Player Matchup

Osiris
Osiris
ABagatov
Osiris
Level 60
God Stats
5W - 8L
1,338 SR
Queue Stats
703W - 770L
1,380 Elo+
Solo
Da Ji
Da Ji
Kp3o
Da Ji
Level 48
God Stats
7W - 2L
1,661 SR
Queue Stats
55W - 36L
1,532 Elo+
Solo
Atlas
Atlas
TENGRETI
Atlas
Level 157
God Stats
8W - 10L
1,422 SR
Queue Stats
481W - 493L
1,482 Elo+
Solo
Ah Puch
Ah Puch
baton555
Ah Puch
Level 57
God Stats
7W - 4L
1,620 SR
Queue Stats
78W - 80L
1,449 Elo+
Solo
Skadi
Skadi
nikzero
Skadi
Level 69
God Stats
18W - 12L
1,443 SR
Queue Stats
169W - 167L
1,371 Elo+
Solo
Team Averages
Level 78
1,497 SR
1,443 Elo+

VS

Team Averages
Level 90
1,515 SR
1,418 Elo+
Xing Tian
Xing Tian
ChrispyyRoll
Xing Tian
Level 107
God Stats
0W - 4L
1,298 SR
Queue Stats
54W - 65L
1,300 Elo+
Party 1
Olorun
Olorun
Lyx66
Olorun
Level 160
God Stats
0W - 1L
1,411 SR
Queue Stats
12W - 18L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
SimplySteffers
Jing Wei
Level 119
God Stats
5W - 7L
1,478 SR
Queue Stats
52W - 62L
1,312 Elo+
Party 1
Neith
Neith
grancop
Neith
Level 48
God Stats
2W - 2L
1,888 SR
Queue Stats
36W - 24L
1,509 Elo+
Solo
Mercury
Mercury
poumpideur
Mercury
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ABagatov
Osiris
13
3 / 0 / 5
7,484
624
6,656
6,560
6,010
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Kp3o
Da Ji
12
9 / 2 / 4
7,584
632
6,911
9,906
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
TENGRETI
Atlas
11
3 / 0 / 4
6,847
571
4,505
4,746
3,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
baton555
Ah Puch
12
5 / 2 / 5
7,616
635
9,205
5,870
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
nikzero
Skadi
12
1 / 1 / 0
6,806
567
2,244
3,259
877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChrispyyRoll
Xing Tian
9
2 / 3 / 0
6,399
533
1,666
9,269
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Lyx66
Olorun
9
0 / 4 / 0
5,501
458
2,783
8,394
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
10
0 / 0 / 1
5,308
442
1,553
4,635
1,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
grancop
Neith
10
3 / 6 / 0
6,350
529
5,399
10,168
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
poumpideur
Mercury
6
0 / 8 / 0
4,504
375
852
8,067
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
21
Kills
5
5
Deaths
21
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
ABagatov
Osiris
3
0
5
5.5
L
Xing Tian
ChrispyyRoll
Xing Tian
2
3
0
0.67
W
Da Ji
Kp3o
Da Ji
9
2
4
5.5
L
Olorun
Lyx66
Olorun
0
4
0
0
L
Jing Wei
0
0
1
0.5
W
Atlas
TENGRETI
Atlas
3
0
4
5
W
Ah Puch
baton555
Ah Puch
5
2
5
3.75
L
Neith
grancop
Neith
3
6
0
0.5
W
Skadi
nikzero
Skadi
1
1
0
1
L
Mercury
poumpideur
Mercury
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,521
Damage
12,253
30,341
Taken
40,533
15,063
Mitigated
12,375
9,841
Healing
9,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ABagatov
Osiris
6,656
931
0
793
6,560
6,010
0
1,524
5,036
0
41,309
L
Xing Tian
ChrispyyRoll
Xing Tian
1,666
92
0
1,327
9,269
4,201
0
2,595
6,674
15,809
0
W
Da Ji
Kp3o
Da Ji
6,911
1,506
0
4,318
9,906
3,429
0
1,819
8,087
0
35,521
L
Olorun
Lyx66
Olorun
2,783
1,399
97
3,439
8,394
2,480
0
0
8,394
27,071
0
L
Jing Wei
1,553
1,012
203
2,349
4,635
1,268
0
2,357
2,278
0
32,686
W
Atlas
TENGRETI
Atlas
4,505
1,519
0
856
4,746
3,156
0
701
4,045
15,779
1,666
W
Ah Puch
baton555
Ah Puch
9,205
746
0
2,784
5,870
1,591
368
43
5,827
40,569
0
L
Neith
grancop
Neith
5,399
2,257
0
2,089
10,168
2,755
0
6,747
3,421
0
29,251
W
Skadi
nikzero
Skadi
2,244
1,043
0
1,090
3,259
877
3,114
362
2,897
0
47,391
L
Mercury
poumpideur
Mercury
852
424
0
0
8,067
1,671
0
1,852
6,215
0
12,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,337
Gold Earned
28,062
337
Minions Killed
247
0
Camps Cleared
0
1,095,225
Distance Traveled
1,034,373
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,484
624
77
6
0
222,576
4
L
Xing Tian
6,399
533
22
2
0
198,659
1
W
Da Ji
7,584
632
63
5
0
224,509
2
L
Olorun
5,501
458
68
6
0
195,540
2
L
Jing Wei
5,308
442
63
5
0
221,754
6
W
Atlas
6,847
571
24
2
0
244,764
4
W
Ah Puch
7,616
635
67
6
0
205,907
1
L
Neith
6,350
529
71
6
0
203,713
0
W
Skadi
6,806
567
106
9
0
197,469
6
L
Mercury
4,504
375
23
2
0
214,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role