Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Baanaanaa
Ymir
Level 130
God Stats
1W - 3L
1,591 SR
Queue Stats
98W - 106L
1,573 Elo+
Solo
The Morrigan
The Morrigan
DAMN_grey_Hippo
The Morrigan
Level 158
God Stats
3W - 9L
1,104 SR
Queue Stats
735W - 725L
1,526 Elo+
Solo
Scylla
Scylla
EverGreen217
Scylla
Level 149
God Stats
0W - 2L
1,545 SR
Queue Stats
150W - 145L
1,518 Elo+
Solo
Odin
Odin
cassiusakita14
Odin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 54L
1,505 Elo+
Solo
Team Averages
Level 136
1,448 SR
1,524 Elo+

VS

Team Averages
Level 118
1,587 SR
1,522 Elo+
Sol
Sol
JGallo
Sol
Level 148
God Stats
13W - 4L
1,840 SR
Queue Stats
353W - 334L
1,487 Elo+
Solo
Achilles
Achilles
Momly
Achilles
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 69L
1,583 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Musajiro
Ah Muzen Cab
Level 69
God Stats
2W - 0L
1,771 SR
Queue Stats
53W - 38L
1,589 Elo+
Solo
Eset
Eset
R4PO
Eset
Level 117
God Stats
3W - 0L
1,212 SR
Queue Stats
39W - 35L
1,545 Elo+
Party 1
Izanami
Izanami
TheGodJosete1015
Izanami
Level 128
God Stats
1W - 0L
1,610 SR
Queue Stats
23W - 25L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
11 / 4 / 7
12,673
745
28,788
11,175
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
3 / 4 / 4
10,645
626
2,054
20,222
23,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
DAMN_grey_Hippo
The Morrigan
19
4 / 5 / 7
11,167
657
12,134
11,773
5,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
18
1 / 3 / 6
10,455
615
9,211
12,845
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 5 / 10
10,586
623
9,003
19,015
18,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JGallo
Sol
19
3 / 4 / 10
11,514
677
13,852
12,945
5,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Momly
Achilles
20
7 / 3 / 9
12,779
752
10,522
17,445
33,504
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Musajiro
Ah Muzen Cab
20
3 / 2 / 15
12,266
722
21,203
11,773
5,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Eset
R4PO
Eset
16
0 / 6 / 10
10,343
608
11,377
13,150
6,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 11
12,657
745
12,000
11,975
6,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
76
19
Kills
21
21
Deaths
19
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
11
4
7
3.63
L
Ymir
3
4
4
1.25
L
The Morrigan
DAMN_grey_Hippo
The Morrigan
4
5
7
1.5
L
Scylla
1
3
6
1.33
W
Sol
JGallo
Sol
3
4
10
2
W
Achilles
Momly
Achilles
7
3
9
3.83
W
Ah Muzen Cab
Musajiro
Ah Muzen Cab
3
2
15
5.25
W
Eset
R4PO
Eset
0
6
10
0.83
W
8
4
11
3.38
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,190
Damage
68,954
75,030
Taken
67,288
57,840
Mitigated
58,291
20,416
Healing
24,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
28,788
1,392
1,244
640
11,175
5,016
0
4,004
7,095
44,693
0
L
Ymir
2,054
206
1,595
3,767
20,222
23,241
0
7,555
12,366
9,921
0
L
The Morrigan
DAMN_grey_Hippo
The Morrigan
12,134
1,529
2,216
2,558
11,773
5,676
0
2,966
8,579
34,478
772
L
Scylla
9,211
577
2,155
1,595
12,845
5,443
0
3,552
9,187
35,698
0
W
Sol
JGallo
Sol
13,852
1,617
2,414
4,564
12,945
5,949
621
10,152
2,793
35,304
0
W
Achilles
Momly
Achilles
10,522
1,864
636
4,789
17,445
33,504
79
10,781
6,664
0
21,067
W
Ah Muzen Cab
Musajiro
Ah Muzen Cab
21,203
5,946
0
3,413
11,773
5,881
1,465
9,070
2,703
0
53,498
W
Eset
R4PO
Eset
11,377
777
2,328
2,071
13,150
6,833
725
10,567
2,583
27,198
0
W
12,000
8,180
2,186
2,253
11,975
6,124
3,192
11,105
870
0
36,432
L
9,003
2,123
1,743
2,903
19,015
18,464
0
6,168
12,574
0
13,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,526
Gold Earned
59,559
202
Minions Killed
204
0
Camps Cleared
0
1,404,692
Distance Traveled
1,488,467
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,673
745
45
3
0
304,801
1
L
Ymir
10,645
626
21
1
0
214,280
4
L
The Morrigan
11,167
657
47
3
0
275,497
0
L
Scylla
10,455
615
72
4
0
306,870
2
W
Sol
11,514
677
37
2
0
297,737
0
W
Achilles
12,779
752
15
1
0
338,452
0
W
Ah Muzen Cab
12,266
722
51
3
0
312,442
3
W
Eset
10,343
608
37
2
0
284,459
0
W
Izanami
12,657
745
64
4
0
255,377
0
L
Odin
10,586
623
17
1
0
303,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role