Player Matchup

Baron Samedi
Baron Samedi
LilSnow64
Baron Samedi
Level 63
God Stats
8W - 6L
1,864 SR
Queue Stats
27W - 23L
1,384 Elo+
Solo
Awilix
Awilix
SenyorX88
Awilix
Level 80
God Stats
147W - 154L
1,438 SR
Queue Stats
267W - 277L
1,486 Elo+
Solo
Cernunnos
Cernunnos
SwampPlatinum
Cernunnos
Level 159
God Stats
13W - 10L
1,800 SR
Queue Stats
703W - 603L
1,555 Elo+
Solo
Cerberus
Cerberus
ejprish94
Cerberus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 78L
1,505 Elo+
Solo
Vamana
Vamana
tonebone8003
Vamana
Level 153
God Stats
3W - 1L
1,379 SR
Queue Stats
121W - 122L
1,456 Elo+
Solo
Team Averages
Level 122
1,596 SR
1,477 Elo+

VS

Team Averages
Level 81
1,506 SR
1,499 Elo+
Medusa
Medusa
DiscernTI
Medusa
Level 59
God Stats
1W - 2L
1,563 SR
Queue Stats
112W - 116L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Gothicrush28
Nu Wa
Level 38
God Stats
7W - 8L
1,449 SR
Queue Stats
170W - 197L
1,405 Elo+
Solo
Cu Chulainn
Cu Chulainn
IDFew
Cu Chulainn
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 98L
1,625 Elo+
Solo
Zeus
Zeus
Shifty2kTrey
Zeus
Level 31
God Stats
10W - 12L
1,519 SR
Queue Stats
52W - 72L
1,371 Elo+
Solo
Danzaburou
Danzaburou
x2 S1cK FoR Ux
Danzaburou
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LilSnow64
Baron Samedi
16
4 / 1 / 14
8,850
885
10,914
8,317
4,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
SenyorX88
Awilix
13
1 / 4 / 12
7,573
757
6,208
8,931
3,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
SwampPlatinum
Cernunnos
17
18 / 2 / 4
10,449
1,045
16,019
11,753
5,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
ejprish94
Cerberus
16
7 / 0 / 14
9,107
911
8,936
10,664
13,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
15
1 / 0 / 6
8,445
845
1,296
5,239
3,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DiscernTI
Medusa
12
0 / 6 / 1
6,697
670
5,594
9,392
2,908
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 5 / 1
7,076
708
4,501
9,808
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
IDFew
Cu Chulainn
13
2 / 7 / 1
7,375
738
5,529
12,631
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 9 / 4
8,329
833
8,822
10,604
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
x2 S1cK FoR Ux
Danzaburou
15
2 / 4 / 1
8,351
835
5,435
7,760
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
31
Kills
7
7
Deaths
31
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
DiscernTI
Medusa
0
6
1
0.08
L
1
5
1
0.3
L
Cu Chulainn
IDFew
Cu Chulainn
2
7
1
0.36
W
Baron Samedi
LilSnow64
Baron Samedi
4
1
14
11
W
Awilix
SenyorX88
Awilix
1
4
12
1.75
L
2
9
4
0.44
W
Cernunnos
SwampPlatinum
Cernunnos
18
2
4
10
W
Cerberus
ejprish94
Cerberus
7
0
14
14
W
Vamana
1
0
6
4
L
Danzaburou
x2 S1cK FoR Ux
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,373
Damage
29,881
44,904
Taken
50,195
30,699
Mitigated
17,149
16,929
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DiscernTI
Medusa
5,594
2,432
0
272
9,392
2,908
0
4,725
4,667
0
16,467
L
4,501
702
14
447
9,808
2,869
246
4,770
5,038
14,929
0
L
Cu Chulainn
IDFew
Cu Chulainn
5,529
1,365
0
473
12,631
6,814
0
4,893
7,738
0
18,768
W
Baron Samedi
LilSnow64
Baron Samedi
10,914
329
1,602
3,891
8,317
4,926
464
3,571
4,530
32,280
0
W
Awilix
SenyorX88
Awilix
6,208
1,653
0
1,428
8,931
3,779
816
3,193
5,296
0
19,413
L
8,822
1,399
56
124
10,604
2,098
0
3,270
7,273
21,014
0
W
Cernunnos
SwampPlatinum
Cernunnos
16,019
7,714
0
5,405
11,753
5,499
1,254
2,059
9,494
0
47,817
W
Cerberus
ejprish94
Cerberus
8,936
954
0
2,257
10,664
13,069
140
2,458
7,854
20,488
0
W
Vamana
1,296
306
0
2,346
5,239
3,426
678
1,053
4,046
0
34,565
L
Danzaburou
x2 S1cK FoR Ux
Danzaburou
5,435
2,352
0
600
7,760
2,460
0
2,131
5,629
0
26,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,424
Gold Earned
37,828
245
Minions Killed
147
0
Camps Cleared
0
1,127,064
Distance Traveled
910,942
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,697
670
26
3
0
217,285
2
L
Nu Wa
7,076
708
33
3
0
179,930
1
L
Cu Chulainn
7,375
738
32
3
0
192,406
6
W
Baron Samedi
8,850
885
53
5
0
225,133
2
W
Awilix
7,573
757
24
2
0
252,951
2
L
Zeus
8,329
833
20
2
0
145,818
1
W
Cernunnos
10,449
1,045
63
6
0
203,545
2
W
Cerberus
9,107
911
35
4
0
222,143
0
W
Vamana
8,445
845
70
7
0
223,292
4
L
Danzaburou
8,351
835
36
4
0
175,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role