Player Matchup

Zhong Kui
Zhong Kui
FidyFive
Zhong Kui
Level 149
God Stats
22W - 25L
1,609 SR
Queue Stats
383W - 379L
1,522 Elo+
Solo
Jormungandr
Jormungandr
Justinsinclxir
Jormungandr
Level 105
God Stats
13W - 8L
1,616 SR
Queue Stats
81W - 66L
1,522 Elo+
Party 1
Shiva
Shiva
ShadowXStarZ
Shiva
Level 107
God Stats
3W - 10L
1,332 SR
Queue Stats
67W - 75L
1,498 Elo+
Party 1
Poseidon
Poseidon
Xx_Jakub_xX420
Poseidon
Level 22
God Stats
24W - 28L
1,432 SR
Queue Stats
26W - 34L
1,303 Elo+
Party 2
Serqet
Serqet
x_Miss-Vanjie_x
Serqet
Level 50
God Stats
16W - 20L
1,385 SR
Queue Stats
138W - 147L
1,504 Elo+
Party 2
Team Averages
Level 87
1,475 SR
1,470 Elo+

VS

Team Averages
Level 92
1,464 SR
1,468 Elo+
Sobek
Sobek
Alikbear19
Sobek
Level 109
God Stats
4W - 2L
1,474 SR
Queue Stats
84W - 85L
1,540 Elo+
Solo
Eset
Eset
ComplexTitan638
Eset
Level 136
God Stats
1W - 0L
1,296 SR
Queue Stats
90W - 79L
1,514 Elo+
Solo
Horus
Horus
Legi0n89
Horus
Level 87
God Stats
17W - 6L
1,640 SR
Queue Stats
95W - 97L
1,473 Elo+
Solo
Scylla
Scylla
SteveyBoettcho1
Scylla
Level 69
God Stats
2W - 2L
1,463 SR
Queue Stats
35W - 37L
1,435 Elo+
Solo
Chiron
Chiron
TalkingJarl2395
Chiron
Level 61
God Stats
32W - 38L
1,445 SR
Queue Stats
380W - 456L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FidyFive
Zhong Kui
11
1 / 5 / 1
7,170
478
7,069
13,640
6,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Justinsinclxir
Jormungandr
10
2 / 2 / 0
6,050
403
5,088
10,132
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 4 / 1
8,045
536
7,928
15,020
7,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
12
0 / 5 / 1
6,875
458
2,657
6,692
776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 7 / 2
6,842
456
2,927
11,290
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
2 / 4 / 4
7,892
526
9,317
12,416
13,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 10
8,766
584
5,419
11,549
6,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
Legi0n89
Horus
14
5 / 0 / 4
8,415
561
7,978
9,624
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 3 / 5
9,426
628
8,458
5,782
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 0
9,518
635
7,206
8,775
3,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
23
23
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
2
4
4
1
W
4
0
10
9
L
Zhong Kui
FidyFive
Zhong Kui
1
5
1
0.3
L
Jormungandr
Justinsinclxir
Jormungandr
2
2
0
1
W
Horus
Legi0n89
Horus
5
0
4
7
L
3
4
1
0.88
W
7
3
5
3.17
W
5
1
0
5
L
Poseidon
0
5
1
0.1
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,669
Damage
38,378
56,774
Taken
48,146
21,881
Mitigated
30,267
16,829
Healing
18,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,317
1,258
0
6,037
12,416
13,241
170
1,283
10,774
36,487
3,909
W
5,419
743
2,270
4,342
11,549
6,735
553
4,168
6,775
25,555
0
L
Zhong Kui
FidyFive
Zhong Kui
7,069
540
91
4,530
13,640
6,172
0
5,824
7,816
40,351
0
L
Jormungandr
Justinsinclxir
Jormungandr
5,088
702
184
1,929
10,132
4,533
0
3,982
6,150
21,103
0
W
Horus
Legi0n89
Horus
7,978
3,803
526
2,250
9,624
4,940
497
2,000
7,370
0
46,752
L
7,928
1,856
68
6,549
15,020
7,199
0
8,629
6,391
0
53,554
W
8,458
647
0
297
5,782
1,962
785
3,373
2,098
57,016
0
W
7,206
2,843
85
2,980
8,775
3,389
3,840
3,493
5,235
0
76,529
L
Poseidon
2,657
439
0
717
6,692
776
342
99
6,593
34,861
0
L
2,927
159
0
2,761
11,290
3,201
0
4,244
7,046
0
33,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,982
Gold Earned
44,017
340
Minions Killed
426
0
Camps Cleared
0
1,314,221
Distance Traveled
1,451,057
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,892
526
69
5
0
270,598
1
W
Eset
8,766
584
46
3
0
284,130
5
L
Zhong Kui
7,170
478
71
5
0
260,357
0
L
Jormungandr
6,050
403
34
2
0
240,708
1
W
Horus
8,415
561
75
5
0
338,734
2
L
Shiva
8,045
536
113
8
0
305,139
3
W
Scylla
9,426
628
94
6
0
289,821
5
W
Chiron
9,518
635
142
9
0
267,774
4
L
Poseidon
6,875
458
60
4
0
210,466
0
L
Serqet
6,842
456
62
4
0
297,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role