Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Esca29
Cabrakan
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,531 Elo+
Party 1
Sol
Sol
HÈLHÈIM
Sol
Level 151
God Stats
2W - 1L
1,376 SR
Queue Stats
56W - 57L
1,491 Elo+
Party 1
Xbalanque
Xbalanque
Wolfie_1908
Xbalanque
Level 126
God Stats
8W - 2L
2,029 SR
Queue Stats
330W - 339L
1,441 Elo+
Solo
Bastet
Bastet
Zaryusu
Bastet
Level 73
God Stats
14W - 10L
1,490 SR
Queue Stats
464W - 453L
1,435 Elo+
Solo
Team Averages
Level 99
1,579 SR
1,480 Elo+

VS

Team Averages
Level 130
1,553 SR
1,507 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ObviousError
Ares
Level 156
God Stats
11W - 6L
1,764 SR
Queue Stats
315W - 349L
1,498 Elo+
Solo
Vulcan
Vulcan
Redhkiin
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 53L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
7 / 4 / 20
11,371
812
14,291
16,473
26,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Esca29
Cabrakan
12
0 / 7 / 17
8,756
625
4,881
18,001
21,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
10 / 2 / 13
11,458
818
17,376
17,143
6,663
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Wolfie_1908
Xbalanque
20
9 / 2 / 22
12,241
874
22,770
15,080
6,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Zaryusu
Bastet
20
15 / 2 / 22
13,166
940
20,943
13,975
7,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
7 / 6 / 4
11,052
789
14,774
15,197
9,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
18
4 / 6 / 10
10,567
755
14,154
15,039
8,050
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
 
Nemesis
16
3 / 10 / 11
10,237
731
10,221
21,740
19,887
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
0 / 9 / 15
9,644
689
10,294
25,568
29,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
Redhkiin
Vulcan
16
3 / 10 / 10
10,027
716
11,638
13,648
6,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
67
41
Kills
17
17
Deaths
41
94
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
4
20
4.25
L
Thanatos
 
Thanatos
7
6
4
1.5
L
Danzaburou
 
Danzaburou
4
6
10
1.5
L
Nemesis
 
Nemesis
3
10
11
0.85
W
Cabrakan
Esca29
Cabrakan
0
7
17
1.21
W
10
2
13
8.25
L
0
9
15
0.83
L
Vulcan
Redhkiin
Vulcan
3
10
10
0.8
W
Xbalanque
Wolfie_1908
Xbalanque
9
2
22
10
W
Bastet
Zaryusu
Bastet
15
2
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,261
Damage
61,081
80,672
Taken
91,192
68,774
Mitigated
73,595
30,703
Healing
22,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,291
947
1,091
2,341
16,473
26,505
908
4,745
11,728
28,593
0
L
Thanatos
 
Thanatos
14,774
1,967
906
10,011
15,197
9,111
129
5,660
9,537
0
26,040
L
Danzaburou
 
Danzaburou
14,154
5,867
1,459
3,156
15,039
8,050
1,406
5,389
9,650
0
39,983
L
Nemesis
 
Nemesis
10,221
1,997
726
4,162
21,740
19,887
322
9,039
12,701
0
18,085
W
Cabrakan
Esca29
Cabrakan
4,881
868
0
1,182
18,001
21,486
130
4,944
13,057
7,346
0
W
17,376
5,424
2,115
8,927
17,143
6,663
2,145
5,314
11,829
45,513
0
L
10,294
105
0
2,567
25,568
29,964
316
10,390
15,178
15,067
0
L
Vulcan
Redhkiin
Vulcan
11,638
3,012
0
0
13,648
6,583
230
6,070
7,578
22,553
0
W
Xbalanque
Wolfie_1908
Xbalanque
22,770
6,447
1,199
7,126
15,080
6,923
2,665
3,943
11,137
0
52,523
W
Bastet
Zaryusu
Bastet
20,943
3,212
2,661
4,061
13,975
7,197
231
2,986
10,989
0
34,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,992
Gold Earned
51,527
164
Minions Killed
141
0
Camps Cleared
0
1,302,129
Distance Traveled
1,102,115
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,371
812
29
2
0
238,127
1
L
Thanatos
11,052
789
24
2
0
249,304
2
L
Danzaburou
10,567
755
64
5
0
206,648
2
L
Nemesis
10,237
731
16
1
0
221,826
3
W
Cabrakan
8,756
625
2
0
0
231,471
3
W
Sol
11,458
818
52
4
0
269,234
4
L
Ares
9,644
689
7
1
0
227,490
0
L
Vulcan
10,027
716
30
2
0
196,847
0
W
Xbalanque
12,241
874
61
4
0
250,557
0
W
Bastet
13,166
940
20
1
0
312,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role