Player Matchup

Fenrir
Fenrir
Barnabiii
Fenrir
Level 133
God Stats
5W - 7L
1,501 SR
Queue Stats
145W - 110L
1,632 Elo+
Party 2
Ullr
Ullr
BrainAdjustment
Ullr
Level 109
God Stats
3W - 2L
1,502 SR
Queue Stats
20W - 11L
1,714 Elo+
Party 3
Thoth
Thoth
DukeOfNothing
Thoth
Level 149
God Stats
2W - 0L
1,717 SR
Queue Stats
130W - 113L
1,525 Elo+
Party 2
Cerberus
Cerberus
MolotovDelChino
Cerberus
Level 57
God Stats
4W - 5L
1,617 SR
Queue Stats
282W - 278L
1,485 Elo+
Solo
Khepri
Khepri
wenbells
Khepri
Level 95
God Stats
7W - 1L
1,743 SR
Queue Stats
16W - 9L
1,589 Elo+
Party 3
Team Averages
Level 109
1,616 SR
1,589 Elo+

VS

Team Averages
Level 105
1,498 SR
1,515 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
VladosPapiros
Artemis
Level 60
God Stats
1W - 2L
1,695 SR
Queue Stats
14W - 13L
1,589 Elo+
Party 1
Ah Puch
Ah Puch
Zdoni
Ah Puch
Level 104
God Stats
0W - 1L
1,293 SR
Queue Stats
26W - 30L
1,421 Elo+
Solo
Ravana
Ravana
bamus133
Ravana
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,477 Elo+
Solo
Athena
Athena
xBorisBritvAx
Athena
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Barnabiii
Fenrir
7
1 / 1 / 0
4,126
688
772
3,583
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
3 / 0 / 1
4,228
705
3,587
2,509
758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,643
607
491
2,505
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
6
1 / 1 / 1
3,875
646
2,330
4,341
2,191
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Khepri
wenbells
Khepri
5
0 / 0 / 3
3,964
661
1,071
2,843
877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
1 / 2 / 0
3,947
658
2,521
4,612
1,506
Artemis
2
0 / 3 / 0
2,746
458
1,030
2,792
357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Zdoni
Ah Puch
7
2 / 0 / 0
4,071
679
1,532
1,461
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
bamus133
Ravana
6
0 / 1 / 2
3,653
609
1,845
3,125
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
3,369
562
1,472
4,737
1,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
W
Fenrir
Barnabiii
Fenrir
1
1
0
1
W
3
0
1
3.5
W
0
1
0
0
W
Cerberus
1
1
1
1.5
L
Artemis
0
3
0
0
L
Ah Puch
Zdoni
Ah Puch
2
0
0
2
L
Ravana
bamus133
Ravana
0
1
2
1
W
Khepri
wenbells
Khepri
0
0
3
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,251
Damage
8,400
15,781
Taken
16,727
5,273
Mitigated
4,849
6,586
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,521
820
0
1,688
4,612
1,506
0
2,330
2,282
0
17,025
W
Fenrir
Barnabiii
Fenrir
772
378
0
802
3,583
983
324
302
3,281
0
17,956
W
3,587
2,006
0
1,169
2,509
758
56
1,209
1,300
0
18,926
W
491
41
0
616
2,505
464
0
794
1,711
12,360
0
W
Cerberus
2,330
661
0
2,254
4,341
2,191
314
0
4,341
17,160
0
L
Artemis
1,030
870
0
172
2,792
357
0
525
2,267
0
2,573
L
Ah Puch
Zdoni
Ah Puch
1,532
41
0
561
1,461
379
0
62
1,367
16,877
0
L
Ravana
bamus133
Ravana
1,845
562
0
1,328
3,125
883
0
325
2,728
0
15,925
W
Khepri
wenbells
Khepri
1,071
260
594
1,151
2,843
877
0
699
2,144
7,667
0
L
1,472
682
0
942
4,737
1,724
0
546
4,191
8,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,836
Gold Earned
17,786
159
Minions Killed
135
0
Camps Cleared
0
606,328
Distance Traveled
583,524
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,947
658
40
7
0
127,947
2
W
Fenrir
4,126
688
44
7
0
136,008
2
W
Ullr
4,228
705
42
7
0
114,581
2
W
Thoth
3,643
607
34
6
0
115,375
1
W
Cerberus
3,875
646
37
6
0
118,605
3
L
Artemis
2,746
458
4
1
0
78,812
0
L
Ah Puch
4,071
679
38
6
0
126,991
2
L
Ravana
3,653
609
40
7
0
131,192
2
W
Khepri
3,964
661
2
0
0
121,759
2
L
Athena
3,369
562
13
2
0
118,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role