - 1L
1,405 SR
Queue Stats
57W - 50L
2,115 MMR
Solo
Persephone
Persephone
Masters
MïsterOne
Persephone
Masters
Level 160
God Stats
0W - 2L
1,384 SR
Queue Stats
125W - 93L
2,647 MMR
Solo
Cerberus
Cerberus
Diamond III
Wingmaus
Cerberus
Diamond III
Level 160
God Stats
2W - 3L
1,234 SR
Queue Stats
123W - 102L
2,184 MMR
Solo
Bellona
Bellona
Diamond III
damorpneus
Bellona
Diamond III
Level 151
God Stats
0W - 1L
1,600 SR
Queue Stats
260W - 239L
2,255 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 4
4,522
646
1,608
5,387
2,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
AnisanTV
Nemesis
8
0 / 1 / 2
4,358
623
2,039
3,355
1,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
TomPicken
Guan Yu
8
2 / 1 / 0
4,832
690
3,460
5,436
2,281
Apollo
Ymir
Apollo
8
4 / 2 / 1
5,108
730
4,424
3,485
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 2 / 0
4,798
685
1,687
3,176
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AgniAtlasHorus

VS

Bans
BastetCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 1 / 2
4,399
628
2,118
3,757
1,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
L8M5
Medusa
6
0 / 3 / 1
3,699
528
2,088
3,756
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
MïsterOne
Persephone
9
1 / 0 / 0
4,740
677
2,154
1,673
373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Wingmaus
Cerberus
6
3 / 3 / 1
4,326
618
1,460
5,902
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
damorpneus
Bellona
8
1 / 2 / 0
4,598
657
3,457
6,627
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
6
6
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
2
2
W
1
0
4
3
W
Nemesis
AnisanTV
Nemesis
0
1
2
1
L
Medusa
L8M5
Medusa
0
3
1
0.17
L
Persephone
MïsterOne
Persephone
1
0
0
1
W
Guan Yu
TomPicken
Guan Yu
2
1
0
2
L
Cerberus
Wingmaus
Cerberus
3
3
1
1.17
W
Apollo
Ymir
Apollo
4
2
1
2.25
L
Bellona
damorpneus
Bellona
1
2
0
0.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,218
Damage
11,277
20,839
Taken
21,715
7,409
Mitigated
8,952
6,620
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,118
542
0
576
3,757
1,097
0
1,074
2,683
22,605
0
W
1,608
486
0
1,625
5,387
2,167
0
1,421
3,966
8,244
0
W
Nemesis
AnisanTV
Nemesis
2,039
733
0
1,025
3,355
1,208
0
850
2,505
0
24,397
L
Medusa
L8M5
Medusa
2,088
1,363
0
879
3,756
756
0
310
3,446
0
16,606
L
Persephone
MïsterOne
Persephone
2,154
188
0
658
1,673
373
0
613
1,060
28,814
0
W
Guan Yu
TomPicken
Guan Yu
3,460
343
0
2,052
5,436
2,281
0
589
4,847
0
25,744
L
Cerberus
Wingmaus
Cerberus
1,460
186
0
1,375
5,902
2,306
0
1,298
4,604
8,538
0
W
Apollo
Ymir
Apollo
4,424
2,931
0
608
3,485
658
0
586
2,899
0
23,037
L
Bellona
damorpneus
Bellona
3,457
1,248
0
2,395
6,627
4,420
0
0
6,627
0
26,496
W
1,687
197
305
1,005
3,176
1,095
0
2,286
890
28,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,618
Gold Earned
21,762
246
Minions Killed
238
0
Camps Cleared
0
726,502
Distance Traveled
673,281
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,399
628
60
9
0
159,302
1
W
Geb
4,522
646
19
3
0
153,017
2
W
Nemesis
4,358
623
48
7
0
152,065
2
L
Medusa
3,699
528
31
4
0
91,900
0
L
Persephone
4,740
677
69
10
0
145,953
3
W
Guan Yu
4,832
690
55
8
0
165,662
1
L
Cerberus
4,326
618
16
2
0
136,733
1
W
Apollo
5,108
730
55
8
0
111,396
1
L
Bellona
4,598
657
62
9
0
139,393
0
W
Ra
4,798
685
69
10
0
144,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role