Player Matchup

Cerberus
Cerberus
Platinum V
Eclater_sa_mere
Cerberus
Platinum V
Level 68
God Stats
5W - 5L
1,759 SR
Queue Stats
245W - 226L
1,950 MMR
Solo
Anhur
Anhur
Platinum III
Fuizz
Anhur
Platinum III
Level 155
God Stats
6W - 5L
1,663 SR
Queue Stats
75W - 62L
1,964 MMR
Solo
Chronos
Chronos
Diamond V
Savbang
Chronos
Diamond V
Level 159
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 72L
2,055 MMR
Solo
Susano
Susano
Platinum I
SippleNlippage
Susano
Platinum I
Level 99
God Stats
4W - 2L
1,873 SR
Queue Stats
290W - 282L
1,904 MMR
Solo
Set
Set
Platinum II
itsAlejandro887
Set
Platinum II
Level 119
God Stats
98W - 80L
1,657 SR
Queue Stats
236W - 228L
1,848 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,691 SR
1,944 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,594 SR
1,944 MMR
Awilix
Awilix
Platinum I
BIizanci97
Awilix
Platinum I
Level 154
God Stats
2W - 5L
1,432 SR
Queue Stats
277W - 271L
1,866 MMR
Party 1
Bellona
Bellona
Platinum I
Bennansss
Bellona
Platinum I
Level 141
God Stats
9W - 9L
1,648 SR
Queue Stats
664W - 684L
1,846 MMR
Solo
Agni
Agni
Diamond V
Blizanci97
Agni
Diamond V
Level 156
God Stats
25W - 21L
1,821 SR
Queue Stats
583W - 574L
2,077 MMR
Party 1
Medusa
Medusa
Platinum III
BobbaCroft
Medusa
Platinum III
Level 149
God Stats
8W - 11L
1,534 SR
Queue Stats
239W - 253L
2,012 MMR
Solo
Bacchus
Bacchus
Platinum III
dITA R3turns
Bacchus
Platinum III
Level 157
God Stats
3W - 2L
1,536 SR
Queue Stats
164W - 149L
1,920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
1 / 3 / 18
12,182
530
14,110
22,064
25,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Fuizz
Anhur
20
6 / 4 / 7
14,006
609
13,530
16,791
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Chronos
Savbang
Chronos
20
11 / 3 / 6
14,250
620
17,905
16,025
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
6 / 6 / 8
13,209
574
12,780
17,743
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
6 / 1 / 9
14,305
622
17,590
25,436
27,817
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArtioNemesisBastetArachne

VS

Bans
AtlasLokiGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BIizanci97
Awilix
18
8 / 7 / 4
12,049
524
14,814
19,267
12,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Bennansss
Bellona
17
1 / 8 / 4
11,006
479
11,842
22,356
22,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 8 / 7
11,646
506
17,500
16,757
4,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
BobbaCroft
Medusa
20
3 / 5 / 6
12,335
536
14,142
15,926
4,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
dITA R3turns
Bacchus
16
2 / 2 / 6
10,572
460
8,657
23,455
29,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
30
Kills
17
17
Deaths
30
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Awilix
BIizanci97
Awilix
8
7
4
1.43
L
Bellona
Bennansss
Bellona
1
8
4
0.38
L
3
8
7
0.81
L
Medusa
BobbaCroft
Medusa
3
5
6
1.2
W
Cerberus
1
3
18
3.33
W
Anhur
Fuizz
Anhur
6
4
7
2.38
W
Chronos
Savbang
Chronos
11
3
6
4.67
W
6
6
8
1.67
L
Bacchus
dITA R3turns
Bacchus
2
2
6
2.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,915
Damage
66,955
98,059
Taken
97,761
73,001
Mitigated
73,368
34,688
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
BIizanci97
Awilix
14,814
6,488
0
494
19,267
12,325
201
3,577
15,373
0
83,112
L
Bellona
Bennansss
Bellona
11,842
3,205
0
5,001
22,356
22,256
288
3,299
18,265
0
75,041
L
17,500
415
0
758
16,757
4,589
0
8,759
7,633
82,489
0
L
Medusa
BobbaCroft
Medusa
14,142
5,711
0
2,711
15,926
4,736
3,538
3,615
12,303
0
108,371
W
Cerberus
14,110
874
0
6,957
22,064
25,561
0
5,975
15,809
40,898
10,419
W
Anhur
Fuizz
Anhur
13,530
7,174
0
7,756
16,791
6,285
1,067
3,651
13,080
0
126,527
W
Chronos
Savbang
Chronos
17,905
9,129
0
3,555
16,025
6,436
3,803
9,183
6,476
112,268
0
W
12,780
2,128
0
4,418
17,743
6,902
0
3,815
13,760
0
87,039
L
Bacchus
dITA R3turns
Bacchus
8,657
1,025
0
2,026
23,455
29,462
33
10,472
12,761
28,206
0
W
17,590
6,760
0
12,002
25,436
27,817
704
3,090
22,257
0
105,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,952
Gold Earned
57,608
764
Minions Killed
594
0
Camps Cleared
0
2,264,637
Distance Traveled
2,141,039
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,049
524
110
5
0
452,436
4
L
Bellona
11,006
479
147
6
0
411,939
4
L
Agni
11,646
506
112
5
0
413,720
3
L
Medusa
12,335
536
177
8
0
407,645
9
W
Cerberus
12,182
530
74
3
0
468,952
8
W
Anhur
14,006
609
176
8
0
383,912
8
W
Chronos
14,250
620
194
8
0
435,721
3
W
Susano
13,209
574
136
6
0
486,862
5
L
Bacchus
10,572
460
48
2
0
455,299
10
W
Set
14,305
622
184
8
0
489,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role