Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BenneBolle
Freya
Level 114
God Stats
1W - 3L
1,688 SR
Queue Stats
162W - 172L
1,505 Elo+
Party 1
Thanatos
Thanatos
EnderLordGerman
Thanatos
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,620 Elo+
Party 1
Cerberus
Cerberus
OldPlains356373
Cerberus
Level 93
God Stats
4W - 8L
1,432 SR
Queue Stats
372W - 372L
1,456 Elo+
Solo
Hun Batz
Hun Batz
jmagu_5
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 95
1,524 SR
1,516 Elo+

VS

Team Averages
Level 90
1,417 SR
1,535 Elo+
Set
Set
 
Set
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Dawhawk
Cliodhna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 38L
1,661 Elo+
Solo
Chaac
Chaac
Loiosh87
Chaac
Level 142
God Stats
5W - 6L
1,289 SR
Queue Stats
103W - 117L
1,520 Elo+
Solo
Raijin
Raijin
ТеньХрень
Raijin
Level 45
God Stats
4W - 7L
1,297 SR
Queue Stats
372W - 340L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 5 / 8
8,705
725
3,571
18,871
22,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
14
7 / 6 / 2
9,599
800
12,843
11,005
4,346
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
15
1 / 6 / 9
8,306
692
5,337
12,287
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
16
2 / 4 / 7
8,410
701
8,948
21,191
22,814
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
jmagu_5
Hun Batz
14
2 / 6 / 6
7,930
661
6,440
12,010
5,540
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
7 / 2 / 14
10,104
842
13,216
13,350
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
 
Terra
14
0 / 2 / 15
8,960
747
2,424
10,095
9,177
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
Dawhawk
Cliodhna
20
16 / 1 / 9
11,888
991
23,342
11,571
4,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Loiosh87
Chaac
14
1 / 5 / 15
8,960
747
10,092
11,122
10,984
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
3 / 2 / 16
10,697
891
17,473
8,379
3,157
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
96
12
Kills
27
27
Deaths
12
32
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
5
8
0.8
W
Set
 
Set
7
2
14
7
W
Terra
 
Terra
0
2
15
3.75
L
Freya
7
6
2
1.33
W
Cliodhna
Dawhawk
Cliodhna
16
1
9
20.5
L
Thanatos
1
6
9
0.92
W
Chaac
Loiosh87
Chaac
1
5
15
1.7
L
Cerberus
2
4
7
1.38
L
Hun Batz
jmagu_5
Hun Batz
2
6
6
0.83
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,139
Damage
66,547
75,364
Taken
54,517
60,905
Mitigated
35,571
29,478
Healing
26,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,571
545
6,602
3,980
18,871
22,659
224
5,089
13,570
9,597
0
W
Set
 
Set
13,216
5,228
311
2,789
13,350
7,471
879
6,882
6,468
0
20,802
W
Terra
 
Terra
2,424
380
5,938
4,301
10,095
9,177
849
5,182
4,913
5,214
0
L
Freya
12,843
4,288
755
2,560
11,005
4,346
768
3,204
7,695
18,544
0
W
Cliodhna
Dawhawk
Cliodhna
23,342
1,300
2,065
4,990
11,571
4,782
598
5,457
6,114
0
35,558
L
Thanatos
5,337
653
834
3,957
12,287
5,546
624
2,584
9,576
0
16,256
W
Chaac
Loiosh87
Chaac
10,092
704
389
3,030
11,122
10,984
197
4,573
6,549
1,622
14,573
L
Cerberus
8,948
627
1,898
7,985
21,191
22,814
248
6,749
14,131
21,109
0
L
Hun Batz
jmagu_5
Hun Batz
6,440
1,029
0
907
12,010
5,540
136
2,959
8,950
0
17,663
W
17,473
1,794
1,137
1,140
8,379
3,157
972
3,268
5,111
46,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,950
Gold Earned
50,609
107
Minions Killed
136
0
Camps Cleared
0
984,963
Distance Traveled
1,073,374
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,705
725
14
1
0
188,470
0
W
Set
10,104
842
30
3
0
216,499
1
W
Terra
8,960
747
3
0
0
232,679
2
L
Freya
9,599
800
9
1
0
159,175
2
W
Cliodhna
11,888
991
27
2
0
247,934
1
L
Thanatos
8,306
692
25
2
0
211,470
5
W
Chaac
8,960
747
12
1
0
158,417
0
L
Cerberus
8,410
701
35
3
0
225,422
0
L
Hun Batz
7,930
661
24
2
0
200,426
1
W
Raijin
10,697
891
64
5
0
217,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role