Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Helino_VvV_
Nu Wa
Level 27
God Stats
14W - 21L
1,442 SR
Queue Stats
236W - 231L
1,522 Elo+
Solo
Yemoja
Yemoja
Hiltonics
Yemoja
Level 126
God Stats
2W - 2L
1,865 SR
Queue Stats
99W - 91L
1,607 Elo+
Solo
Thoth
Thoth
TASTEtheWAYNER
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,203 Elo+
Solo
Chiron
Chiron
TrepKillYou
Chiron
Level 63
God Stats
14W - 9L
1,520 SR
Queue Stats
102W - 89L
1,451 Elo+
Solo
Team Averages
Level 96
1,565 SR
1,457 Elo+

VS

Team Averages
Level 123
1,489 SR
1,499 Elo+
Atlas
Atlas
 
Atlas
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CristianSlim
Shiva
Level 160
God Stats
58W - 60L
1,413 SR
Queue Stats
251W - 277L
1,463 Elo+
Solo
Ne Zha
Ne Zha
SheFeltMyDende
Ne Zha
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 165L
1,568 Elo+
Solo
Izanami
Izanami
ernealc92
Izanami
Level 127
God Stats
151W - 133L
1,550 SR
Queue Stats
278W - 280L
1,539 Elo+
Solo
Nu Wa
Nu Wa
funky_dancer
Nu Wa
Level 104
God Stats
121W - 114L
1,484 SR
Queue Stats
314W - 352L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 0 / 1
6,632
663
3,866
2,641
681
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 1 / 2
8,127
813
11,194
3,886
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Hiltonics
Yemoja
13
0 / 3 / 4
6,677
668
6,195
8,219
6,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 2
6,739
674
3,756
5,922
1,862
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
15
3 / 1 / 4
8,169
817
7,916
8,623
2,982
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 1 / 5
8,127
813
5,762
13,416
8,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 1 / 3
7,683
768
6,735
10,057
3,408
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 1 / 5
7,464
746
5,261
6,818
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
ernealc92
Izanami
15
3 / 3 / 0
8,203
820
2,310
6,246
1,683
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 4
7,164
716
3,766
6,119
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
10
Kills
9
9
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
0
1
1.5
W
Atlas
 
Atlas
2
1
5
4.5
W
3
1
3
4.5
L
5
1
2
6
L
Yemoja
Hiltonics
Yemoja
0
3
4
0.67
W
0
1
5
2.5
L
1
4
2
0.5
L
Chiron
3
1
4
5
W
Izanami
ernealc92
Izanami
3
3
0
1
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
23,834
29,291
Taken
42,656
13,205
Mitigated
18,037
7,347
Healing
8,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,866
1,240
0
604
2,641
681
131
835
1,720
15,159
0
W
Atlas
 
Atlas
5,762
1,701
277
3,866
13,416
8,739
0
9,086
4,058
20,247
0
W
6,735
619
442
3,186
10,057
3,408
469
5,580
4,269
0
22,635
L
11,194
4,336
0
0
3,886
1,466
585
1,001
2,851
31,423
0
L
Yemoja
Hiltonics
Yemoja
6,195
820
1,682
1,797
8,219
6,214
247
2,975
5,072
15,222
0
W
5,261
386
0
811
6,818
2,651
639
2,646
4,118
0
28,430
L
3,756
202
0
415
5,922
1,862
48
1,383
4,443
14,136
0
L
Chiron
7,916
2,259
408
2,441
8,623
2,982
186
2,756
5,677
0
35,992
W
Izanami
ernealc92
Izanami
2,310
960
0
0
6,246
1,683
1,545
2,353
3,817
0
31,367
W
3,766
780
0
244
6,119
1,556
20
4,572
1,383
20,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
38,641
187
Minions Killed
234
0
Camps Cleared
0
828,117
Distance Traveled
1,030,041
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,632
663
27
3
0
122,456
0
W
Atlas
8,127
813
29
3
0
204,685
0
W
Shiva
7,683
768
40
4
0
220,327
0
L
Nu Wa
8,127
813
45
5
0
190,890
2
L
Yemoja
6,677
668
24
2
0
171,866
2
W
Ne Zha
7,464
746
51
5
0
214,697
0
L
Thoth
6,739
674
27
3
0
152,738
4
L
Chiron
8,169
817
64
6
0
190,167
0
W
Izanami
8,203
820
75
8
0
201,914
2
W
Nu Wa
7,164
716
39
4
0
188,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role