Player Matchup

Aphrodite
Aphrodite
ArmandoWar-
Aphrodite
Level 107
God Stats
2W - 3L
1,727 SR
Queue Stats
210W - 201L
1,483 Elo+
Solo
Chaac
Chaac
Reaperz9701
Chaac
Level 64
God Stats
4W - 1L
1,870 SR
Queue Stats
13W - 17L
1,460 Elo+
Solo
Anhur
Anhur
gRu3n27
Anhur
Level 138
God Stats
9W - 17L
1,540 SR
Queue Stats
270W - 258L
1,494 Elo+
Party 2
Ra
Ra
jonasthe17
Ra
Level 141
God Stats
6W - 18L
1,355 SR
Queue Stats
393W - 388L
1,420 Elo+
Party 2
Fenrir
Fenrir
twistar_husse
Fenrir
Level 54
God Stats
2W - 4L
1,392 SR
Queue Stats
61W - 74L
1,519 Elo+
Solo
Team Averages
Level 101
1,577 SR
1,475 Elo+

VS

Team Averages
Level 116
1,465 SR
1,483 Elo+
Atlas
Atlas
 
Atlas
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mr_Peppermint420
Medusa
Level 126
God Stats
4W - 2L
1,673 SR
Queue Stats
22W - 23L
1,456 Elo+
Solo
Bakasura
Bakasura
SALAR_GH
Bakasura
Level 102
God Stats
8W - 2L
1,500 SR
Queue Stats
99W - 103L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
Wolf664
Cthulhu
Level 89
God Stats
2W - 1L
1,264 SR
Queue Stats
291W - 313L
1,498 Elo+
Solo
Merlin
Merlin
afshin_gh
Merlin
Level 126
God Stats
39W - 30L
1,387 SR
Queue Stats
75W - 80L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArmandoWar-
Aphrodite
12
1 / 8 / 4
7,058
415
3,870
12,991
8,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 1 / 0
9,122
537
4,955
15,632
9,571
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
gRu3n27
Anhur
16
3 / 2 / 1
9,582
564
5,486
11,639
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 1
9,171
539
7,195
9,021
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 2 / 4
6,739
396
3,407
7,065
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 1 / 9
8,812
518
5,069
14,319
10,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 3
9,169
539
10,231
11,122
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
SALAR_GH
Bakasura
16
2 / 4 / 4
8,733
514
6,056
11,178
4,323
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Wolf664
Cthulhu
14
0 / 0 / 2
8,426
496
11,548
7,138
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
afshin_gh
Merlin
17
7 / 1 / 2
10,271
604
5,659
6,875
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
11
Kills
16
16
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
9
7.5
L
Aphrodite
ArmandoWar-
Aphrodite
1
8
4
0.38
W
4
5
3
1.1
L
2
1
0
2
W
Bakasura
SALAR_GH
Bakasura
2
4
4
1
W
Cthulhu
Wolf664
Cthulhu
0
0
2
1
W
Merlin
afshin_gh
Merlin
7
1
2
8
L
Anhur
gRu3n27
Anhur
3
2
1
1.75
L
4
3
1
1.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,913
Damage
38,563
56,348
Taken
50,632
27,706
Mitigated
24,183
21,675
Healing
16,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,069
1,830
2,673
4,154
14,319
10,601
199
3,043
11,222
29,626
0
L
Aphrodite
ArmandoWar-
Aphrodite
3,870
1,127
2,827
3,424
12,991
8,099
15
5,709
6,932
25,147
0
W
10,231
4,501
164
4,209
11,122
3,275
736
3,229
7,849
0
64,467
L
4,955
83
0
5,018
15,632
9,571
126
11,692
3,863
0
58,998
W
Bakasura
SALAR_GH
Bakasura
6,056
4,004
0
2,949
11,178
4,323
348
1,729
9,415
0
56,977
W
Cthulhu
Wolf664
Cthulhu
11,548
150
353
350
7,138
3,599
123
272
6,866
64,076
0
W
Merlin
afshin_gh
Merlin
5,659
248
0
1,507
6,875
2,385
454
2,142
4,657
76,960
0
L
Anhur
gRu3n27
Anhur
5,486
2,644
0
4,543
11,639
4,034
0
1,607
9,642
0
76,829
L
7,195
524
229
3,111
9,021
3,681
0
1,371
7,210
80,500
642
L
3,407
630
0
2,523
7,065
2,321
0
1,897
5,008
0
24,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
45,411
538
Minions Killed
561
0
Camps Cleared
0
1,516,576
Distance Traveled
1,705,059
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,812
518
40
2
0
323,341
8
L
Aphrodite
7,058
415
39
2
0
288,881
3
W
Medusa
9,169
539
119
7
0
300,244
6
L
Chaac
9,122
537
134
8
0
341,726
0
W
Bakasura
8,733
514
113
7
0
410,420
3
W
Cthulhu
8,426
496
123
7
0
323,876
6
W
Merlin
10,271
604
166
10
0
347,178
5
L
Anhur
9,582
564
159
9
0
310,616
6
L
Ra
9,171
539
167
10
0
333,954
3
L
Fenrir
6,739
396
39
2
0
241,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role