Player Matchup

Izanami
Izanami
Dzurek15
Izanami
Level 132
God Stats
6W - 1L
1,923 SR
Queue Stats
108W - 107L
1,574 Elo+
Party 1
Sun Wukong
Sun Wukong
OmegaXI
Sun Wukong
Level 126
God Stats
17W - 10L
1,546 SR
Queue Stats
545W - 433L
1,627 Elo+
Party 1
Geb
Geb
SvenVDV_
Geb
Level 49
God Stats
10W - 3L
1,606 SR
Queue Stats
93W - 87L
1,517 Elo+
Party 1
Thanatos
Thanatos
Zιγαd
Thanatos
Level 6
God Stats
4W - 3L
1,769 SR
Queue Stats
7W - 7L
1,703 Elo+
Party 1
Scylla
Scylla
papajessuh
Scylla
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,506 Elo+
Party 1
Team Averages
Level 71
1,669 SR
1,585 Elo+

VS

Team Averages
Level 63
1,516 SR
1,489 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Khorn1
Cthulhu
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 69L
1,313 Elo+
Party 3
Agni
Agni
Nezglodz
Agni
Level 47
God Stats
7W - 7L
1,628 SR
Queue Stats
54W - 35L
1,643 Elo+
Party 2
Mercury
Mercury
TismeyTTBM
Mercury
Level 69
God Stats
1W - 2L
1,451 SR
Queue Stats
64W - 43L
1,650 Elo+
Party 2
Chiron
Chiron
kiskompot
Chiron
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 62L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dzurek15
Izanami
20
17 / 3 / 3
14,386
685
33,145
19,330
8,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
OmegaXI
Sun Wukong
20
7 / 2 / 9
13,083
623
18,934
26,198
29,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 0 / 17
10,684
509
5,100
18,165
23,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Zιγαd
Thanatos
16
1 / 8 / 9
10,382
494
9,837
17,895
9,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
papajessuh
Scylla
18
7 / 2 / 2
11,380
542
11,991
9,347
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
0 / 9 / 3
10,279
489
13,013
26,487
18,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Khorn1
Cthulhu
13
0 / 6 / 4
8,554
407
13,096
26,115
19,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
16
5 / 4 / 1
10,899
519
10,759
13,594
3,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TismeyTTBM
Mercury
16
5 / 6 / 3
10,626
506
10,396
16,921
4,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
kiskompot
Chiron
17
4 / 8 / 2
10,637
507
9,906
18,398
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
33
Kills
14
15
Deaths
33
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
9
3
0.17
W
Izanami
Dzurek15
Izanami
17
3
3
6.17
L
Cthulhu
Khorn1
Cthulhu
0
6
4
0.33
L
Agni
5
4
1
1.38
W
Sun Wukong
OmegaXI
Sun Wukong
7
2
9
5.75
W
1
0
17
9.5
L
Mercury
TismeyTTBM
Mercury
5
6
3
1.08
W
Thanatos
Zιγαd
Thanatos
1
8
9
0.69
L
Chiron
kiskompot
Chiron
4
8
2
0.63
W
Scylla
papajessuh
Scylla
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,007
Damage
57,170
90,935
Taken
101,515
74,463
Mitigated
49,666
37,113
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
13,013
2,935
0
3,037
26,487
18,543
0
3,091
23,396
0
73,343
W
Izanami
Dzurek15
Izanami
33,145
23,266
0
9,263
19,330
8,625
7,578
6,172
13,158
0
142,258
L
Cthulhu
Khorn1
Cthulhu
13,096
974
271
2,332
26,115
19,663
0
5,909
20,206
39,945
0
L
Agni
10,759
322
0
3,577
13,594
3,561
241
3,849
9,745
50,721
0
W
Sun Wukong
OmegaXI
Sun Wukong
18,934
4,174
0
11,648
26,198
29,123
1,746
1,479
24,719
0
99,858
W
5,100
1,059
0
2,515
18,165
23,134
216
7,648
10,517
14,295
0
L
Mercury
TismeyTTBM
Mercury
10,396
5,943
0
410
16,921
4,902
0
1,812
15,109
0
65,343
W
Thanatos
Zιγαd
Thanatos
9,837
1,827
0
11,955
17,895
9,046
975
4,067
13,828
0
73,832
L
Chiron
kiskompot
Chiron
9,906
3,625
763
3,586
18,398
2,997
722
2,892
15,461
0
48,512
W
Scylla
papajessuh
Scylla
11,991
795
0
1,732
9,347
4,535
996
4,489
4,858
87,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,915
Gold Earned
50,995
684
Minions Killed
492
0
Camps Cleared
0
2,065,989
Distance Traveled
1,928,527
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,279
489
150
7
0
373,060
5
W
Izanami
14,386
685
220
10
0
391,187
5
L
Cthulhu
8,554
407
53
3
0
388,223
5
L
Agni
10,899
519
89
4
0
381,891
5
W
Sun Wukong
13,083
623
201
10
0
391,169
5
W
Geb
10,684
509
20
1
0
438,456
1
L
Mercury
10,626
506
110
5
0
428,901
2
W
Thanatos
10,382
494
96
5
0
440,963
3
L
Chiron
10,637
507
90
4
0
356,452
3
W
Scylla
11,380
542
147
7
0
404,214
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role