Player Matchup

Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GetMeIfUCAn
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,439 Elo+
Party 2
Ares
Ares
futureriver
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Janus
Janus
xXFrancis999Xx
Janus
Level 89
God Stats
2W - 5L
1,558 SR
Queue Stats
67W - 62L
1,619 Elo+
Party 3
Team Averages
Level 47
1,512 SR
1,512 Elo+

VS

Team Averages
Level 61
1,420 SR
1,277 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Loq1
Xbalanque
Level 5
God Stats
0W - 3L
1,300 SR
Queue Stats
16W - 33L
1,000 Elo+
Party 1
Cerberus
Cerberus
gaisfop
Cerberus
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 246L
1,537 Elo+
Solo
Nu Wa
Nu Wa
geohoho1
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,154 Elo+
Party 1
Chaac
Chaac
limbcpp
Chaac
Level 7
God Stats
3W - 6L
1,300 SR
Queue Stats
5W - 17L
1,195 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 6
4,580
916
1,347
4,330
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
 
Sun Wukong
9
1 / 1 / 3
4,409
882
1,281
3,457
1,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
GetMeIfUCAn
Kukulkan
9
1 / 0 / 3
4,472
894
2,366
1,869
598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 2
4,418
884
2,926
2,949
1,539
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 0 / 4
5,152
1,030
5,584
2,635
848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 1 / 2
4,530
906
3,466
2,631
908
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xbalanque
Loq1
Xbalanque
8
0 / 3 / 2
3,993
799
2,580
3,823
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
gaisfop
Cerberus
10
2 / 0 / 1
4,738
948
2,301
4,559
2,115
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
geohoho1
Nu Wa
8
0 / 3 / 1
4,000
800
1,968
3,030
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
limbcpp
Chaac
8
0 / 1 / 1
3,948
790
1,039
2,432
1,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
8
Kills
3
3
Deaths
8
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
6
4
W
Sun Wukong
 
Sun Wukong
1
1
3
2.5
L
Agni
 
Agni
1
1
2
2
W
Kukulkan
GetMeIfUCAn
Kukulkan
1
0
3
2.5
L
Xbalanque
Loq1
Xbalanque
0
3
2
0.33
W
1
1
2
2
L
Cerberus
gaisfop
Cerberus
2
0
1
2.5
L
Nu Wa
geohoho1
Nu Wa
0
3
1
0.17
L
Chaac
limbcpp
Chaac
0
1
1
0.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,504
Damage
11,354
15,240
Taken
16,475
7,109
Mitigated
6,689
3,835
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,347
92
0
1,271
4,330
2,795
28
2,334
1,860
4,289
0
W
Sun Wukong
 
Sun Wukong
1,281
57
0
161
3,457
1,329
0
1,991
1,407
0
10,511
L
Agni
 
Agni
3,466
414
0
660
2,631
908
0
1,852
779
11,868
0
W
Kukulkan
GetMeIfUCAn
Kukulkan
2,366
555
0
499
1,869
598
0
682
1,119
12,689
0
L
Xbalanque
Loq1
Xbalanque
2,580
421
0
476
3,823
1,395
0
2,985
838
0
6,961
W
2,926
213
0
634
2,949
1,539
0
886
1,954
6,525
0
L
Cerberus
gaisfop
Cerberus
2,301
259
0
1,340
4,559
2,115
0
2,923
1,636
14,786
0
L
Nu Wa
geohoho1
Nu Wa
1,968
749
197
150
3,030
1,118
0
2,523
507
7,349
0
L
Chaac
limbcpp
Chaac
1,039
277
0
1,013
2,432
1,153
0
1,940
492
0
4,672
W
5,584
424
0
1,270
2,635
848
40
1,606
1,027
16,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,031
Gold Earned
21,209
90
Minions Killed
101
0
Camps Cleared
0
516,714
Distance Traveled
477,658
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,580
916
11
2
0
100,874
0
W
Sun Wukong
4,409
882
19
4
0
84,376
1
L
Agni
4,530
906
20
4
0
102,737
2
W
Kukulkan
4,472
894
25
5
0
103,150
0
L
Xbalanque
3,993
799
13
3
0
95,547
1
W
Ares
4,418
884
10
2
0
117,737
0
L
Cerberus
4,738
948
52
10
0
114,973
2
L
Nu Wa
4,000
800
8
2
0
84,899
2
L
Chaac
3,948
790
8
2
0
79,502
0
W
Janus
5,152
1,030
25
5
0
110,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role