Player Matchup

Sylvanus
Sylvanus
K1023255
Sylvanus
Level 145
God Stats
5W - 4L
1,751 SR
Queue Stats
60W - 44L
1,596 Elo+
Party 2
Erlang Shen
Erlang Shen
Lucashin300
Erlang Shen
Level 106
God Stats
3W - 3L
1,798 SR
Queue Stats
488W - 424L
1,682 Elo+
Party 2
Arachne
Arachne
NIGHT 99
Arachne
Level 157
God Stats
2W - 4L
1,319 SR
Queue Stats
58W - 51L
1,712 Elo+
Party 2
Scylla
Scylla
dinonoll
Scylla
Level 26
God Stats
1W - 0L
1,326 SR
Queue Stats
5W - 0L
1,813 Elo+
Party 2
The Morrigan
The Morrigan
yeboichipsahoi9
The Morrigan
Level 129
God Stats
5W - 1L
1,865 SR
Queue Stats
384W - 314L
1,654 Elo+
Party 2
Team Averages
Level 113
1,612 SR
1,691 Elo+

VS

Team Averages
Level 49
1,534 SR
1,504 Elo+
Ullr
Ullr
BySugnapf
Ullr
Level 42
God Stats
4W - 8L
1,390 SR
Queue Stats
34W - 65L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheWeeknd00
Cu Chulainn
Level 121
God Stats
3W - 5L
1,267 SR
Queue Stats
49W - 44L
1,463 Elo+
Party 1
Atlas
Atlas
Therealfrijole3
Atlas
Level 8
God Stats
10W - 10L
1,780 SR
Queue Stats
28W - 31L
1,487 Elo+
Party 1
Neith
Neith
ThiccShaftNlG
Neith
Level 44
God Stats
1W - 1L
1,734 SR
Queue Stats
5W - 4L
1,531 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Top-500-Sigma
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
K1023255
Sylvanus
17
7 / 1 / 12
11,255
625
11,138
12,576
6,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Lucashin300
Erlang Shen
17
13 / 7 / 8
11,645
647
20,035
20,595
8,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
NIGHT 99
Arachne
17
6 / 4 / 7
11,264
626
11,049
16,103
7,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
dinonoll
Scylla
15
3 / 5 / 4
9,896
550
5,026
9,207
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
yeboichipsahoi9
The Morrigan
16
5 / 2 / 7
10,348
575
10,644
10,476
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
1 / 9 / 2
8,042
447
2,394
13,494
4,077
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
TheWeeknd00
Cu Chulainn
15
1 / 5 / 5
9,157
509
8,352
18,771
11,530
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 9 / 3
7,080
393
3,795
18,678
14,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 5 / 5
11,044
614
12,946
12,017
4,366
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Top-500-Sigma
Morgan Le Fay
15
7 / 6 / 5
9,700
539
11,777
12,407
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
34
Kills
19
19
Deaths
34
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
9
2
0.22
W
Sylvanus
K1023255
Sylvanus
7
1
12
13
W
Erlang Shen
Lucashin300
Erlang Shen
13
7
8
2.43
W
Arachne
NIGHT 99
Arachne
6
4
7
2.38
L
Cu Chulainn
TheWeeknd00
Cu Chulainn
1
5
5
0.7
L
0
9
3
0.17
L
10
5
5
2.5
L
Morgan Le Fay
Top-500-Sigma
Morgan Le Fay
7
6
5
1.58
W
Scylla
dinonoll
Scylla
3
5
4
1
W
The Morrigan
yeboichipsahoi9
The Morrigan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,892
Damage
39,264
68,957
Taken
75,367
27,333
Mitigated
38,269
26,718
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,394
1,620
0
815
13,494
4,077
0
4,668
8,826
0
47,570
W
Sylvanus
K1023255
Sylvanus
11,138
2,766
2,304
5,121
12,576
6,479
0
2,880
9,696
65,786
11,412
W
Erlang Shen
Lucashin300
Erlang Shen
20,035
9,928
0
6,579
20,595
8,622
0
7,829
12,766
0
80,317
W
Arachne
NIGHT 99
Arachne
11,049
6,116
0
7,262
16,103
7,088
572
3,718
12,385
0
73,887
L
Cu Chulainn
TheWeeknd00
Cu Chulainn
8,352
548
0
3,827
18,771
11,530
334
4,165
14,606
5,385
61,615
L
3,795
1,683
0
576
18,678
14,120
0
8,365
10,313
21,427
0
L
12,946
8,341
0
3,648
12,017
4,366
0
4,225
7,792
0
69,358
L
Morgan Le Fay
Top-500-Sigma
Morgan Le Fay
11,777
1,328
0
2,908
12,407
4,176
0
3,849
8,558
53,137
0
W
Scylla
dinonoll
Scylla
5,026
0
0
422
9,207
1,928
343
3,336
5,871
33,730
0
W
The Morrigan
yeboichipsahoi9
The Morrigan
10,644
1,329
253
4,777
10,476
3,216
0
2,561
7,910
63,435
5,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,408
Gold Earned
45,023
482
Minions Killed
492
0
Camps Cleared
0
1,751,859
Distance Traveled
1,656,416
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,042
447
97
5
0
321,638
6
W
Sylvanus
11,255
625
118
7
0
338,219
8
W
Erlang Shen
11,645
647
73
4
0
349,973
0
W
Arachne
11,264
626
104
6
0
375,763
1
L
Cu Chulainn
9,157
509
149
8
0
317,647
1
L
Atlas
7,080
393
26
1
0
336,554
0
L
Neith
11,044
614
139
8
0
340,135
2
L
Morgan Le Fay
9,700
539
81
5
0
340,442
6
W
Scylla
9,896
550
62
3
0
338,763
1
W
The Morrigan
10,348
575
125
7
0
349,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role