Player Matchup

Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Lars5392
Izanami
Level 31
God Stats
5W - 2L
1,703 SR
Queue Stats
73W - 97L
1,278 Elo+
Party 1
Cabrakan
Cabrakan
Messi_Stru
Cabrakan
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 81L
1,299 Elo+
Party 1
Loki
Loki
chooop28
Loki
Level 19
God Stats
9W - 9L
1,383 SR
Queue Stats
25W - 28L
1,322 Elo+
Party 3
Bellona
Bellona
solemexpert316
Bellona
Level 29
God Stats
13W - 13L
1,496 SR
Queue Stats
72W - 81L
1,386 Elo+
Party 3
Team Averages
Level 42
1,517 SR
1,357 Elo+

VS

Team Averages
Level 58
1,460 SR
1,374 Elo+
Tyr
Tyr
 
Tyr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
I Aut I ShroOm
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,307 Elo+
Party 4
Tsukuyomi
Tsukuyomi
I Bubbl3 I
Tsukuyomi
Level 156
God Stats
5W - 4L
1,451 SR
Queue Stats
173W - 161L
1,482 Elo+
Party 4
Baron Samedi
Baron Samedi
iTz xiJesus
Baron Samedi
Level 17
God Stats
4W - 6L
1,348 SR
Queue Stats
8W - 9L
1,347 Elo+
Party 4
Artemis
Artemis
xLULOLx
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
6 / 2 / 3
9,060
647
9,065
7,018
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Lars5392
Izanami
11
0 / 5 / 6
6,876
491
6,334
8,665
2,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Messi_Stru
Cabrakan
13
6 / 4 / 2
7,781
556
8,131
10,028
5,952
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
13
2 / 2 / 4
7,662
547
4,452
8,296
2,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 2
8,656
618
7,317
9,604
11,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
5 / 3 / 3
6,896
493
5,647
12,905
9,785
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 4 / 0
6,038
431
4,686
11,531
5,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
I Bubbl3 I
Tsukuyomi
13
5 / 5 / 0
7,759
554
8,168
12,105
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
iTz xiJesus
Baron Samedi
11
0 / 5 / 4
6,647
475
2,911
8,427
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
xLULOLx
Artemis
11
3 / 2 / 4
6,647
475
6,919
8,677
2,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
18
Kills
13
13
Deaths
19
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
2
3
3.75
L
Tyr
 
Tyr
5
3
3
2.17
L
0
4
0
0
L
Tsukuyomi
I Bubbl3 I
Tsukuyomi
5
5
0
1
W
Izanami
Lars5392
Izanami
0
5
6
0.6
W
Cabrakan
Messi_Stru
Cabrakan
6
4
2
1.75
W
Loki
2
2
4
2
L
Baron Samedi
iTz xiJesus
Baron Samedi
0
5
4
0.4
W
4
0
2
5
L
Artemis
xLULOLx
Artemis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,299
Damage
28,331
43,611
Taken
53,645
25,322
Mitigated
24,621
12,553
Healing
12,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,065
173
0
500
7,018
2,586
317
1,106
5,912
60,646
0
L
Tyr
 
Tyr
5,647
817
211
4,259
12,905
9,785
327
5,122
7,783
0
26,977
L
4,686
861
0
3,129
11,531
5,781
0
0
11,531
0
23,635
L
Tsukuyomi
I Bubbl3 I
Tsukuyomi
8,168
2,264
0
1,460
12,105
4,022
0
3,920
8,185
0
46,131
W
Izanami
Lars5392
Izanami
6,334
4,411
0
1,996
8,665
2,399
1,182
363
8,302
0
33,483
W
Cabrakan
Messi_Stru
Cabrakan
8,131
780
0
1,819
10,028
5,952
257
1,000
9,028
30,629
3,180
W
Loki
4,452
1,242
0
4,088
8,296
2,717
0
442
7,823
0
42,476
L
Baron Samedi
iTz xiJesus
Baron Samedi
2,911
249
263
1,169
8,427
2,764
160
5,145
3,282
30,932
0
W
7,317
2,335
0
4,150
9,604
11,668
216
0
8,972
0
48,933
L
Artemis
xLULOLx
Artemis
6,919
1,485
0
2,224
8,677
2,269
561
2,516
6,161
0
32,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,035
Gold Earned
33,987
434
Minions Killed
281
0
Camps Cleared
0
1,310,828
Distance Traveled
1,263,516
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,060
647
125
9
0
264,255
6
L
Tyr
6,896
493
53
4
0
262,158
0
L
Mulan
6,038
431
37
3
0
228,359
0
L
Tsukuyomi
7,759
554
81
6
0
289,556
1
W
Izanami
6,876
491
64
5
0
243,738
2
W
Cabrakan
7,781
556
47
3
0
244,904
5
W
Loki
7,662
547
88
6
0
287,546
3
L
Baron Samedi
6,647
475
55
4
0
237,347
1
W
Bellona
8,656
618
110
8
0
270,385
1
L
Artemis
6,647
475
55
4
0
246,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role