Player Matchup

Da Ji
Da Ji
BadderAsteroid5
Da Ji
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,640 Elo+
Solo
Achilles
Achilles
Come-Weed
Achilles
Level 106
God Stats
5W - 2L
1,809 SR
Queue Stats
424W - 434L
1,351 Elo+
Solo
Olorun
Olorun
Escalope-Furtive
Olorun
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Unknown_Netti
Danzaburou
Level 71
God Stats
2W - 3L
1,408 SR
Queue Stats
89W - 80L
1,266 Elo+
Party 1
Skadi
Skadi
zVitrex_Pain
Skadi
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
175W - 184L
1,241 Elo+
Party 1
Team Averages
Level 70
1,543 SR
1,382 Elo+

VS

Team Averages
Level 95
1,547 SR
1,402 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Black Vladimir0
Achilles
Level 103
God Stats
4W - 1L
1,874 SR
Queue Stats
203W - 231L
1,395 Elo+
Solo
Olorun
Olorun
bobgas351
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,276 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jesusisalive666
Morgan Le Fay
Level 64
God Stats
2W - 3L
1,558 SR
Queue Stats
197W - 197L
1,460 Elo+
Solo
Anubis
Anubis
xXx SSADAM xXx
Anubis
Level 106
God Stats
3W - 4L
1,300 SR
Queue Stats
221W - 227L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 8 / 9
16,603
830
20,362
17,920
7,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Come-Weed
Achilles
20
6 / 5 / 15
14,627
731
16,501
23,117
33,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 7 / 18
14,950
748
29,940
23,301
10,195
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Unknown_Netti
Danzaburou
20
3 / 4 / 21
14,246
712
19,275
18,335
10,421
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
1 / 7 / 20
13,293
665
17,235
16,865
6,078
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 8 / 8
15,223
761
33,006
38,512
36,166
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
20
7 / 10 / 15
14,213
711
15,266
36,867
44,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
bobgas351
Olorun
5
0 / 1 / 0
8,312
416
148
856
211
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
jesusisalive666
Morgan Le Fay
20
5 / 7 / 16
13,439
672
20,340
20,495
8,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
7 / 7 / 13
15,093
755
18,921
17,061
7,377
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
82
33
Kills
30
31
Deaths
33
83
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
11
8
8
1.88
W
17
8
9
2.69
L
Achilles
7
10
15
1.45
W
Achilles
Come-Weed
Achilles
6
5
15
2.7
W
6
7
18
2.14
W
Danzaburou
Unknown_Netti
Danzaburou
3
4
21
3.38
L
Olorun
bobgas351
Olorun
0
1
0
0
L
Morgan Le Fay
jesusisalive666
Morgan Le Fay
5
7
16
1.86
L
7
7
13
1.93
W
1
7
20
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,313
Damage
87,681
99,538
Taken
113,791
67,585
Mitigated
97,151
36,862
Healing
38,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
33,006
3,537
677
15,148
38,512
36,166
310
10,776
27,736
0
56,419
W
20,362
4,691
2,886
1,155
17,920
7,476
0
8,894
9,026
0
28,504
L
Achilles
15,266
1,838
574
7,588
36,867
44,668
360
13,652
23,215
1,063
26,959
W
Achilles
Come-Weed
Achilles
16,501
1,823
2,272
5,856
23,117
33,415
157
10,321
12,796
0
31,580
W
29,940
17,926
3,044
8,135
23,301
10,195
4,227
9,142
14,159
51,052
0
W
Danzaburou
Unknown_Netti
Danzaburou
19,275
9,785
2,469
6,273
18,335
10,421
1,827
7,533
10,802
219
53,060
L
Olorun
bobgas351
Olorun
148
0
0
0
856
211
0
0
856
150
0
L
Morgan Le Fay
jesusisalive666
Morgan Le Fay
20,340
3,646
928
6,614
20,495
8,729
410
2,983
17,512
42,836
0
L
18,921
996
2,290
4,314
17,061
7,377
601
2,727
14,334
50,582
0
W
17,235
6,464
1,526
3,246
16,865
6,078
919
4,406
12,459
0
42,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,719
Gold Earned
66,280
194
Minions Killed
185
0
Camps Cleared
0
1,751,549
Distance Traveled
1,336,475
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
15,223
761
45
2
0
356,362
0
W
Da Ji
16,603
830
17
1
0
310,751
1
L
Achilles
14,213
711
27
1
0
320,369
1
W
Achilles
14,627
731
21
1
0
410,106
0
W
Olorun
14,950
748
37
2
0
339,509
0
W
Danzaburou
14,246
712
72
4
0
362,431
2
L
Olorun
8,312
416
1
0
0
20,874
0
L
Morgan Le Fay
13,439
672
39
2
0
324,034
0
L
Anubis
15,093
755
73
4
0
314,836
0
W
Skadi
13,293
665
47
2
0
328,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role