Player Matchup

Thor
Thor
Ksanti AA
Thor
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 103L
1,347 Elo+
Party 1
Nu Wa
Nu Wa
Ladydragon607
Nu Wa
Level 102
God Stats
21W - 24L
1,374 SR
Queue Stats
662W - 757L
1,427 Elo+
Solo
Horus
Horus
ShibaArmy
Horus
Level 27
God Stats
4W - 3L
1,481 SR
Queue Stats
62W - 102L
1,347 Elo+
Party 1
Team Averages
Level 57
1,452 SR
1,374 Elo+

VS

Team Averages
Level 128
1,401 SR
1,441 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SycoMonkey10
Izanami
Level 63
God Stats
7W - 10L
1,181 SR
Queue Stats
40W - 45L
1,365 Elo+
Solo
Thoth
Thoth
YEAH_IM_TEEJAY
Thoth
Level 160
God Stats
85W - 99L
1,523 SR
Queue Stats
595W - 658L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
7 / 2 / 7
8,493
849
5,971
10,538
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 1 / 8
9,059
906
14,979
6,716
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
ShibaArmy
Horus
11
2 / 0 / 14
7,893
789
3,495
8,356
6,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 5 / 1
7,014
701
3,168
13,627
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SycoMonkey10
Izanami
11
1 / 7 / 1
7,306
731
6,417
8,948
2,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 4 / 0
7,463
746
8,580
6,248
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
16
Kills
3
3
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
1
0.1
W
Thor
7
2
7
5.25
W
7
1
8
11
W
Horus
ShibaArmy
Horus
2
0
14
9
L
Izanami
SycoMonkey10
Izanami
1
7
1
0.21
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,445
Damage
18,165
25,610
Taken
28,823
14,173
Mitigated
12,228
9,875
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,168
232
271
3,060
13,627
8,355
0
7,331
5,724
12,732
0
W
Thor
5,971
1,520
475
1,650
10,538
4,944
499
6,472
4,066
0
14,701
W
14,979
5,576
0
1,186
6,716
2,688
588
2,712
4,004
48,211
0
W
Horus
ShibaArmy
Horus
3,495
1,609
3,340
3,224
8,356
6,541
0
3,086
5,270
0
4,887
L
Izanami
SycoMonkey10
Izanami
6,417
2,745
119
493
8,948
2,365
0
5,068
3,514
0
25,756
L
8,580
381
0
250
6,248
1,508
0
1,930
3,990
33,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
21,783
101
Minions Killed
115
6
Camps Cleared
3
566,853
Distance Traveled
531,936
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,014
701
4
0
0
181,881
5
W
Thor
8,493
849
17
2
2
165,073
1
W
Nu Wa
9,059
906
81
8
3
183,628
2
W
Horus
7,893
789
3
0
1
218,152
7
L
Izanami
7,306
731
45
5
2
163,126
0
L
Thoth
7,463
746
66
7
1
186,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role